I've said it before & I'll say it again; Chris Chibnall is the Michael Bay or Roland Emmerich of Doctor Who.
He conflates quantity with quality & (how very like a man) seems misguided in his belief that if something's big, it automatically makes everything better. As a homosexual, allow me to kindly disabuse him of that fantasy.
In all seriousness though, tonight's outing does undoubtedly showcase the current showrunner's pitifully lazy writing technique & lays it out bare for all to see; instead of patiently exploring one original sci-fi concept in satisfying detail & providing it with the necessary time required in order for it to organically develop (like a passionate gardner lovingly tending to their plant until it slowly flourishes & blossoms in to something magnificent & appreciable), with a misplaced sense of confidence / delusional optimism, he bites off far more than he can ever hope to chew in 50 minutes - depriving the plethora of new ideas featured throughout with the opportunity to naturally grow - & alternatively opts to spit out the barely masticated mouthful of ideas brewing inside his mind, throwing everything & the kitchen sink at this first installment (until we're suffocated by the density of this indigestible concoction), resulting in one of the messiest, incoherent, cluttered episodes of the show I've ever seen, which has hardly enough time to expand upon (or even acknowledge) the pre-existing characters, let alone introduce new ones / unearth the potential within the over-stuffed screenplay. Hence, the execution falters & consequently, it's all spread a bit thin; viewers are presented with a tonally inconsistent, needlessly grandiose, appallingly paced amalgamation of half baked ideas & narratively... I'm unsure as to whether there even is one remaining by the time the credits start rolling? Events just kind of "happen" inexplicably.
Funnily enough, the aptly titled (re)"Flux" could easily allude to the fact that it is so hard to stomach... As I'd believe the understandable inability to consume S13's intensely condensed content would ironically result in feelings of the same acidity which imperilled the protagonist in the frenetic opening montage. Almost poetic, in a way.
For instance, we're jarringly catapulted from one chaotic scene to the next with no apparent sense of direction, continuously whizzing through dizzying, disconnected sequences set across space & time until the viewer's left with severe whiplash from the relentless toing & froing. It's a merciless, nauseating onslaught with no discernible sense or meaning. Any & all information pertaining to the random subplots' relevance is withheld (to deliberately build a sense of "mystery" & "ambiguity" - a cheap way of maintaining interest) but as too much is currently unexplained, this equally results in unintentional confusion, exacerbating the contrived convoluted-ness of the unfurling situation further.
Granted, there are positives; action featured is unique & fun, captured with a noticeably kinetic energy & the production values are certainly impressive for a series produced by BBC studios, making it a sight to behold - so credit to the camera department, who together beautifully brought these moments of extravagance to life on screen in an interesting way, helmed by lead director Jamie Magnus Stone (alongside phenomenal director of photography, Robin Whenary) - & if there's any justice, they should go on to be incredibly successful after shooting this, as they're clearly very talented - but the crew's combined efforts (despite their best attempts) are evidently wasted on a shoddy script when I'm still wondering what actually was "The Halloween Apocalypse" trying to achieve as a piece of television? What was the intention? Moreover, what did it accomplish, other than to overload our senses(?) - because from their adaptation of the source material provided, I additionally doubt they knew the answer to that question whilst filming.
I simply get the impression that - similar to the previous two seasons in Jodie Whittaker's era - the gratuitous CGI spectacle, increased scale, breathtakingly improved visual aesthetic & inventive filmmaking culminates to form something which is specifically designed to (in theory) stylistically compensate for the lack of substance on the page, in order to tip the balance back in the creative team's favour. All the marvellously shot set pieces exist for the sole purpose of distracting us from the blatantly basic fact... It's superficial, devoid of logic, soulless & hollow. That's why the (soon to be "former") executive producer relies so heavily upon it. Papering over the cracks.
What's more, one particular thing I genuinely loathe is how yet again, Chris Chibnall chose to portray disabled people in a negative manner. As soon as I saw Dan's love interest had a disability, as someone who personally has a disability, my heart sank in my chest because I knew he has a history for this kind of thing & was likely going to do something horrible to them... And predictably, he did. However, it was worse than anticipated; having her character involved in a scene where she's not in control of her own body just seemed cruel, in very poor taste & uncomfortable to watch for me; a disabled individual is literally begging their legs to do as they want & they're not responding... And that's thoughtlessly portrayed with little consideration as to how that may translate or be received by the audience?
Meh. Do better.
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