1/10
As someone bright once said: "90% of everything is crud.".This sequel happily joins the majority...
28 September 2010
Warning: Spoilers
I've seen both films. While I liked the first iteration for bringing up the interesting idea that Vampires might exploit a lonesome town in Alaska where the sun won't shine for 30 days, this sequel really tries its best to underachieve at every conceivable level. First: The sound engineer needs to be slapped in the face. Hard. And I don't mean that in a comedic way. Each spoken word in "normal conversations" is so quiet that you naturally turn up the volume - only to have your ear canals blasted inside-out the very moment the next action-bit kicks in.

Then this script had to be so smelly-bad that the actress of the first part didn't want to play any part in this mess (they even re-cycled footage as another reviewer has already pointed out).

And then there are plot holes the size of Alaska... Q: At which time of the DAY (pardon the pun) do you hunt vampires? In the first part it was established that UV light is highly effective against 30DON's breed of (zombie-alien-)vampires: You saw how the hero disabled a female vampire just with some milliseconds of exposure to a greenhouse light.

In the intro of the 2nd part the heroine kills 3 vampires in her auditorium by using artificial sun-light...

Q: How do you dodge light, again?

Yet, those supposedly "pro" vampire hunters pack assault rifles, submachine-guns and pistols which they have to admit "won't take vampires out"... If this doesn't spell stupidity, what does? If all you need is a battery and a bunch of UV lights fixed to your clothes in order to get 360° coverage (or a "light-armor", if you will). Heck, you don't even have to learn how to shoot weapons. Just connect the cables, make sure the batteries are charged, press the ON-button and enter the vampire's lair... but no, I guess that would be too logical and easy... killing vampires isn't fun if they don't get a chance to bite you up-close...

Which leads me to the next question: We have seen that simply swallowing vampire blood turns you into one of them... (nice mix-up with zombies BTW) Q: Why doesn't the heroine turn into a vampire if she gets her complete upper body and face covered in v-blood?

Then there is a climactic final battle on a ship full of vampires. (I would be surprised if the makers would know how this motif is a nod to Nosferatu). Well, at which time do the vampire hunters enter the ship? That's right! Total fücking darkness. Once again we get a chance to be amazed by their stupidity...

Q: Can you spell RPG (as in: Rocket propelled grenade)?

A single shot at an unmissable target, delivered safely at noon would have sent the whole v-mess of a ship to the ground of the ocean... but no, we have go in at midnight in order to do some more slashing...

Although the vampires depicted here seem to be animistic simpletons that rarely remember how to use tools I really wonder how they came up with a plan as ingenious as the plot behind the 1st movie. In the sequel they seem to try their best at keeping their existence a secret... which leads to my next burning question...

Q: If you are the head vampire, why would you be interested in uncontrolled population growth?

If everybody on this planet has been turned from human to vampire, how does a population of 7 billion vampires survive? The more vampires there are, the more mouths you have to feed, the harder it becomes to keep your secret - so why would you increase your v-population and therefore the danger of exposure?

Well, if you are able to cut the juice to your brain while radiating it with this kind of ill-conceived crap, heads off to you...
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