Naruto: Uzumaki Chronicles (2005 Video Game)
Full Cast & Crew
Directed by
Takeshi Murata | ... | (director: Racjin Co. Ltd.) |
Tetsuo Nakano | ... | (director: Racjin Co. Ltd.) (as Tatsuo Nakano) |
Writing Credits (in alphabetical order)
Hiroshi Kagawa | ... | (continuity script: Anima Inc.) (as Hirosi Kagawa) |
Masashi Kishimoto | ... | (story) |
Tatsumiyajou Uchida | ... | (scenario writer: Racjin Co. Ltd.) |
Cast (in credits order)
Produced by
Brian Glazebrook | ... | producer: Namco Bandai Games America Inc. |
Tomoaki Imanishi | ... | chief producer: Bandai Namco Games Inc. |
Atsushi Minowa | ... | chief producer: Namco Bandai Games America Inc. |
Yusuke Sasaki | ... | producer: Bandai Namco Games Inc. |
Yoshimi Sawada | ... | chief producer: Bandai Namco Games Inc. |
Takashi Shoji | ... | executive producer: Bandai Namco Games Inc. (as Takashi Shouji) |
Naruo Uchida | ... | executive producer: Namco Bandai Games America Inc. |
Daisuke Uchiyama | ... | chief producer: Bandai Namco Games Inc. |
Shin Unozawa | ... | executive producer: Bandai Namco Games Inc. |
Hirotaka Watanabe | ... | chief producer: Bandai Namco Games Inc. |
Art Department
Minefumi Harada | ... | key artwork: 2D character drawing (as Minehumi Harada) |
Kenji Horinouchi | ... | lead designer: Racjin Co. Ltd. |
Yuji Kikuta | ... | clean-up: 2D character drawing (as Yuuji Kikuta) |
Masashi Kishimoto | ... | original art |
Satoshi Kubo | ... | key artwork: 2D character drawing |
Nobuaki Nagano | ... | key artwork: 2D character drawing |
Aoi Nakamura | ... | key artwork: 2D character drawing |
Noriko Nishimiya | ... | production cooperation: 2D character drawing |
Taeko Sato | ... | animation director: 2D character drawing |
Kako Shigemoto | ... | character animation: Racjin Co. Ltd. |
Hiroyuki Shigetomi | ... | character animation: Racjin Co. Ltd. |
Yoshihito Suzuki | ... | clean-up: 2D character drawing |
Yûsuke Suzuki | ... | clean-up: 2D character drawing (as Yuusuke Suzuki) |
Mieko Takai | ... | coloring: 2D character drawing |
Yukio Takatsu | ... | key artwork: 2D character drawing (as Yukio Takatu) |
Mirei Takioka | ... | key artwork: 2D character drawing |
Yasuhiro Tamaki | ... | character animation: Racjin Co. Ltd. |
Tadasuke Yoshida | ... | production cooperation: 2D character drawing |
Sachiko Ôhashi | ... | key artwork: 2D character drawing (as Sachiko Oohashi) |
Osamu Ôkubo | ... | key artwork: 2D character drawing (as Osamu Ookubo) |
Sound Department
Yasuhiko Akanishi | ... | sound designer: Racjin Co. Ltd. |
David W. Barr | ... | dialogue recordist |
Michael Clark | ... | recording engineer: English voices, Studiopolis |
Chiharu Kamio | ... | recording director |
Isao Kasai | ... | sound designer: Racjin Co. Ltd. |
Eric Lewis | ... | dialogue recording mixer |
Keiichi Okabe | ... | sound: Monaka Co. Ltd. |
Makoto Suehiro | ... | sound designer: Racjin Co. Ltd. |
Kenji Tani | ... | sound chief: Racjin Co. Ltd. / sound designer: Racjin Co. Ltd. |
Visual Effects by
Kouichi Maenou | ... | effects designer: Racjin Co. Ltd. |
Animation Department
Shuhei Fujinaga | ... | character modeling: Racjin Co. Ltd. |
Toshiyuki Fujisawa | ... | guest character designer: Anima Inc. |
Masami Hayashi | ... | guest character designer |
Shinichiro Maeda | ... | animation: Anima Inc. |
Kouichi Maenou | ... | character modeler: Racjin Co. Ltd. |
Takahiro Miura | ... | animation: Anima Inc. |
Manabu Murakami | ... | animation: Anima Inc. |
Takeru Nakajima | ... | animation: Anima Inc. |
Toshihiko Nakajima | ... | character modeler: Racjin Co. Ltd. |
Mitsugu Ohara | ... | animation: Anima Inc. |
Masaaki Sakurai | ... | guest character designer: Anima Inc. |
Takayuki Shigekawa | ... | animation: Anima Inc. |
Kazuya Takahashi | ... | animation chief: Anima Inc. |
Naoki Terada | ... | animation: Anima Inc. |
Shunsuke Tsuchiya | ... | animation: Anima Inc. |
Natsuo Ôshima | ... | modeling chief: Anima Inc. (as Natsuo Oshima) |
Additional Crew
Haruyasu Akagi | ... | movie producer: Anima Inc. |
Eriko Akiya | ... | debugger: Pole To Win Co. Ltd. |
Masayuki Babata | ... | programmer: Racjin Co. Ltd. |
Jesus Barragan | ... | game tester |
Kristin Calcagno | ... | public relations manager |
Stephen Chin | ... | game tester |
Robert Cogburn | ... | public relations specialist |
Andrew Davis | ... | localization specialist: Namco Bandai Games America Inc. |
Brian Ellak | ... | game tester |
Robert R. Ely | ... | public relations coordinator (as Rob Ely) |
Megumi Endo | ... | modeling: Anima Inc. |
Kôji Futahashi | ... | modeling: Anima Inc. (as Koji Futahashi) |
Alfredo Gerardo | ... | game tester |
Isao Hagiwara | ... | staff: Caramel Mama Co. Ltd. |
Hiroshi Haramura | ... | debugger: Pole To Win Co. Ltd. |
Junichi Hasegawa | ... | debugger: Pole To Win Co. Ltd. |
Naotaka Higashiyama | ... | localization coordinator: Bandai Namco Games Inc. |
Takayuki Hori | ... | debugger: Pole To Win Co. Ltd. |
In-joon Hwang | ... | associate marketing manager |
Hiroto Imai | ... | modeling: Anima Inc. |
Eriko Imamoto | ... | modeling: Anima Inc. |
Takuya Iwasaki | ... | development director: Cavia Co. Ltd. |
Akane Kadota | ... | debugger: Pole To Win Co. Ltd. |
Yôko Kanno | ... | modeling: Anima Inc. |
Takeshi Katayama | ... | debugger: Pole To Win Co. Ltd. |
Atsushi Kato | ... | debugger: Pole To Win Co. Ltd. |
Takuya Katsuta | ... | programmer: thinkArts Co. Ltd. |
Yusuke Kawana | ... | planner: Racjin Co. Ltd. |
Masato Kimura | ... | programmer: Racjin Co. Ltd. |
Makoto Kochiya | ... | debugger: Pole To Win Co. Ltd. |
Shôko Kunisada | ... | development director: Cavia Co. Ltd. |
Adam Lee | ... | game tester |
Shino Machida | ... | additional production: in-glove Co. Ltd. (as F.Shino Machida) |
Hideyuki Matsumoto | ... | imageboard: Anima Inc. |
Reiko Matsumoto | ... | 2D designer: Racjin Co. Ltd. |
Yasunobu Matsumura | ... | programmer: Racjin Co. Ltd. |
Naoto Matsuzaka | ... | debugger: Pole To Win Co. Ltd. |
Chuck McFadden | ... | quality assurance manager |
Mary Elizabeth McGlynn | ... | director: English voices, Studiopolis |
Atsushi Miura | ... | programmer: Racjin Co. Ltd. (as Atushi Miura) |
Shinji Miwa | ... | assistant manager: Anima Inc. |
Atsushi Miyake | ... | game tuning: Sarugakucho Inc. |
Mari Miyata | ... | game tuning: Sarugakucho Inc. |
Joe Moeller | ... | dialogue coordinator: English voices, Studiopolis |
Kim Morgan | ... | marketing consultant |
Keiichiro Morita | ... | additional production: in-glove Co. Ltd. (as Keiichirou Morita) |
Isao Mutou | ... | main planner: Racjin Co. Ltd. (as Isao Muto) / project leader: Racjin Co. Ltd. (as Isao Muto) |
Makoto Nakabayashi | ... | additional production: in-glove Co. Ltd. |
Tomohiro Nakai | ... | debugger: Pole To Win Co. Ltd. |
Akira Nakamura | ... | modeling: Anima Inc. |
Mai Nakamura | ... | modeling: Anima Inc. |
Yoko Nakao | ... | marketing director |
Akinobu Nakatani | ... | debugger: Pole To Win Co. Ltd. |
Susumu Nakazawa | ... | game tuning: Sarugakucho Inc. |
Shintaro Nishida | ... | game tuning: Sarugakucho Inc. |
Michito Nishino | ... | modeling: Anima Inc. |
Masaki Oka | ... | planner: Racjin Co. Ltd. |
Nobunao Ono | ... | modeling: Anima Inc. |
Yasushi Otsuka | ... | software manual (as Yasushi Otuka) |
Mike Peterson | ... | lead quality assurance |
Terry Reiff | ... | dialogue editor: English voices, Studiopolis |
Ricardo Rivera | ... | game tester |
Tomohiko Saito | ... | project manager: Racjin Co. Ltd. (as Tomohiko Sato) |
Daita Sakamoto | ... | development director: Cavia Co. Ltd. |
Gina Salvador | ... | game tester |
Shinya Sasahara | ... | movie producer: Anima Inc. |
Akemi Sawaguchi | ... | staff: TV Tokyo Broadband Entertainment Inc. |
Mari Sawashima | ... | additional production: in-glove Co. Ltd. |
Fukuhara Shimozawa | ... | additional production: in-glove Co. Ltd. |
Shio | ... | additional production: in-glove Co. Ltd. (as Sio) |
Minami Soda | ... | modeling: Anima Inc. |
Mark Sudano | ... | game tester |
Yutaka Suetake | ... | modeling: Anima Inc. |
Kazunori Suga | ... | director: Anima Inc. |
Y. Sugiyama | ... | planner: Racjin Co. Ltd. |
Hideyuki Suzuki | ... | staff: Caramel Mama Co. Ltd. |
Hirofumi Suzuki | ... | package illustrator |
Kazuyuki Takata | ... | lead programmer: Racjin Co. Ltd. (as Kazuyuki TakaTa) |
Yoshinori Takayama | ... | debugger: Pole To Win Co. Ltd. |
Kwaeru Taniguchi | ... | programmer: thinkArts Co. Ltd. |
Masakazu Tara | ... | modeling: Anima Inc. |
Takashi Tsuda | ... | debugger: Pole To Win Co. Ltd. |
Kazuo Tsukada | ... | localization: Digital Ware Inc. |
Daryle Tumacder | ... | quality assurance supervisor |
Masayuki Uesugi | ... | game tuning: Sarugakucho Inc. |
Ken'ichirô Ushiki | ... | licensing department: Shueisha Inc. (as Kenichirou Ushiki) |
Atsuhito Watanabe | ... | game tuning: Sarugakucho Inc. |
Takayuki Watanabe | ... | staff: Caramel Mama Co. Ltd. |
Masahiro Yoshida | ... | debugger: Pole To Win Co. Ltd. |
Tadasuke Yoshida | ... | production coordinator: 2D character drawing, Animaru House |
Yusuke Yoshida | ... | development director: Cavia Co. Ltd. |
Thanks
Hirata-San | ... | special thanks: stag beetle |
Noboru Inoue | ... | special thanks |
Junko Kasajima | ... | special thanks |
Takuya Kinoshita | ... | special thanks |
Masahiro Knittel | ... | special thanks |
Shigeru Maekawa | ... | special thanks |
Yoshinobu 'Nobby' Matsuo | ... | special thanks (as Yoshinobu Matsuo) |
Takahiro Sasanoi | ... | special thanks |
Takanori Tanaka | ... | special thanks |
Goro Yamawaki | ... | special thanks |
Wako Yokoyama | ... | special thanks |
Chie Yoshida | ... | special thanks |