- In 22nd century, the sport of the millennium is Kombasketball. A hybrid sport that combined basketball and full contact Martial Arts. But little did anyone know, the sport of the future would one day change the face of the world.
- Hoopfighter, the feature screenplay, is an intellectual property that has been strategically developed to apply in all formats that entertain audiences with the broadest range of viewers, players and readers. By combining two of the most successful sports in history, Hoopfighter crosses all barriers and defies all odds within a category of its own, "Action Sports".
The year is 2254, the sport of the millennium is Kombasketball. A hybrid sport that combined basketball and full contact Martial Arts. So defying, so deadly, so exhilarating that the sport commanded the attention of all audiences around the globe. But this is where the story just begins, little did anyone know, the sport of the future would one day change the face of the world and save the lives millions. This is the story of "HoopFighter".
With a fusion sport so intriguing and an overwhelming appetite for action, a game app is inevitable. Consisting of all the elements that make a hit game, imagine, basketball / street ball, kicking, punching, sweeping, and grappling, puts the player in the drivers seat to maneuver, fight and score against a time clock to beat your opponent and other players throughout the cyber world.
Hoopfighter's broad market potential wraps around all the various formats, especially the comic book novel. This format has been a proven success for decades. Hoopfighter lays out a world in which people are manipulated, stars are made and lives are lost within a City of Domes built thousands of feet above the clouds. The graphics takes us far beyond the future and the fiction, or reality, of what has yet to come in a society of floating cities above ground level.
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