Mickey Mania: The Timeless Adventures of Mickey Mouse (1994 Video Game)
Full Cast & Crew
Directed by
Ian Grieve |
Writing Credits (in alphabetical order)
Jon Burton | ... | (Genesis version) |
Andy Ingram | ... | (Genesis version) |
Chris Stanforth | ... | (SNES version) |
Cast
Wayne Allwine | ... | Mickey Mouse (voice) (uncredited) |
Produced by
Craig Allen | ... | producer |
Craig Annis | ... | assistant producer: Disney Software |
Paul Curasi | ... | producer: Disney Feature Animation, Florida |
Patrick Gilmore | ... | senior producer: Disney Software |
Mary Ann Norris | ... | senior producer: Sony Imagesoft |
David Poe | ... | associate producer: Sony Imagesoft |
Rich Robinson | ... | executive producer: Sony Imagesoft |
Sue Shakespeare | ... | producer: Creative Capers (as G. Sue Shakespeare) |
Music by
Andy Blythe | ... | (as Blythe Joustra) (music: Psygnosis U.K.) |
Matt Furniss | ... | (as Matt Furness) |
Marten Joustra | ... | (as Blythe Joustra) (music: Psygnosis U.K.) |
Art Department
Kevin Ayre | ... | artist: Graphics Southwest, Psygnosis U.K. |
Dave Burton | ... | graphic artist |
Beverly Bush | ... | conceptual artist (as Bev Bush) / graphic artist (as Bev Bush) |
James Cunliffe | ... | graphic artist |
Andy Ingram | ... | graphic artist / graphics |
Theo Pantazia | ... | artist: Graphics Southwest, Psygnosis U.K. |
Mark L. Scott | ... | artist: Graphics Southwest, Psygnosis U.K. (as Mark Scott) |
Linda Smith | ... | graphic artist |
Sound Department
Mike Clarke | ... | sound effects: Psygnosis U.K (PlayStation version) |
Tim Wright | ... | sound effects: Psygnosis U.K (PlayStation version) |
Visual Effects by
Kathy Burton | ... | special effects assistant |
Animation Department
Rejean Bourdages | ... | animator |
Chris Bradley | ... | animation consultant |
Ian Christopher Chiasson | ... | animator |
David Kuhn | ... | animator (as Dave Kuhn) |
Mike Milo | ... | animator |
David Molina | ... | animation director / animator |
Natasha Sasic | ... | animator |
Alex Schaefer | ... | digital clean-up model: Mickey |
Terry Shakespeare | ... | animation director / animator |
Carla Washburn | ... | final checker |
Shane Zalvin | ... | animator |
Music Department
Mike Clarke | ... | intro theme: Psygnosis U.K. (PlayStation version) |
Michael Giacchino | ... | composer: additional music |
Shaun Hollingworth | ... | music driver |
Phil Morris | ... | music manager |
Additional Crew
Patrice Avery | ... | production accountant: Creative Capers (as Patrice Monis) |
Kirsten Beamish | ... | production assistant: Psygnosis U.K. (as Kirstie Beamish) |
Andy Blundell | ... | office organization |
Jon Burton | ... | game designer / programmer (Genesis version) / programmer: utility (Genesis version) |
Feargus Carroll | ... | quality assurance management: Psygnosis U.K. |
Camille Cavallin-Fay | ... | production coordinator: Disney Feature Animation, Florida (as Cammie Cavallin) |
Paul Charsley | ... | quality assurance: Psygnosis U.K. |
Bruce Cochrane | ... | testing team: Sony Imagesoft |
Jose Cruz | ... | testing team: Sony Imagesoft |
Pam Darley | ... | project specialist: Disney Feature Animation, Florida |
Sara Dixon | ... | external evaluations: Psygnosis U.K. |
David Dootson | ... | additional programmer (Genesis version) (as Dave Dootson) / programmer: utility (Genesis version) (as Dave Dootson) |
Greg Double | ... | quality assurance: Psygnosis U.K. |
Paul Evison | ... | quality assurance: Psygnosis U.K. (as Paul Evason) |
Ron Fortier | ... | director: software production, Disney Software |
Simon Gardner | ... | management: Graphics Southwest, Psygnosis U.K. |
Mike Giam | ... | designer: Sony Imagesoft |
Ian Grieve | ... | tour management: Psygnosis U.K. |
Andy Ingram | ... | game designer |
Arden Ishimaru | ... | production associate (as Arden Ishimura) |
David Jaffe | ... | designer: Sony Imagesoft |
Jody Kelsey | ... | testing team: Sony Imagesoft |
Annette Laguer | ... | assistant to producer: Disney Feature Animation, Florida |
Andre Leighton | ... | testing team: Sony Imagesoft |
Seth Luisi | ... | testing team: Sony Imagesoft |
Jenny Newby | ... | quality assurance: Psygnosis U.K. |
Gary Nichols | ... | quality assurance: Psygnosis U.K. |
Tony Parks | ... | quality assurance: Psygnosis U.K. |
Craig Puzzled | ... | quality assurance: Psygnosis U.K. |
Jamie Riding | ... | quality assurance: Psygnosis U.K. |
Steven Riding | ... | project manager: Psygnosis U.K. (as Steve Riding) |
Robert Rose | ... | production coordinator: Creative Capers |
Chris Rowley | ... | quality assurance: Psygnosis U.K. |
Tobin Russell | ... | testing team: Sony Imagesoft |
Lol Scraggs | ... | quality assurance: Psygnosis U.K. |
Phil Snape | ... | quality assurance: Psygnosis U.K. |
Stuart Sockett | ... | quality assurance: Psygnosis U.K. |
M. Stacey | ... | quality assurance: Psygnosis U.K. |
Chris Stanforth | ... | programmer (SNES version) / programmer: utility (Genesis version) |
Andrew Stein | ... | testing team: Sony Imagesoft (SNES version) |
Paul Tweedle | ... | quality assurance: Psygnosis U.K. |
Leon L. Walters | ... | quality assurance: Psygnosis U.K. (as Leon Walters) |
Thanks
Jon Rostron | ... | special thanks: development systems (as John Rostron) |