| Fotos (Ver todas las 59 | presentación de diapositivas) |
| Jamie Bell | ... | Tintin (voz) | |
| Andy Serkis | ... | Captain Haddock / Sir Francis Haddock (voz) | |
| Daniel Craig | ... | Sakharine / Red Rackham (voz) | |
| Nick Frost | ... | Thomson (voz) | |
| Simon Pegg | ... | Thompson (voz) | |
| Daniel Mays | ... | Allan / Pirate Flunky #1 (voz) | |
| Gad Elmaleh | ... | Ben Salaad (voz) | |
| Toby Jones | ... | Silk (voz) | |
| Joe Starr | ... | Barnaby (voz) | |
| Enn Reitel | ... | Nestor / Mr. Crabtree (voz) | |
| Mackenzie Crook | ... | Tom / Pirate Flunky #2 (voz) | |
| Tony Curran | ... | Lieutenant Delcourt (voz) | |
| Sonje Fortag | ... | Mrs. Finch (voz) | |
| Cary Elwes | ... | Piloto (voz) | |
| Phillip Rhys | ... | Co-Pilot / French Medic (voz) | |
| Ron Bottitta | ... | Marinero / Lookout (voz) | |
| Mark Ivanir | ... | Afghar Outpost Soldier / Secretaria (voz) | |
| Nathan Meister | ... | Market Artist (voz) | |
| Sebastian Roché | ... | Pedro / 1st Mate (voz) | |
| Kim Stengel | ... | Bianca Castafiore (voz) | |
| Mohamed Ibrahim Elkest | ... | Soldado (voz) (como Mohamed Ibrahim) | |
| Sana Etoile | ... | Press Reporter (voz) | |
| listado alfabético del resto del reparto: | |||
| Jacquie Barnbrook | ... | Old Lady (sin acreditar) | |
Dirigida por | |||
| Steven Spielberg | |||
Créditos del guión | ||
| Steven Moffat | (guión) and | |
| Edgar Wright | (guión) & | |
| Joe Cornish | (guión) | |
| Hergé | (comic book series "The Adventures of Tintin") | |
Producida por | |||
| Carolynne Cunningham | .... | co-productor | |
| Peter Jackson | .... | productor | |
| Ken Kamins | .... | productor ejecutivo | |
| Kathleen Kennedy | .... | productor | |
| Jason D. McGatlin | .... | co-productor (como Jason McGatlin) | |
| Nick Rodwell | .... | productor ejecutivo | |
| Adam Somner | .... | productor adjunto | |
| Stephane Sperry | .... | productor ejecutivo | |
| Steven Spielberg | .... | productor | |
Música original por | |||
| John Williams | |||
Montaje por | |||
| Michael Kahn | |||
Casting | |||
| Scot Boland | |||
| Victoria Burrows | |||
| Jina Jay | |||
Dirección Artística por | |||
| Andrew L. Jones | (supervisor de la dirección artística) | ||
| Jeff Wisniewski | |||
Diseño de vestuario por | |||
| Lesley Burkes-Harding | (vfx costume designer) | ||
Departamento de maquillaje | |||
| Catherine Maguire | .... | motion capture marker | |
| Angela Mooar | .... | makeup supervisor: second unit | |
| Michele Perry | .... | maquillaje | |
| Amy Schmiederer | .... | asistente de maquillaje | |
| Tegan Taylor | .... | jefe del departamento de maquillaje | |
Dirección de Producción | |||
| Pippa Anderson | .... | post-production supervisor: New Zealand | |
| Ralph Bertelle | .... | ejecutivo a cargo de producción | |
| Candice D. Campos | .... | supervisor de producción | |
| Georgia Kacandes | .... | jefe de producción | |
| Frank Macfarlane | .... | animation production manager | |
| Ben Rosenblatt | .... | ejecutivo de post-producción | |
| Mahria Sangster | .... | director de producción | |
| Richard Stirling | .... | post-production supervisor: Los Angeles | |
| Brigitte Yorke | .... | jefe de producción | |
Ayudante de dirección | |||
| Robert Karn | .... | asistente de dirección | |
| Jenny Nolan | .... | asistente de dirección | |
| Adam Somner | .... | asistente de dirección | |
| Ian Stone | .... | asistente de dirección | |
| Liz Tan | .... | first assistant director: second unit | |
Departamento de Arte | |||
| Ernie Avila | .... | constructor de modelos | |
| Robert Baldwin | .... | diseñador: Taller Weta | |
| Ravi Bansal | .... | artista conceptual | |
| James Barron | .... | foreman | |
| Greg Bartkus | .... | coordinador del departamento artístico | |
| Jennifer Bash | .... | asistente de producción artística | |
| Jackson Bishop | .... | diseñador del foro | |
| Tony Bohorquez | .... | lead model maker | |
| Greg Broadmore | .... | diseñador: Taller Weta | |
| Franck 'Frenchy' Brousse | .... | utilería | |
| Ed Calderon Jr. | .... | capataz | |
| Tanea Chapman | .... | VFX buyer | |
| Justin Chappell | .... | second unit stand-by carpenter | |
| Vanessa Cole | .... | proveedor de utilería | |
| Stephen Crowe | .... | diseñador: Taller Weta | |
| Craig T. Currie | .... | prop shop foreman | |
| Joe DeDec | .... | fabricante de utilería | |
| Colin Dennis | .... | fabricante de utilería | |
| Joe Dunckley | .... | stand-by prop: second unit | |
| Virginia Eckvahl | .... | construction medic | |
| Brad Elliott | .... | jefe de utilería | |
| Greg Finnin | .... | asistente de jefe de utilería | |
| Jeff Frost | .... | constructor de modelos | |
| Lynn Garrido | .... | prop builder | |
| John P. Goldsmith | .... | diseñador del foro | |
| Chris Guise | .... | senior conceptual designer: Weta Workshop | |
| Richard Heil | .... | fabricante de utilería | |
| Eileen Hespen | .... | asistente de jefe de utilería | |
| Gregory Jein | .... | constructor de modelos | |
| Neil Kirkland | .... | lead digital set designer | |
| Alison Lee | .... | asistente de producción artística | |
| Darryl Longstaffe | .... | digital set designer | |
| Jason Mahakian | .... | concept model maker | |
| Iván Maldonado | .... | laborer (como Ivan Maldonado) | |
| John Markovich | .... | utilería | |
| Francie McGirr | .... | asistente del departamento artístico | |
| Anthony Medina | .... | fabricante de utilería | |
| Sarah Milnes | .... | coordinador del departamento artístico | |
| Martha Eidsness Mitchell | .... | diseñador del foro | |
| David Moreau | .... | diseñador del foro | |
| Adam Mull | .... | constructor de modelos | |
| Fred O'Connor | .... | fabricante de utilería | |
| Christian Pearce | .... | diseñador: Taller Weta | |
| Brittany Perham-MacWhorter | .... | asistente de producción artística | |
| Robert C. Powers | .... | supervisor: virtual art department | |
| Tania Rodger | .... | workshop manager: Weta Workshop | |
| Matthew Rodgers | .... | conceptual designer: Weta Workshop | |
| James Schexnaydre | .... | prop shop foreman | |
| Nicole Spackman | .... | proveedor de utilería | |
| Melissa Spicer | .... | lead vfx props buyer | |
| Richard Taylor | .... | design supervisor: Weta Workshop | |
| Philip Thomas | .... | digital set designer | |
| Rebekah Tisch | .... | diseñador: Taller Weta | |
| Paul Tobin | .... | concept designer | |
| David Venezky | .... | prop shop foreman | |
| Frank Victoria | .... | diseñador: Taller Weta | |
| John Villarino | .... | coordinador de construcción | |
| Josh Votaw | .... | pintor | |
| Jim Wallis | .... | diseñador del foro | |
| Dennis Yoo | .... | art director: opening credit sequence (sin acreditar) | |
Departamento de sonido | |||
| Neil Aldridge | .... | grabador adr | |
| Neil Aldridge | .... | primer asistente de editor de sonido | |
| Timothy R. Boyce Jr. | .... | utilidad del sonido | |
| Christopher Boyes | .... | mezclador de re-grabación de sonido | |
| Brent Burge | .... | supervisor de edición de sonido | |
| Tom Buys | .... | sound assistant: second unit | |
| Jason Canovas | .... | editor de diálogo | |
| Tim Chaproniere | .... | mix assistant | |
| Michelle Child | .... | asistente de editor de sonido | |
| Hayden Collow | .... | editor de efectos de sonido | |
| Rob Cunningham | .... | asistente técnico de sonido | |
| Justin Doyle | .... | editor de efectos de sonido | |
| Buster Flaws | .... | mix technician | |
| Melanie Graham | .... | editor de efectos de sonido | |
| Benoît Hardonniere | .... | production sound mixer: additional unit | |
| Michael Hedges | .... | mezclador de re-grabación de sonido | |
| Chris Hiles | .... | production sound mixer: second unit | |
| Robert Jackson | .... | operador de micrófono | |
| Ron Judkins | .... | mezclador de sonido | |
| Martin Kwok | .... | editor de diálogo | |
| Frank Lipson | .... | editor de efectos de sonido | |
| Howard London | .... | mezcla adr | |
| Matthew McFadden | .... | operador de micrófono | |
| Peggy Names | .... | operador de micrófono | |
| Andy Nelson | .... | mezclador de re-grabación de sonido | |
| Stefanie Ng | .... | asistente de editor de diálogo | |
| Emmet O'Donnell | .... | adr assistant | |
| Gary Rydstrom | .... | sound consultant | |
| Morgan Samuel | .... | editor adr | |
| John Simpson | .... | artista "foley" | |
| Lisa Simpson | .... | grabador "foley" | |
| Peter D. Smith | .... | grabador "foley" | |
| Sam Spicer | .... | boom operator: second unit | |
| Matt Stutter | .... | editor de efectos de sonido | |
| Chris Todd | .... | editor de diálogo | |
| Craig Tomlinson | .... | editor supervisor de efectos de sonido | |
| Chris Ward | .... | mezcla adr | |
| Chris Ward | .... | supervisor de edición de sonido | |
| Rowan Watson | .... | asistente de editor de sonido | |
| Justin Webster | .... | Snowy vocals editor | |
| Dave Whitehead | .... | diseñador de sonido | |
| Buster Flaws | .... | trainee sound editor (sin acreditar) | |
| Peter Gleaves | .... | mezcla adr (sin acreditar) | |
Efectos especiales | |||
| Mingzhi Lin | .... | senior lighting td | |
| Charles Pottier | .... | motion control technician | |
Efectos Visuales por | |||
| Shaun Friedberg 'Pyrokinesis' | .... | animation technical director: Weta Digital | |
| David Abbott | .... | shader writer: Weta Digital | |
| John Aberdein | .... | motion capture pipeline manager: Weta Digital | |
| Alberto Abril | .... | animación | |
| Ryan Adams | .... | real time operator: Giant Studios | |
| Michael Aerni | .... | animador Sr. | |
| Timo Aila | .... | research & development | |
| Malcolm Aitchison | .... | tech support: Giant Studios | |
| Malcolm Aitchison | .... | technical support team lead: Weta Digital | |
| Matt Aitken | .... | visual effects supervisor: Weta Digital | |
| Candice Alger | .... | motion capture producer: Giant Studios | |
| Ian Allard | .... | director técnico de iluminación | |
| Mark Edward Allen | .... | hair/fur artist (como Mark Allen) | |
| Stephen Allison | .... | render wrangler: Weta Digital | |
| Marcus Alqueres | .... | animación: Weta Digital | |
| Jan Althaus | .... | investigador | |
| Raine Anderson | .... | lead texture artist | |
| Scott E. Anderson | .... | supervisor de efectos visuales | |
| Karen Ansel | .... | artista digital | |
| Christine Arboit | .... | senior creature technical director: Weta Digital | |
| Ryan Arcus | .... | layout technical director: Weta Digital | |
| Georgy Arevshatov | .... | senior texture painter: Weta Digital | |
| Yalda Armian | .... | models production manager: Weta Digital | |
| Romain Arnoux | .... | director técnico de iluminación | |
| Dan Ashton | .... | digital imaging technician: Weta Digital | |
| Jose Astacio | .... | virtual art department artist | |
| Andrew Atkinson | .... | database administrator | |
| Derrick Auyoung | .... | animation technical director: Weta Digital | |
| Sindharmawan Bachtiar | .... | creature pipeline technical director: Weta Digital Ltd | |
| Leslie Baker | .... | director técnico de iluminación | |
| Marco Barbati | .... | creature facial technical director | |
| Mark Barber | .... | lighting technical director: Weta Digital | |
| Phil Barrenger | .... | supervisor CG | |
| David Basalla | .... | lighting technical director: Weta Digital | |
| Addison Bath | .... | motion capture technical director: Giant Studios | |
| Erwann Baudet | .... | senior effects technical director: Weta Digital | |
| Bryn Bayliss | .... | assistant technical director | |
| Daniel Bayona | .... | pintor matte | |
| Hamish Beachman | .... | digital modeler: Weta Digital | |
| Jamie Beard | .... | previs supervisor: Weta Digital | |
| Brittany Bell | .... | efectos visuales | |
| Hamish Bell | .... | director técnico de iluminación | |
| Daniel Bennett | .... | artista de texturas | |
| Shweta Bhatnagar | .... | lead layout technical director: Weta Digital | |
| Hannah Bianchini | .... | co-visual effects producer | |
| Graham Binding | .... | senior animator: Weta Digital | |
| Helen Blake | .... | fx technical assistant | |
| Robert Bloom | .... | director técnico de iluminación | |
| Tamara Bogdanovic | .... | facial motion editor | |
| Albert Bonnefous | .... | director técnico de iluminación | |
| Alessandro Bonora | .... | facial lead: Weta Digital | |
| Nick Booth | .... | digital imaging supervisor: Weta Digital | |
| Jonathan Bot | .... | digital compositor: Weta Digital | |
| Jake Botting | .... | motion capture facial technician: Weta Digital | |
| Adam Bradley | .... | senior roto/paint artist | |
| Andre Braithwaite | .... | digital modeler: Weta Digital | |
| Glen Bramley | .... | layout technical director: Weta Digital | |
| Benjamin Brenneur | .... | motion editor: Weta Digital | |
| Kristie Breslin | .... | creature department manager: Weta Digital | |
| Jason C. Brown | .... | motion capture stage technician: Giant Studios | |
| Jason C. Brown | .... | stage technician: Giant Studios | |
| Julian Bryant | .... | compositor digital | |
| Matthew Bullock | .... | digital modeler: Weta Digita | |
| Joerg W. Bungert | .... | digital colourist: Weta Digital | |
| Bryan Burright | .... | visual art department artist | |
| Alex Burt | .... | animation sequence supervisor: Weta Digital | |
| Hans Butler | .... | motion editor: Weta Digital | |
| Julian R. Butler | .... | lead character setup | |
| Hamza Butt | .... | artista digital | |
| Sam Buys | .... | digital asset manager | |
| Robert Byrne | .... | shots technical director | |
| Andreas Bystrom | .... | lighting technical director: Weta Digital | |
| David Caeiro Cebrián | .... | artista de efectos visuales | |
| Andrew Calder | .... | animador Sr. | |
| Andrew Camenisch | .... | lead modeler: Weta Digital | |
| Ben Campbell | .... | lighting technical director: Weta Digital | |
| Cedric Canlas | .... | digital modeler | |
| Pete Capelluto | .... | production engineering supervisor | |
| Jeff Capogreco | .... | supervisor CG | |
| Caleb Carr | .... | artista del rotoscopio | |
| Taylor Carrasco | .... | animation technical director | |
| Norman Cates | .... | compositor principal | |
| Vaughn Cato | .... | pipeline supervisor: Giant Studios | |
| Myriam Catrin | .... | senior texture artist | |
| Nick Cattell | .... | pintor matte | |
| Scott Chambers | .... | compositor digital | |
| Johnny Chan | .... | facial motion capture artist | |
| Johnny Chan | .... | facial motion editor | |
| Leslie Chan | .... | artista digital | |
| Jung Min Chang | .... | senior modeler: Weta Digital | |
| Matthieu Chardonnet | .... | senior effects technical director: Weta Digital | |
| Hamish Charleson | .... | it support: Weta Digital | |
| Jong Jin Choi | .... | efectos visuales | |
| Amy Christensen | .... | director técnico de iluminación | |
| Evan Christie | .... | layout technical director | |
| Julia Jooyeon Chung | .... | previs artist | |
| Matthew Cioffi | .... | facial modeler | |
| Joseph Clark | .... | fur groomer | |
| Craig D. Clarke | .... | layout technical director: Weta Digital | |
| Johann Francois Coetzee | .... | creature technical director | |
| Peter Connelly | .... | director técnico de iluminación | |
| Nick Connor | .... | visual effects set designer | |
| Paul Conway | .... | supervisor de composición | |
| Gemma Cooper | .... | digital compositor: Weta Digital | |
| Michael Corcoran | .... | lead creature technical director | |
| Alasdair Coull | .... | code department supervisor: Weta Digital | |
| Andrei Coval | .... | digital artist: Weta Digital | |
| Andrei Coval | .... | facial modeler: Weta Digital | |
| Aaron Cowan | .... | visual effects production manager | |
| Jessica Cowley | .... | lead texture painter | |
| Dan Cox | .... | visual effects: Weta Digital | |
| Michael Cox | .... | lead texture artist: Weta Digital | |
| Jim Croasdale | .... | motion capture editor | |
| Steve Cronin | .... | lead compositor: Weta Digital | |
| Steve Cronin | .... | texture artist: Weta Digital | |
| Christopher Crouzet | .... | character technical director: Weta Digital | |
| Alexia Cui | .... | director técnico de iluminación | |
| Steve Cullingford | .... | creature facial lead technical director: Weta Digital | |
| Rocky Curby | .... | previs artist: Weta Digital | |
| Glenn Curry | .... | layout td | |
| John Curtis | .... | motion capture pipeline engineer: Weta Digital | |
| Kevin Cushing | .... | motion capture supervisor: Giant Studios | |
| Manuel Czepok | .... | previs artist | |
| Brandon Davis | .... | water technical director | |
| Mario de Dios | .... | efectos visuales | |
| Sarah de Schot | .... | visual effects production runner: Weta Digital | |
| Bradford deCaussin | .... | lead textures artist: Weta Digital | |
| Tamir Sammy Diab | .... | lighting technical director: Weta Digital | |
| Gareth Dinneen | .... | compositor: Weta Digital | |
| Brett Dix | .... | compositor digital | |
| Jennifer Docherty | .... | creatures coordinator: Weta Digital | |
| Jonny Doig | .... | sequence manager: Weta Digital | |
| Samuel Doyle | .... | texture artist: Weta Digital | |
| Nebojsa Dragosavac | .... | motion capture programmer: Weta Digital | |
| Georg Duemlein | .... | effects technical director | |
| Ryan Duhaime | .... | lighting technical director: Weta Digital | |
| Georgia Dumergue | .... | motion tracking | |
| Samuel Duncan | .... | systems developer | |
| Shawn Dunn | .... | head of layout: Weta Digital | |
| Scott Eade | .... | senior layout technical director: Weta Digital | |
| Tim Ebling | .... | visual effects: Weta Digital | |
| Areito Echevarria | .... | effects technical director: Weta Digital | |
| Benny Edlund | .... | senior motion capture tech director: Weta Digital | |
| Samuel Edwards | .... | technical director: Weta Digital | |
| Yasmine El-Ghamrawy | .... | compositor | |
| Jack Elder | .... | technical documentation | |
| Joe Engelke | .... | senior paint artist | |
| Kevin Estey | .... | previz artist | |
| Stephen Evans | .... | artista digital | |
| Gianpietro Fabre | .... | visual effects: previz | |
| Luca Fascione | .... | rendering research lead | |
| Oliver Ferguson | .... | effects assistant technical director: Weta Digital | |
| Florian Fernandez | .... | lead modeler: Weta Digital | |
| Matt Fitzgerald | .... | modelador | |
| Jason Fleming | .... | lighting technical director: Weta Digital | |
| Liana Fleming | .... | research & development: Weta Digital | |
| Jeremy Flores-Bautista | .... | motion processor: Giant Studios | |
| Rémi Fontan | .... | senior shader td | |
| Nicola Fontana | .... | digital artist: Weta Digital | |
| Michael Forot | .... | creatures R&D TD | |
| Rod Fransham | .... | motion editor: Weta Digital | |
| Guillaume François | .... | senior shader writer | |
| Garrett Fry | .... | pintor mate digital | |
| Johan Fröjd | .... | motion editor: Weta Digital | |
| James Furlong | .... | texture artist: Weta Digital | |
| Jason Galeon | .... | digital modeler: Weta Digital | |
| Kenneth Garcia | .... | lighting technical director: Weta Digital | |
| Robb Gardner | .... | lighting technical director: Weta Digital | |
| Nicholas Gaul | .... | senior digital modeler: Weta Digital | |
| Christoph Genzwürker | .... | motion capture software developer | |
| Jen Gillespie | .... | technology coordinator: Weta Digital | |
| Aaron Gilman | .... | animation sequence supervisor | |
| Kenneth Gimpelson | .... | shots r&d technical director | |
| Evgeny Glazyrin | .... | creature technical director | |
| Peter Godden | .... | layout technical director | |
| Daniel Gonzalez | .... | artista digital | |
| Sergio A. Gonzalez | .... | motion editor: Weta Digital | |
| Brian Goodwin | .... | artista de efectos visuales | |
| Marcus Goodwin | .... | layout coordinator: Weta Digital | |
| David Gould | .... | senior technical director | |
| Nick Grace | .... | creature technical director | |
| Tom Greene | .... | animation coordinator: Weta Digital | |
| Jason Grindlay | .... | technical support | |
| Nicholas Grobler | .... | creature technical director: Weta Digital | |
| Martin Groezinger | .... | senior technical director: Weta Digital | |
| Signy Bjorg Gudlaugsdottir | .... | digital modeler: Weta Digital | |
| Bassim Haddad | .... | senior motion editor: Weta Digital | |
| Mark Haenga | .... | lead facial modeler: Weta Digital | |
| Adam Haggiag | .... | facial alignment station op: Weta Digital | |
| Nick Hamilton | .... | creature technical director | |
| Makiko Handa | .... | digital modeller: Weta Digital | |
| Michael Harden | .... | vfx runner | |
| Yoshihiro Harimoto | .... | creature technical director: Weta Digital | |
| Toby Haruno | .... | senior character animator: Weta Digital | |
| Mark Hawthorne | .... | visual effects assistant editor | |
| G.G. Heitmann Demers | .... | compositor: Weta Digital | |
| Quentin Hema | .... | digital paint supervisor: Weta Digital | |
| Allan Henderson | .... | director técnico de iluminación | |
| Ngoc Heng | .... | artista de texturas | |
| Rachel Herbert | .... | layout technical director: Weta Digital | |
| Jon Hertzig | .... | technical documentation | |
| Dean Hewison | .... | digital asset coordinator | |
| Tim Hey | .... | senior compositor: Weta Digital | |
| Brent Heyning | .... | constructor de modelos | |
| Matthew Hicks | .... | lighting technical director: Weta Digital | |
| Erin Hill | .... | animation coordinator | |
| Martin Hill | .... | shaders supervisor: Weta Digital | |
| Peter Hillman | .... | senior software developer: Weta Digital | |
| Christian Hipp | .... | software developer: Weta Digital | |
| Timothy Hoffman | .... | senior technical director: lighting | |
| Matt Holland | .... | compositor principal | |
| Robin Hollander | .... | compositor principal | |
| Jeremy Hollobon | .... | technical director: Weta Digital | |
| Aaron Holly | .... | lead creature technical director | |
| Teijo Holzer | .... | production engineering: Weta Digital | |
| Tom Holzinger | .... | senior motion editor: Weta Digital | |
| John Homer | .... | artista de efectos digitales | |
| Teresa Hooper | .... | layout technical director: Weta Digital | |
| Katie Houston | .... | visual effects production coordinator: Weta Digital | |
| Sandy Houston | .... | artista digital | |
| Florian Hu | .... | lead effects technical director | |
| Radford Hurn | .... | creature technical director: Weta Digital | |
| Megan Hutchison | .... | production runner: Weta Digital | |
| Rachel Hydes | .... | facial motion editor: Weta Digital | |
| Rachel Hydes | .... | motion capture tracker | |
| Paul Hynek | .... | facilities support: Giant Studios | |
| Corrado Ianiri | .... | motion capture editor: Weta Digital | |
| Myles Jackson | .... | shots r&d technical director | |
| Anthony Jacob | .... | virtual art department artist | |
| James Jacobs | .... | lead creature code developer | |
| Arjun Jain | .... | r&d developer | |
| Malik Jayawardena | .... | digital continuity: Weta Digital | |
| Gareth J. Jensen | .... | texture/look dev artist | |
| Steven Qi Jin | .... | motion tracker | |
| Michael Johns | .... | domador: Weta Digital | |
| Nathan Johnson | .... | director técnico de iluminación | |
| Vanessa Joyce | .... | visual effects production manager: Weta Digital | |
| Sarnai Judson | .... | motion capture coordinator: Giant Studios | |
| Byung Gun Jung | .... | texture painter | |
| Miae Kang | .... | lead lighting TD: Weta Digital | |
| Kevin Kelm | .... | creature effects | |
| Christian Kickenweitz | .... | motion editor | |
| Sigtor Kildal | .... | motion capture technical director: Weta Digital | |
| Ben Kilgore | .... | creature technical director | |
| Ki-Hyun Kim | .... | motion editor: Weta Digital | |
| Adam King | .... | lead lighting technical director: Weta Digital | |
| Balazs Kiss | .... | senior lighting technical director: Weta Digital | |
| Dorian Knapp | .... | previs artist: Weta | |
| Mark Kobrin | .... | digital modeler: weta digital | |
| Makoto Koyama | .... | senior animator: Weta Digital | |
| Manfred Kraemer | .... | lead lighting artist | |
| Alex Kramer | .... | senior modeler: Weta Digital | |
| Lars Kramer | .... | artista de efectos visuales | |
| Dmitri Krasnokoutski | .... | shader writer: Weta Digital | |
| Szczepanski Krzysztof | .... | previs artist: Weta Digital | |
| Dave Kujawski | .... | production engineer | |
| Dan Kunz | .... | motion editor: Weta Digital | |
| Keith Lackey | .... | technical director: Weta Digital | |
| David Lam | .... | previs animator | |
| Ken Lam | .... | digital compositor: Weta Digital | |
| Andrew Lambert | .... | technical support team lead: Weta Digital | |
| Andrew Lambert | .... | efectos visuales | |
| Nathaniel Lane | .... | director técnico de iluminación | |
| Mathias Larserud | .... | shader technical director: Weta Digital | |
| Luisma Lavin | .... | motion capture qc manager: Weta Digital | |
| Ryan Leasher | .... | senior lighting technical director: Weta Digital | |
| Chet Leavai | .... | visual effects artist: Weta Digital | |
| Jake Lee | .... | efectos visuales | |
| Sun Jin Lee | .... | modelador | |
| Julian Legge | .... | senior previs artist | |
| Simon Legrand | .... | fx technical director: Weta Digital | |
| Michael Leonard | .... | lead previs artist: Weta Digital | |
| Mark Leone | .... | investigador | |
| Phillip Leonhardt | .... | lead lighting technical director | |
| Fabio Leporelli | .... | fur look dev | |
| Merlin Lepper | .... | previs artist | |
| Joe Letteri | .... | senior visual effects supervisor | |
| Dean Lewandowski | .... | layout technical director: Weta Digital | |
| Jesse Lewis-Evans | .... | previs artist: Weta Digital | |
| Carlos Lin | .... | creature technical director | |
| Virginie Lin | .... | vfx graphics designer | |
| Kimberley Liptrap | .... | lighting technical director: Weta Digital | |
| Eung Ho Lo | .... | digital modeler: weta digital | |
| Thomas Sing Wai Lo | .... | digital modeler: weta digital | |
| Nick Long | .... | it support: Giant Studios | |
| Luis Lopez | .... | motion processor: Giant Studios | |
| Zoe Lord | .... | senior texture artist: Weta Digital | |
| Jade Lorier | .... | facial motion editor | |
| Bill Lorton | .... | software support: Giant Studios | |
| Justin Louis | .... | motion editor: Weta Digital | |
| Ruth-Anne Loveridge | .... | modeller | |
| Jacob Luamanuvae | .... | character animator: Weta Digital | |
| Robyn Luckham | .... | jefe de animadores | |
| Andreas Maaninka | .... | digital modeller: Weta Digital | |
| Daniel Macarin | .... | cg supervisor: Weta Digital | |
| Sam Maclennan | .... | domador: Weta Digital | |
| Matt Madden | .... | production supervisor: Giant Studios | |
| Alastair Maher | .... | texture artist: Weta Digital | |
| Kevin Mahorney | .... | motion editor: Weta Digital | |
| Daisuke Maki | .... | lighting technical director: Weta Digital | |
| Jan Maroske | .... | lead digital compositor: Weta Digital | |
| Gary Marshall | .... | motion capture technical director: Weta Digital | |
| John Martin | .... | cloth technical director | |
| Ray Massa | .... | facial motion editor: Weta Digital | |
| Sarah Mattes | .... | motion capture technical producer: Giant Studios | |
| Iain Matthews | .... | facial mocap: research & development | |
| Raphael Matto | .... | shader writer | |
| Barth Maunoury | .... | senior character animator | |
| Kirk Mawhinney | .... | facial modeler | |
| Neil Mayo | .... | assistant vfx editor: Weta Digital | |
| Brett McConnell | .... | lighting technical director: Weta Digital | |
| David McCormick | .... | creature technical director: Weta Digital | |
| Steve McGillen | .... | senior digital compositor | |
| Brian McKee | .... | motion editor: Weta Digital | |
| Jeremy McKenzie | .... | layout technical director: Weta Digital (como Jeremy Ball) | |
| Richard McKenzie | .... | domador: Weta Digita | |
| Chloe McLean | .... | facial motion editor | |
| Brett McManus | .... | editor de efectos visuales | |
| Donal McMullan | .... | production engineer | |
| Michael McNeill | .... | supervisor CG | |
| Renton McNeill | .... | wrangler/production engineer: Weta Digital | |
| Louise McNicholl | .... | layout department manager: Weta Digital | |
| Mark McNicholl | .... | director técnico de iluminación | |
| Gagan Mehta | .... | lighting technical director: Weta Digital | |
| James Meikle | .... | editor de efectos visuales | |
| Ronnie Menahem | .... | lead fx technical director: Weta Digital | |
| Matthias Menz | .... | visual effects supervisor: Weta Digital | |
| Miklós Mesterházy | .... | lighting technical director: Weta Digital | |
| Christoph Meyer | .... | previs creature technical director: Weta Digital | |
| Meredith Meyer-Nichols | .... | productor de efectos visuales | |
| Jessica Millar | .... | director técnico de iluminación (como Jessica Braun) | |
| Keith Miller | .... | visual effects supervisor: Weta Digital | |
| Sarah Milnes | .... | sequence manager | |
| Cody Mitchell | .... | motion processor: Giant Studios | |
| Saki Mitchell | .... | senior compositor | |
| Chad Moffitt | .... | previs animator | |
| Dejan Momcilovic | .... | motion capture supervisor: Weta Digital | |
| Alberto Montañés | .... | digital compositor: Weta Digital | |
| James Moore | .... | digital modeler: weta digital | |
| Eileen Moran | .... | visual effects producer: Weta Digital | |
| Benjamin Morehead | .... | stage technician: Giant Studios | |
| Ben Morgan | .... | compositor digital | |
| Simon Dean Morley | .... | production engineer | |
| Darren Mortillaro | .... | creature technical director: Weta Digital | |
| Bo Mosley | .... | modelador: Weta Digital | |
| Chris Moss | .... | senior facial motion capture artist | |
| Daniel Moy | .... | artista digital | |
| Nicky Muir | .... | animation production manager | |
| Arwen Munro | .... | layout department manager: Weta Digital | |
| Connor Murphy | .... | motion capture scaling technical director: Giant Studios | |
| Ben Murray | .... | motion capture pipeline tech director: Weta Digital | |
| Alfred Mürrle | .... | lead compositor: Weta Digital | |
| Andreas Nehls | .... | digital modeler: weta digital | |
| Ben Nightingale | .... | texture artist/look dev: Weta Digital | |
| Stephen Nixon | .... | visual effects coordinator: Weta Digital | |
| Greg Notzelman | .... | texture artist: Weta Digital | |
| James Ogle | .... | lead digital modeler | |
| Tor-Bjorn Olsson | .... | texture artist: Weta Digital | |
| Rob Ormond | .... | layout technical director: Weta Digital | |
| David A. Ostler | .... | lighting technical director: Weta Digital | |
| Scott Owen | .... | motion capture operator: Giant Studios | |
| Luis Pages | .... | effects technical director: Weta Digital | |
| Stephen Painter | .... | visual effects: previz | |
| Sathyan Panneerselvam | .... | previsualization artist: Weta Digital | |
| John Papafotiou | .... | director técnico de iluminación | |
| Jonathan Paquin | .... | animación: Weta Digital | |
| Hunter Parks | .... | look development | |
| Helen Paul | .... | compositor | |
| Helen Paul | .... | director técnico de iluminación | |
| Elliott Perrigo | .... | motion capture stage manager: Giant Studios | |
| Mike Perry | .... | supervisor CG | |
| Ignacio B. Peña | .... | previs animator: Weta Digital | |
| Jeremy Pickett | .... | cg supervisor | |
| Carles Piles | .... | texture artist: Weta Digital | |
| Bruno Pollet | .... | motion capture technical director | |
| Jessica Ponte | .... | coordinador de producción | |
| Sam Prebble | .... | creature assistant technical director | |
| Thomas Prebble | .... | information systems | |
| Alan Precourt | .... | lighting technical director: Weta Digital | |
| Mark Pullyblank | .... | previs animator: Weta Digital | |
| Mark Pullyblank | .... | senior layout technical director: Weta Digital | |
| Eddy Purnomo | .... | effects technical director: Weta Digital | |
| Simon Quach | .... | motion editor: Weta Digital | |
| Ryan J. Quinlan | .... | real time operator: Giant Studios | |
| Ula Rademeyer | .... | lead texture painter: Weta Digital | |
| Orash Rahnema | .... | previs artist: Weta Digital | |
| Pascal Raimbault | .... | lead modeler: Weta Digital | |
| Kade Ramsey | .... | facial motion editor: Weta Digital | |
| Troy Ramsey | .... | texture painter | |
| Pavani Rao | .... | lighting technical director: Weta Digital | |
| Karl Rapley | .... | senior previs artist | |
| Ellen Rappenecker | .... | lead facial motion editor: Weta Digital | |
| Andres Rascon | .... | digital compositor: Weta Digital | |
| Craig Douglas Rattray | .... | production runner: Weta Digital | |
| Jeremy Raven | .... | artista de efectos visuales | |
| Paul Redican | .... | compositor digital | |
| Chris Reece | .... | administrador de sistemas | |
| Raine Reen | .... | senior texture artist: Weta Digital | |
| Saul Reid | .... | director técnico | |
| Thomas Revill | .... | assistant technical director: Weta Digital | |
| Mark Richardson | .... | digital compositor: Weta Digital | |
| Nicholas Richter | .... | motion editor | |
| Ben Roberts | .... | digital compositor: Weta Digital | |
| Paul-George H. Roberts | .... | software developer | |
| Ryan Rogers | .... | director técnico de iluminación | |
| Kevin Romond | .... | fx supervisor | |
| Jaz Rongokea | .... | production: Weta Digital | |
| Elliot Rosenstein | .... | fur groomer | |
| Sam Rowan | .... | modelador | |
| Jance Rubinchik | .... | lead animator: Weta Digital | |
| Jesús Ruiz Torres | .... | motion editor | |
| Garry Runke | .... | artista de efectos visuales | |
| Kristina Russo | .... | digital artist: Weta Digital | |
| Jalil Sadool | .... | senior animator: Weta Digital | |
| Karim Sahai | .... | compositing supervisor: Weta Digital | |
| Karim Sahai | .... | lead compositor: Weta Digital | |
| Ai Saimoto | .... | lighting technical director: Weta Digital | |
| Christoph Salzmann | .... | lead compositor: Weta Digital | |
| Saul Santell | .... | digital asset manager/virtual art department coordinator | |
| Alessandro Saponi | .... | lead lighter: Weta Digital | |
| Jennifer Lee Scheer | .... | lead layout technical director | |
| Caterina Schiffers | .... | texture artist: Weta Digital | |
| Sebastian H. Schmidt | .... | visual effects technical director: Weta Digital | |
| Sebastian Schoellhammer | .... | digital modeler | |
| Jennifer Schoo | .... | information systems | |
| Marcus Schoo | .... | cg software developer | |
| Florian Schroeder | .... | digital compositor: Weta Digital | |
| Kristin Sedore | .... | director técnico de iluminación | |
| Paolo Emilio Selva | .... | ingeniero de software | |
| Sheldon Serrao | .... | effects td: Weta Digital | |
| Paul Seyb | .... | facial motion editor | |
| Amir Shachar | .... | shader development: Weta Digital | |
| Marnie Shachar | .... | texture artist: Weta Digital | |
| Thrain Shadbolt | .... | CG supervisor: Weta Digital | |
| Adam Shand | .... | systems manager: Weta Digital | |
| Amy Shand | .... | it production manager | |
| Ben Sharp | .... | previsualization artist / onset digital props- weta digital. | |
| Janet Sharpe | .... | visual effects production manager | |
| Sam Sharplin | .... | digital modeler: Weta Digital | |
| Aurynn Shaw | .... | production engineer: Weta Digital | |
| Adam Shelton | .... | textures pipeline technical director: Weta Digital | |
| Erik Shepherd | .... | artista de efectos visuales | |
| Jarom Sidwell | .... | animation coordinator | |
| Chrystia Siolkowsky | .... | motion editor | |
| Anna Sitjà | .... | texture artist: weta digital | |
| Brett Skinner | .... | texture/look dev artist: Weta Digital | |
| Olaf Skjenna | .... | layout technical director | |
| Adam Slater | .... | layout technical director: Weta Digital | |
| Michael Slater | .... | artista de texturas | |
| Lori Smallwood | .... | animation technical director | |
| Stephen Smart | .... | domador: Weta Digital | |
| Adam Brett Smith | .... | facial motion editor | |
| Cameron Smith | .... | lead compositor: Weta Digital | |
| Cole Smith | .... | models coordinator | |
| Daniel Jacob Smith | .... | shots r&d technical director | |
| Jeremy Smith | .... | effects technical director | |
| Kevin Andrew Smith | .... | supervisor de efectos digitales | |
| Sean Snyders | .... | motion capture software engineer | |
| Cameron Sonerson | .... | pre-visualization artist | |
| Eric Soulvie | .... | software developer: Weta Digital | |
| Jonas Sperl | .... | layout technical director: Weta Digital | |
| Clint Spillers | .... | visual effects production manager: Weta Digital | |
| Christoph Sprenger | .... | head of fx r&d: Weta Digital | |
| Wayne Stables | .... | supervisor de efectos visuales | |
| Mark Stanger | .... | animación | |
| Grace Stephens | .... | artista de texturas | |
| Jacob Stephens | .... | lead layout technical director: Weta Digital | |
| John Stevenson-Galvin | .... | senior digital modeler: Weta Digital | |
| Matteo Stirati | .... | modeller: Weta Digital | |
| Justin Stockton | .... | layout td | |
| Justin Stockton | .... | virtual art department artist | |
| Paul Story | .... | animation supervisor: Weta Digital | |
| Rosalind Stratton | .... | layout technical director: Weta Digital | |
| Petra Stueben | .... | artista de texturas | |
| Francois Sugny | .... | artista de efectos visuales | |
| Masaya Suzuki | .... | look dev artist: Weta Digital | |
| Masaya Suzuki | .... | senior texture artist: Weta Digital | |
| Jonathan Swartz | .... | water effects technical director | |
| Raqi Syed | .... | director técnico de iluminación | |
| Sebastian Sylwan | .... | chief technology officer: Weta Digital | |
| Giuseppe Tagliavini | .... | digital compositor: Weta Digital | |
| Charles Tait | .... | head of compositing | |
| Dan Talley | .... | administrative support: Giant Studios | |
| Eric Tang | .... | lead creature technical director: Weta Digital | |
| Andrew Taylor | .... | shading technical director: Weta Digital | |
| Sompong Teekasathien | .... | digital modeller: Weta Digital | |
| Felix Telfer | .... | effects assistant technical director | |
| Eteuati Tema | .... | facial motion editor | |
| Chris Templeman | .... | facial motion editor | |
| Tim Teramoto | .... | creature technical director | |
| Kieran Tether | .... | lighting technical director: Weta Digital | |
| Amy Thomas | .... | assistant technical director | |
| Shannon Thomas | .... | senior modeler: Weta Digital | |
| Ben Thompson | .... | lead lighting td: Weta Digital | |
| Lindsay Thompson | .... | animación | |
| Phyo Thu | .... | motion capture tracker | |
| Jonas Thörnqvist | .... | modelador | |
| Pär Tingström | .... | digital modeler | |
| The Adventures of Tintin | .... | animación: Weta Digital | |
| Vladimir Tkachenko | .... | effects technical director: Weta Digital | |
| Jason Tong | .... | it support: Giant Studios | |
| Audrea Topps Harjo | .... | creatures production manager: Weta Digital | |
| Daniele Tosti | .... | CG supervisor: Weta Digital | |
| Adrien Toupet | .... | effects technical director: Weta Digital | |
| Wayne Traudt | .... | director técnico | |
| Diego Trazzi | .... | lead vfx: Weta Digital | |
| Nataliya Tsyganok | .... | artista de texturas | |
| Jon Tyler | .... | senior motion editor: Weta Digital | |
| Jeff Unay | .... | facial lead: Weta Digital | |
| James Van Der Reyden | .... | motion capture technical director | |
| Phil Van Der Reyden | .... | digital modeler | |
| John van Leeuwen | .... | production engineer: Weta Digital | |
| Milo Verbowski | .... | lead layout technical director: Weta Digital | |
| John Vitale | .... | project manager: Giant Studios | |
| Andreja Vuckovic | .... | digital modeler: Weta Digital | |
| Chris Walker | .... | director técnico de iluminación | |
| Sean Noel Walker | .... | director técnico de iluminación | |
| Brenda R. Wallace | .... | production engineer | |
| Kelly Walsh | .... | director técnico de iluminación | |
| Michael M. Walsh | .... | set integration technical director: Giant Studios | |
| Tim Ward | .... | lighting technical director: Weta Digital | |
| Shraga Weiss | .... | facial modeler | |
| Christopher Welch | .... | senior texture painter | |
| Pete Wellington | .... | information systems | |
| Kenneth Wells | .... | technical support: Weta Digital | |
| Lance Wilhoite | .... | supervisor de efectos visuales | |
| Fraser Wilkinson | .... | layout technical director | |
| Gavin Williams | .... | motion editor | |
| Pete Williams | .... | digital imaging manager: Weta Digital | |
| Nicholas Wilson | .... | senior digital modeler: Weta Digital | |
| Sarah Wilson | .... | production coordinator: Weta Digital | |
| Stephen Wilson | .... | digital compositor: Weta Digital | |
| Chris Winter | .... | administrador de sistemas | |
| Garrett Winters | .... | layout technical director: Weta Digital | |
| Brian Wolf | .... | compositor digital | |
| Carolyn Wong | .... | creature technical director | |
| Paul Marcus Wong | .... | visual effects coordinator: Weta Digital | |
| Roger Wong | .... | creature technical director: weta digital | |
| Clare Woodford-Robinson | .... | digital modeler: Weta Digital | |
| Andy Wright | .... | render wrangler: Weta Digital | |
| Piotr Fox Wysocki | .... | senior texture r&d and look dev artist | |
| Xian Xiao | .... | ingeniero de software | |
| Junying Xu | .... | texture artist: Weta Digital | |
| Viki Yeo | .... | texture artist: Weta Digital | |
| Dennis Yoo | .... | previs supervisor: Weta Digital | |
| Danyo Donghyun Yoon | .... | pre-visualization artist | |
| Craig Young | .... | senior previs artist: Weta Digital | |
| Elliott Young | .... | senior analyst programmer: Weta Digital | |
| John Young | .... | technical support: Weta Digital | |
| Joyce Young | .... | lighting technical director: Weta Digital | |
| Mark Young | .... | senior texture artist | |
| Matthias Zeller | .... | lead creature technical director: Weta Digital | |
| Mohand Zennadi | .... | senior technical director: lighting | |
| Rainer Zöttl | .... | senior modeller: Weta Digital | |
| Johan Åberg | .... | artista de efectos visuales | |
| Christine Arboit | .... | lighting technical director: Weta Digital (sin acreditar) | |
| Helen Blake | .... | effects technical director (sin acreditar) | |
| Jinwoo Lee | .... | facial modeler: Weta Digital (sin acreditar) | |
Dobles | |||
| Jonathan Arthur | .... | dobles | |
| Karl Baumann | .... | asistente de dobles | |
| Dan Brown | .... | dobles | |
| Alex Chansky | .... | dobles | |
| Ilram Choi | .... | doble | |
| Brycen Counts | .... | doble | |
| Augie Davis | .... | assistant stunt coordinator: 2nd unit | |
| Richard Epper | .... | asistente de dobles | |
| Colin Follenweider | .... | stunt double: Daniel Craig | |
| Ben Fransham | .... | stunt double: Nick Frost | |
| Ben Fransham | .... | asistente de dobles | |
| Mark Ginther | .... | asistente de coordinación de escenas de acción | |
| Isaac Hamon | .... | dobles | |
| Adam Hart | .... | stunt double: Daniel Craig/Andy Serkis | |
| Jeremy Hollis | .... | stunt double: Jamie Bell: second unit | |
| Zach Hudson | .... | stunt double: Mackenzie Crook (como Zack Hudson) | |
| Zach Hudson | .... | dobles: motion capture (como Zack Hudson) | |
| Jesse V. Johnson | .... | dobles | |
| Luke LaFontaine | .... | dobles | |
| Nito Larioza | .... | asistente de dobles | |
| Christopher Leps | .... | stunt double: Andy Serkis | |
| Brian Machleit | .... | dobles | |
| Tim McLachlan | .... | stunt double: Andy Serkis: 2nd Unit | |
| David J. Muzzerall | .... | dobles | |
| Terry Notary | .... | dobles | |
| David Schultz | .... | dobles | |
| Bryan Thompson | .... | stunt double: Jamie Bell | |
| Frank Torres | .... | dobles | |
| Aaron Walters | .... | dobles | |
| Garrett Warren | .... | coordinador de dobles | |
| Morgan Williams | .... | aparejo para dobles | |
| Tim Wong | .... | stunt coordinator: second unit | |
Cámara y Departamento Eléctrico | |||
| Laetitia Belen | .... | reference camera pa: second unit | |
| Andrew Cooper | .... | fotógrafo | |
| William DiCenso | .... | rf technician | |
| Don Easy | .... | electricista | |
| Paul Farley | .... | jefe grip | |
| Ants Farrell | .... | electricista | |
| Roger Feenstra | .... | reference camera: second unit | |
| Kurt Herbel | .... | cable video assist | |
| Greg Johnson | .... | técnico de video | |
| Tom Jordan | .... | reference camera | |
| April Kelley | .... | reference camera | |
| Sean Kelly | .... | reference camera | |
| Mathew Knight | .... | mocap reference camera operator | |
| Gigi LeMaster | .... | asistente de producción de cámara | |
| Chet Leonard | .... | video assist | |
| Tom Loewy | .... | video assist | |
| Andreas Mahn | .... | reference camera | |
| Kevin McGill | .... | reference camera | |
| Steven Meizler | .... | virtual camera operator | |
| Garth Michael | .... | reference camera operator: second unit | |
| Daniel P. Moore | .... | operador asistente de video | |
| Daniel P. Moore | .... | video engineering supervisor | |
| Nigel Nally | .... | reference camera operator: second unit | |
| Jason Naran | .... | video assist: second unit | |
| David O'Brien | .... | reference camera | |
| David Paul | .... | virtual camera operator | |
| A.J. Raitano | .... | reference camera | |
| Philip A.T. Smith | .... | reference camera operator: second unit | |
| Larissa Supplitt | .... | reference camera | |
| Paul Toomey | .... | reference camera | |
| Matt Tuffin | .... | mocap reference camera operator | |
| Naomi Villanueva | .... | reference camera | |
| Angus Ward | .... | mocap reference camera operator | |
| Jon Zarkos | .... | reference camera | |
| Steven Spielberg | .... | virtual camera operator (sin acreditar) | |
Departamento de Animación | |||
| Nino Aniceto | .... | animación | |
| Aaron Barlow | .... | animación | |
| Jamie Beard | .... | supervisor de animación | |
| Moragot Bodharamik | .... | animación | |
| Moragot Bodharamik | .... | previs artist | |
| Regina Cachuela | .... | animation technical director | |
| Eddie Chew | .... | animación | |
| Julia Jooyeon Chung | .... | animación | |
| Mike Clark | .... | animación | |
| Gérald Clévy | .... | animador Sr. | |
| Michael Cozens | .... | animador Sr. | |
| Manuel Czepok | .... | animación | |
| Tom Del Campo | .... | animador Sr. | |
| Jeffrey Engel | .... | animación | |
| Nick Fredin | .... | animación: Weta Digital | |
| Nick Fredin | .... | previs artist: Weta Digital | |
| Anneka Fris | .... | animación | |
| Daniel Gerhardt | .... | animación | |
| Aaron Gilman | .... | jefe de animadores | |
| Elizabeth Gray | .... | animación: Weta Digital | |
| Juani Guiraldes | .... | previs animator: Weta Digital | |
| Martin Haughey | .... | animación | |
| Danny Keller | .... | animación: previsualization | |
| Tim Kings-Lynne | .... | animación | |
| Carmelo Leggiero | .... | animación | |
| Merlin Lepper | .... | animación | |
| Merlin Lepper | .... | previs artist | |
| Sandra Lin | .... | animación | |
| Brad Lincoln | .... | animación: Weta Digital | |
| Morgan Loomis | .... | jefe de animadores | |
| Sarath Madhavan | .... | animación: previsualization | |
| Jason Malinowsky | .... | animación | |
| Anthony McIndoe | .... | animación | |
| Tom Meade | .... | animation technical director | |
| Adrian Millington | .... | animación | |
| Andrew Park | .... | animación | |
| Vidya Raman | .... | animación: previsualization | |
| Carsten Seller | .... | animación | |
| Jarom Sidwell | .... | animation coordinator | |
| Rini Sugianto | .... | animación | |
| Matsune Suzuki | .... | artista de texturas | |
| Brett Talmadge | .... | IT support: Giant Studios | |
| Taisuke Tanimura | .... | animation technical director | |
| Caroline Ting | .... | animación | |
| Edwina Ting | .... | animación | |
| Philip To | .... | animación | |
| Chris Tost | .... | animación: Weta Digital | |
| Sebastian Trujillo | .... | animación | |
| Roland Vallet | .... | animación | |
| Mathieu Walsh | .... | animación | |
| Matt Weaver | .... | animación | |
| Simon Westlake | .... | animación | |
| Clare Williams | .... | animación | |
| Daniel Zettl | .... | animador Sr. | |
| Alexander K. Lee | .... | animación: Weta Digital (sin acreditar) | |
Departamento de reparto | |||
| Tracy Dixon | .... | casting de extras | |
| Toby Guidry | .... | ayudante de casting | |
Departamento de vestuario | |||
| Anthony Almaraz | .... | supervisor de vestuario | |
| David Fernandez | .... | cliente | |
| Michelle Liu | .... | cliente | |
| Patricia A. Lopez | .... | costurera | |
| Erin Mueller | .... | ambientador | |
Departamento de Edición | |||
| Martin Bernfeld | .... | editorial production assistant | |
| Dan Best | .... | first assistant editor: new zealand | |
| Sarah Broshar | .... | asistente de editor | |
| Patrick Crane | .... | primer asistente de editor | |
| Joyce Kamille Cristal | .... | data wrangler: Park Road Post Production | |
| Francisco Cubas | .... | editor en línea | |
| Phillip Dawe | .... | post-production coordinator: Los Angeles | |
| Meetal Gokul | .... | lead stereoscopic artist | |
| Rob Gordon | .... | senior on-line editor | |
| David Hollingsworth | .... | head of picture: Park Road Post | |
| David Hollingsworth | .... | senior colourist | |
| Noah Katz | .... | asistente de editor | |
| Alison Learned Wolf | .... | asistente de editor | |
| Jeremy Luena | .... | editorial production assistant | |
| Devin C. Lussier | .... | asistente de editor | |
| Neil Mayo | .... | asistente de editor | |
| Jabez Olssen | .... | editor adicional | |
| Chris Plummer | .... | editor adicional | |
| Jeannie Yeung | .... | data wrangler: Park Road Post Production | |
| Jim Passon | .... | ajustador de color (sin acreditar) | |
Departamento de Música | |||
| Ramiro Belgardt | .... | editor musical | |
| Gloria Cheng | .... | músico: piano | |
| Alejandro de la Llosa | .... | orquestador | |
| Sandy DeCrescent | .... | contratista de orquesta | |
| George Doering | .... | músico | |
| Peter Erskine | .... | músico | |
| Mark Graham | .... | head of music preparation | |
| Shawn Murphy | .... | mezclador de banda sonora | |
| Victor Pesavento | .... | preparación musical | |
| Conrad Pope | .... | orquestador | |
| Peter Rotter | .... | contratista de orquesta | |
| Steven L. Smith | .... | preparación musical | |
| John Williams | .... | conductor | |
| Robert Wolff | .... | scoring editor | |
Departamento de Transporte | |||
| Noam Amram | .... | piloto | |
| Morris Aroesti | .... | piloto | |
| Ralph L. Blunt | .... | piloto | |
| James Davis | .... | capitán de transporte | |
| Mike Davis | .... | coordinador de transporte | |
| TyRee Dingle | .... | piloto | |
| Kevin S. Fish | .... | piloto | |
| Joe 'Stinky' Killian | .... | piloto | |
| Joe Kolias | .... | piloto | |
| Fred Liberman | .... | piloto | |
| Aukuso Puluti Jr. | .... | piloto | |
| Bill Rucker | .... | piloto | |
Otros miembros del equipo | |||
| Kate Appleby | .... | asistente de producción | |
| Anna Baltimore | .... | médico del foro | |
| Monica Barraza | .... | adr coordinator: New York | |
| Samantha Becker | .... | asistente: Mr. Spielberg | |
| Enrique Bilsland | .... | headrig technician | |
| Ana Birch | .... | assistant digital supervisor | |
| Evan Brainard | .... | headrig supervising engineer | |
| Timothy Bruns | .... | headrig technician | |
| Andy Buckley | .... | on-set medic | |
| Jason Chen | .... | asistente de producción | |
| Kevin Collins | .... | motion capture performer | |
| Richard Cuthbert | .... | production assistant: Wingnut Films | |
| Glenn Derry | .... | virtual production technology consultant | |
| Mark Dicristofaro | .... | assistant digital supervisor | |
| Sara Drakeley | .... | research and development | |
| Matthew Dravitzki | .... | executive assistant: Peter Jackson | |
| Sally Ford | .... | asistente de producción | |
| Ben Fransham | .... | motion capture actor: Weta Digital | |
| Chris Furia | .... | controlador financiero | |
| Rachel Gilkison | .... | production secretary: second unit | |
| Adam Green | .... | asistente de producción | |
| Blake Greenbaum | .... | asistente de producción del foro | |
| Sophie Gregory | .... | asistente de producción | |
| Christopher Hall | .... | asistente de producción | |
| Craig Hall | .... | actor de captura de movimiento | |
| Kerstin Herold | .... | production runner: Weta Digital | |
| Cale Hetariki | .... | assistant production coordinator: second unit | |
| Tim Hope | .... | second unit production assistant | |
| Connie Kennedy | .... | digital assets manager | |
| Elyse Klaits | .... | socio: Ms. Kennedy | |
| Scott Koche | .... | asistente de producción del foro | |
| Karen Kong | .... | contador: New Zealand | |
| Veronique Lee | .... | asistente de producción | |
| Kristie Macosko | .... | socio: Mr. Spielberg | |
| Frankie Malhotra | .... | asistente de producción | |
| Julie Mankowski | .... | primer asistente de contabilidad | |
| Gary Martinez | .... | headrig supervisor | |
| Sherryn Matthews | .... | recruitment assistant: Weta Digital | |
| Randall Maxwell | .... | on-set assistant: Mr. Spielberg | |
| Bradley McFlinn | .... | production runner: Weta Digital | |
| Tory Mell | .... | secretaria de producción | |
| Nick Mestrundrea | .... | departamento técnico | |
| Darren A. Mosher | .... | mensajero | |
| Cabernet Murray | .... | segundo contador asistente | |
| Terry Notary | .... | coreógrafo | |
| Terry Notary | .... | motion capture performer | |
| Terry Notary | .... | movement coach | |
| Terry Lee Painovich | .... | departamento técnico | |
| Sally Potters | .... | asistente de coordinador de producción | |
| Elyse Punia | .... | asistente de producción | |
| Ana Maria Quintana | .... | supervisor guionista | |
| Philippa Race | .... | post production accountant: NZ | |
| Steve Rosenbluth | .... | virtual camera technician | |
| Rafael Sanz | .... | asistente de producción del foro | |
| Rohan Satyanand | .... | headrig assist: second unit | |
| Karen Scarborough | .... | contador de planilla | |
| Woody Schultz | .... | performance capture troupe | |
| Andrew Smith | .... | commercial manager | |
| Heather J. Smith | .... | contador asistente | |
| Thomas Sobel | .... | asistente: Ms. Kennedy | |
| Gene Strange | .... | primer asistente de contabilidad - New Zealand unit | |
| Paul Straw | .... | secretaria de producción | |
| John Swartz | .... | associate to Kathleen Kennedy | |
| Mark Swenson | .... | coordinador de producción | |
| Josh Swoveland | .... | assistant craft service | |
| Brenna Townshend | .... | asistente: Mr. Bell | |
| Amanda Walker | .... | producer coordinator: Wingnut Films | |
| Kevin J. Walsh | .... | volume coordinator | |
| Jonathan Weber | .... | asistente: productor ejecutivo | |
| Deborah Wuliger | .... | publicista de la unidad | |
| Craig Young | .... | motion capture performer | |
| Allan Henry | .... | motion capture performer (sin acreditar) | |
Agradecimientos | |||
| Philippa Boyens | .... | the producers wish to thank | |
| Fran Walsh | .... | the producers wish to thank | |
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| The Secret of Treasure Island | G.I. Joe | Capitán América: El primer vengador | El equipo A | Sahara |
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Calificación de usuarios IMDb: |
Calificación de usuarios IMDb: |
Calificación de usuarios IMDb: |
Calificación de usuarios IMDb: |
Calificación de usuarios IMDb: |
| Reparto y Personal Completos | Créditos de la compañía | Reseñas externas |
| Artículos Noticiosos |
nueva película dirigida por spielberg que esta vez y por vez primera se vuelca al terreno de la animacion por captura de movimiento ya visto en films de uno de sus pioneros en este genero como su colega alguna vez robert zemeckis (beowulf, el expreso polar, cuento de navidad) y producida por peter jackson (señor de los anillos) y con la puesta en escena de edgar wright (hot fuzz, shaun of the dead) con este grupo de creativos dice que esta peli va a ser la bomba, que va a derrochar imaginacion y si, puede ser , por momentos lo logra, consigue un ritmo trepidante donde algunas cosas salen redondas, no se puede discutir que lo mejor de la película es su tecnica visual de por si excelente plagada de detalles por donde se la mire, pero quizas se descuidaron un poco en el enfoque del guión, por momentos se la nota forzada como que determinadas situaciones se dan muy rapido en la edicion también se nota se dan un monton de situaciones solo en cuestión de minutos y eso como que uno se pierde en el conjunto de cosas y no porque no se entiendan ya que el guión es bastante simple y el propio protagonista se ve que resuelve todo instantaneamente y la accion desmedida en momentos se la nota muy artificiosa y exagerada y se nota que esta pensada para que la vean también los niños ya que es una peli para toda la familia pero quizas por querer encaminarla para que la entiendan todos se la hizo muy infantil y fantasiosa, sacando eso de lo exagerada que es e inverosimil, es un buen entretenimiento para salir al cine a pasar un grato momento en familia, lo mejor de la película es el capitan hadock que se come la película y se nota el buen trabajo que hicieron en el comportamiento del personaje y tiene momentos delirantes y hay unas contadas escenas graciosas que ya se daran cuenta. esperaba mas del argumento mas alla de ser una película de animacion para toda la familia porque la realizacion es impecable, aplausos para el equipo creativo detras del arte de la película, como también los planos de camara y despligue visual como nos tiene acostumbrados steven splielberg,recomendable para ver en familia