Review of Aragami

Aragami (2003)
One week wonder
4 November 2004
Made in one set, with three principal actors, and over seven days, Aragami impresses far more than the more immature Versus. Setting himself the task of shooting an action movie in one room (itself a possible contradiction in terms) the constraints ultimately make for a much more satisfying and engrossing experience than his previous, overrated breakthrough film - which was too carelessly off the wall and derivative to impress this viewer. As a project Aragami also contrasts strongly with the much more opened out Azumi (another personal favourite), which replaced the gloomy interiors and philosophising of Aragami with something much more kinetic and light hearted.

At heart Aragami is a film about knowing who you are, and both Osawa (who has since appeared in the less concentrated Sky High) and Masaya Kato are excellent in roles which, like chamber music, leave every flaw in performance likely to be exposed. Obviously written at speed, the film's pay off could have been more enlightening (but perhaps a touch of obscurity in this sort of thing is a benefit, especially at a time when Hollywood genre efforts typically feel obliged to spell everything out), but fans won't argue too much and interpretations are easy to make. The wonder of the film is that the director was able to stage and direct two action scenes - one short, one more extended - with such gusto and convincing moves, given the tight shooting schedule and limitation of the set, while still allowing himself time for empathetic set ups during slower moments. It requires the ingenuity and confidence of a Roger Corman to bring this thing off, raising such stuff above straight-to-video fodder, and Kitamura succeeds magnificently.

Ignore those who claim the film is 'too talky', for none of the chat is wasted (there's none of the narrative indulgence seen in the recent Sky High, for instance), the actors have enough presence to carry it off, and time spent with them never palls. Over 79 minutes nothing drags, and the changing relationship between the samurai and the goblin provide constant interest. The developing duel between the two principals neatly reflects back to the friendly rivalry between Kitamura and his fellow director Tsutsumi which originally initiated the film. If you are tired of bloated Hollywood mega-buck productions and want to get back to the basics of purposeful dialogue, imaginative stageing and thought-through editing - in short, lean, popcorn pumping cinema - then this is a film you need to see.
27 out of 30 found this helpful. Was this review helpful? Sign in to vote.
Permalink

Recently Viewed