Directed by
Mathijs de Jonge | ... | (game director) |
Jim Sonzero | ... | (cinematic director) |
Cast (in credits order)
Produced by
Rudine Bijlsma | ... | multiplayer producer |
Geert Donker | ... | cinematics producer |
Lidja Filipovic | ... | producer |
Khaled Ibrahimi | ... | cinematics producer |
Aryeh Loeb | ... | producer |
Lambert Wolterbeek Muller | ... | senior producer |
Tobin Nageotte | ... | cinematics producer: SCEA |
Brant Nicholas | ... | senior producer |
Jessica Riga | ... | producer |
Kyle Shubel | ... | executive producer |
Solomon Temowo | ... | producer |
Steven Ter Heide | ... | senior producer |
Lucas van Muiswinkel | ... | producer |
Music by
Joris de Man |
Cinematography by
Michael Condro | ... | co-director of photography |
Casting By
Timothy Cubbison |
Second Unit Director or Assistant Director
David Weinstein | ... | additional director |
Art Department
Paulus Bannink | ... | lead technical artist |
Fabien Christin | ... | lighting artist |
Mike Hill | ... | concept designer |
Masashi Otake | ... | Model & Texture Lead |
Ryan Spinney | ... | Junior Environment Artist |
Felix van den Bergh | ... | environment artist |
Justin Walker | ... | environment artist |
Michael A. Zimmerman | ... | storyboard artist |
Sound Department
Chris Canning | ... | dialogue recordist |
Vincent Guisetti | ... | foley artist |
Pamela Kahn | ... | foley artist |
Mario Lavin | ... | sound director |
Charles Maynes | ... | sound recordist: weapons |
Kyle Rochlin | ... | foley mixer |
Lucas van Tol | ... | senior sound designer |
Tim Vasilakis | ... | sound |
Anton Woldhek | ... | sound designer |
Visual Effects by
Giles Alderson | ... | mocap artist |
Andrea Arghinenti | ... | senior technical artist |
Jose Astacio | ... | cinematics camera & layout artist: SCEA |
Edwin Bakker | ... | visual effects |
Ashley Beck | ... | motion capture actor |
Frank Bonniwell | ... | cg supervisor: SCEA |
Eugene Chung | ... | cinematic camera & layout lead: SCEA |
Adam Coggin | ... | lighter |
Roel Coucke | ... | asset artist: Guerrilla Games |
Adrian Dimond | ... | rigging: game trailer |
Francesco Giordana | ... | senior technical artist |
Jon Gourley | ... | cinematics artist: Digital Domain |
Anthony Jacob | ... | cinematics camera & layout artist: SCEA |
Eric Lalumiere | ... | senior motion capture specialist |
Mao-Lin Liao | ... | character artist |
Rudy Massar | ... | senior character artist |
Andrew Rose | ... | motion capture technical animator |
Ben Schrijvers | ... | visual effects artist |
Fabio M. Silva | ... | visual effects artist |
Roderick van der Steen | ... | senior lighting artist |
April Warren | ... | cinematics camera & layout artist: SCEA / cinematics integration artist: SCEA |
Stunts
Courtney Munch | ... | stunt double: Jammer |
Terence J. Rotolo | ... | stunt performer |
Dan Southworth | ... | stunt coordinator |
Animation Department
Cristofer Adrian | ... | inbetween artist |
David Aguilar | ... | layout artist |
Sem Assink | ... | animator |
Rafael Barriola | ... | animation editor |
Aida Cazares | ... | cinematics technical director: SCEA |
Pablo Chavez | ... | layout supervisor |
Champin Chen | ... | animator |
Patrick Chin | ... | animator |
Richard Clark | ... | character animator |
Christopher Clyde | ... | lead animator |
Justin Falgout | ... | animator |
Rodrigo Gonzalez De La Garza | ... | animator |
Phillip Kourie | ... | animator |
Khoa Quoc Le | ... | animator |
Steven McClellan | ... | animator |
John J. Meehan | ... | animation manager: SCEA |
Kevin Mullin | ... | cinematics technical director: SCEA |
Richard Oud | ... | animator |
Jae Won Park | ... | animator |
Richard Pince | ... | lead animator |
Amelie Pourtau | ... | lead animator |
Juan Junior Quiroz | ... | cinematics technical director: SCEA |
Darrell Robinson | ... | lead animator: SCEA |
Patrick J. Rodriguez | ... | layout artist |
Percy Sagun | ... | motion capture specialist: SCEA |
Jonathan Sakamoto | ... | animator |
Matthew Tovar | ... | animator |
Israel Woolfolk | ... | character animator |
Joon Yang | ... | cinematic animator |
Alexandra Zedalis | ... | animator |
Alex Zemke | ... | animator / layout artist |
Editorial Department
Judd Resnick | ... | editor |
Music Department
Rich Aitken | ... | music producer / scoring mixer |
Matt Levine | ... | music department |
Joris de Man | ... | electronic music programmer / orchestrator |
Lawrence Wallington | ... | singer |
Jonathan Williams | ... | co-orchestrator / conductor |
Warren Zielinski | ... | musician: violin |
Steve Mair | ... | musician: double bass (uncredited) |
Bruce White | ... | musician: viola (uncredited) |
Additional Crew
Lennart Denninger | ... | programmer |
Jeroen Krebbers | ... | rendering programmer |
Troy Mashburn | ... | game designer |
Aurelien Poma | ... | community manager |
Dan Southworth | ... | motion capture |
Sean Stanek | ... | motion capture technical performance director |
Audric Thompson | ... | camera layout coordinator |
Andreas Varga | ... | tech code |
Thanks
Evan Wells | ... | special thanks |