Mortal Kombat 4 (1997 Video Game)
6/10
The MK series takes a slight turn for the worse
27 April 2006
I was interested to see what Midway could do with the series with it's venture into complete 3D. I had immensely enjoyed the past 3 games. When I finally got to play Mortal Kombat 4. I felt indifferent about it at first. The full 3D aspect was different. The graphics weren't all they could be for a PS1 game in my opinion.

The new character additions were average to bad. Some old characters look alright for their first time in 3D. Some of the fatalities are redone for the full 3D world. Which is cool. There are also stage fatalities in this game. Which hasn't been seen since MK2 by this time. They are done nicely. Babalities, Animalities, Brutalities, and Frienships are all taken away in this game.

Mortal Kombat 4 also introduced weapons. I was never a big fan of weapons in Mortal Kombat 4. As they are a optional in the game. Which eventually leads to them being a throw away in my opinion. The best action is with the characters moves and hand to hand combat.

My biggest complaints about this game is the end boss Shinnok. First off he has one of the most annoying voices in the game. He's very easy to face and his fatalities are a bit plain maybe even comical. He's one of the worst bosses of the MK series.

Voice acting has never been MK's strong point, but the ending FMV's are marred by bad voice acting. Choppy and sometimes stiff looking movements. I can see why they did and eventually stuck with the still picture endings. All in all it's a decent MK game. Can't really call it bad, but it could've been a lot better.
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