BioShock Infinite (2013 Video Game)
10/10
My All-Time Favorite Game
26 May 2020
Warning: Spoilers
I have played video games ever since I was a young boy. I started with the classics such as Nintendo and PSP. In 2015, I moved to Xbox One and played games such as Halo.

In 2018, I bought the Bioshock Collection since it was discounted at Best Buy, and I never looked back.

Here's how I'm going to review this game. I'm using an acronym I made up called CLOSE.

C = Characters and Combat L = Length of the Game O = Objects (Health, money, weapons, etc) S = Setting and Story E = Ending

For Characters and Combat, this game does not disappoint. Unlike previous Bioshocks, this game has more of a smooth flow to it when fighting enemies. The weapons and different attack options that one can use are unique and along with the eight types of vigors used, every individual's gameplay is unique to them. I like the implementation of the skyhook and skyline mechanism which allows you to fight while airborne. For characters, the bond and the relationship between Booker DeWitt and Elizabeth is a very unique one. Originally, Booker is a stubborn man who believes if he "brings the girl and wipes away the debt" then he will be fine and dandy. He then develops a soft spot for Elizabeth and realizes what she is during the process. Elizabeth is a charming femme fatale and almost reminds me of Belle from Beauty and the Beast. Her power of opening tears to other dimensions is very interesting and makes for a good story. She is trying to flee from her religious "father" Zachary Comstock, who can't have a biological daughter of his own, thus resorts to keeping her locked up with Songbird as a guardian. At first, us audience sees Songbird as evil and malevolent, however, he turns good and cares for Elizabeth in the end. It brought a tear to my eye when he died in the end from the water pressure. Overall, spectacular.

For the Length of the Game, Infinite is certainly much more longer than most Bioshock games. It took me twelve hours to complete the main campaign and I enjoyed every second of it. It didn't feel drawn out and every element I felt had a meaning to the overall story.

For the Objects, the vending machines make their way back to this game and scavenging for money and health while in combat makes this game a lot more fun. As I said, I loved the skyline combat, as well as the weapons and vigors. All weapons seem so fluid and the collectibles within the game provide extra fun when the campaign is said and done.

For the story and setting, it is the best I have ever seen. A culmination of the Bioshock story, I think director Ken Levine made an incredible story with lots of twists and turns along the way. The infinite time universes is such a good concept, that it felt like Rick and Morty to me almost. It felt supernatural. The music and score provides that element of one being amazed by what is taking place. The settings of Columbia felt like a painting and I enjoyed the amount of attention to detail that the art and animation team put into this game.

Finally, this brings me to the ending. Oh my gosh, this ending was marvelous and was so brilliantly done. When I found out with more clues unraveling the mystery of Elizabeth being Booker's daughter he gave away to Comstock, it took me for a spin and I really enjoyed at the end where in some universes, Booker became Comstock since he accepted the baptism and in some he didn't. All Elizabeth's from different universes drown him at the end and as he dies, they fade into existence as the screen cuts to black. I cannot believe how beautiful the story was and how well the character development influenced the mood of the ending. My mouth was open in awe as the final piano note plays and then... it's over... the campaign was over... I was sad because I wanted to keep playing, however, the DLCs and the extra stuff the game gave you at the end made it worthwhile to keep playing and having fun.

In summary, I don't usually review many things, but Bioshock: Infinite I had to review. It is an amazing game and an incredible story; almost like a movie to me. All I can say is, thank you Infinite Team. Thank you Irrational Games. Thank you everyone else. I will never forget this experience. Ken Levine you brilliant son of a gun, you did it. I hope you're doing well and I respect the decision to move forward in your life and to work on future projects. I hope your health and family are doing well. Thank you for everything you did for the Bioshock Universe 💙
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