Stranger of Paradise: Final Fantasy Origin (Video Game 2022) Poster

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8/10
Team ninja gameplay with Kingdom Hearts insane writing
fh14715 March 2024
In the beginning I had fun the gameplay is very fondant smooth even if the story didn't compare me one little bit in the beginning, but when I got halfway through it and they begin to talk nonsense and it begin to become like Kingdom Hearts with Darkness and light and light and darkness. I begin to have a smile on my face and I know , I am home.

I mean the story is not nonsense in that way. They are just in that way where they don't tell you anything before the last quarter of the game and in the first to have you just like something is wrong. Something is weird here, but then the reveal aha, this is how the story actually is and I'm just like oh nice this is fun and stupid I like this.

But because my brain didn't have any story to go on the first half of the game I begin to ask myself how fun can awesome compat system be without a story is this one of those game part gameplay holds it up so much that the story is is irrelevant.

Luckily no the story got interesting in the last half, but the gameplay is what is important It is so f** good and fun and I love all the kill animations. They look gorgeous.

But it feels amazing to hit the enemies is so many variant of them and they are so many jobs systems that I could play in many different ways. I ended up just playing with a big axe and Spear because that was the most fun, but the gameplay just wanted me to go through it more and more I couldn't stop myself. This is the most fun gameplay. I've played in a while.

It is fun. It a smaller project it has a story about the fighting chaos and i proud of everyone on the development team for creating something this f** stupid and that close look amazing.
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5/10
OK gameplay, Bad story
lemoche16 May 2024
The rather positive things first: the gameplay as well as the graphics are fine. Some levels are really beautiful others feel very messy optically. They are also very very linear except for one, but that one is all over the place and they should have stuck with linear. But it's fine if you ignore that not even knee high barriers often won't let you through, but that's rather me hating stuff like that and not of real consequences. I just wish they wouldn't do that.

The jobs system is very nice and kinda carries the whole game motivation wise and was the only thing that kept me playing. Though the main difference to me was still which weapon you were using though also some lost potential there.

But here the big negative that makes me feel like I wasted the roughly 20 hours I put into the game: the story and the characters were as dull as a prop knife. The voice artists didn't help much either (at least for the English version), almost all dialog felt lifeless and sterile. To be fair, the twist at the ending was quite nice, but still not enough to make up for all the dullness before.
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