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Photos and Videos
Complete, Cast awaiting verification
Sam Worthington | ... |
Jake Sully
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Zoe Saldana | ... |
Neytiri
(as Zoë Saldana)
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Sigourney Weaver | ... |
Dr. Grace Augustine
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Stephen Lang | ... |
Colonel Miles Quaritch
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Michelle Rodriguez | ... |
Trudy Chacón
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Giovanni Ribisi | ... |
Parker Selfridge
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Joel David Moore | ... |
Norm Spellman
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CCH Pounder | ... |
Mo'at
(as Carol Christine Hilaria Pounder)
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Wes Studi | ... |
Eytukan
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Laz Alonso | ... |
Tsu'tey
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Dileep Rao | ... |
Dr. Max Patel
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Matt Gerald | ... |
Corporal Lyle Wainfleet
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Sean Anthony Moran | ... |
Private Fike
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Jason Whyte | ... |
Cryo Vault Med Tech
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Scott Lawrence | ... |
Venture Star Crew Chief
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Kelly Kilgour | ... |
Lock Up Trooper
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James Patrick Pitt | ... |
Shuttle Pilot
(as James Pitt)
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Sean Patrick Murphy | ... |
Shuttle Co-Pilot
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Peter Dillon | ... |
Shuttle Crew Chief
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Kevin Dorman | ... |
Tractor Operator / Troupe
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Kelson Henderson | ... |
Dragon Gunship Pilot
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David Van Horn | ... |
Dragon Gunship Gunner
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Jacob Tomuri | ... |
Dragon Gunship Navigator
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Michael Blain-Rozgay | ... |
Suit #1
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Jon Curry | ... |
Suit #2
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Julene Renee | ... |
Ambient Room Tech / Troupe
(as Julene Renée)
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Luke Hawker | ... |
Ambient Room Tech
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Woody Schultz | ... |
Ambient Room Tech / Troupe
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Peter Mensah | ... |
Horse Clan Leader
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Sonia Yee | ... |
Link Room Tech
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Jahnel Curfman | ... |
Basketball Avatar / Troupe
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Ilram Choi | ... |
Basketball Avatar
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Kyla Warren | ... |
Na'vi Child
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Lisa Roumain | ... |
Troupe
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Debra Wilson | ... |
Troupe
(as Debra Skelton)
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Taylor Kibby | ... |
Troupe
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Jodie Landau | ... |
Troupe
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Chris Mala | ... |
Troupe
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Julie Lamm | ... |
Troupe
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Cullen B. Madden | ... |
Troupe
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Joseph Brady Madden | ... |
Troupe
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Frankie Torres | ... |
Troupe
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Austin Wilson | ... |
Troupe
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Sara Wilson | ... |
Troupe
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Tamica Washington-Miller | ... |
Troupe
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Lucy Briant | ... |
Op Center Staff
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Nathan Meister | ... |
Op Center Staff
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Gerry Blair | ... |
Op Center Staff
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Matthew Chamberlain | ... |
Op Center Staff
(as Matt Chamberlain)
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Paul Yates | ... |
Op Center Staff
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Wray Wilson | ... |
Op Center Duty Officer
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James Gaylyn | ... |
Op Center Staff
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Melvin Leno Clark III | ... |
Dancer
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Carvon Futrell | ... |
Dancer
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Brandon Jelkes | ... |
Dancer
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Micah Moch | ... |
Dancer
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Haniyyah Tahirah | ... |
Dancer
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Christopher Nolen | ... |
Dancer
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Christa Oliver | ... |
Dancer
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April Marie Thomas | ... |
Dancer
(as April Thomas)
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Bravita A. Threatt | ... |
Dancer
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Rest of cast listed alphabetically: | |||
Frazer Anderson | ... |
Biolab Technician (uncredited)
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Lasco Atkins | ... |
Trooper (uncredited)
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Rodney Bane | ... |
Scientist (uncredited)
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Eoin Bates | ... |
Bio-Lab Scientist (uncredited)
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Jørn Benzon | ... |
Jake's Bar Friend (uncredited)
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Rowan Bettjeman | ... |
Soldier (uncredited)
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Francis Biggs | ... |
Ops Center Staff (uncredited)
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Colin Bleasdale | ... |
Mining Chief (uncredited)
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Mike Bodnar | ... |
Veteran Miner (uncredited)
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Adam Brookfield | ... |
Link Driver (uncredited)
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Christopher Brougham | ... |
Ops Center Supervisor (uncredited)
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Sam Bunkall | ... |
Trooper (uncredited)
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Amalia Calder | ... |
Ops Center Tech (uncredited)
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Robert Catto | ... |
Biolab Technician (uncredited)
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Matt Clayton | ... |
Richard (uncredited)
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Rodney Cook | ... |
Trooper (uncredited)
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Trevor Cooper | ... |
New Arrival (uncredited)
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Hamish Denston | ... |
Miner (uncredited)
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Nicole Dionne | ... |
Na'vi (uncredited)
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Mia Dodson | ... |
Soldier (uncredited)
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Peter Doile | ... |
Miner (uncredited)
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Alison Draine | ... |
Miner (uncredited)
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Kyle Dyhrberg | ... |
Bar Bully (uncredited)
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Joshua Farcone | ... |
Marine (uncredited)
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Michael Fowler | ... |
Ops Center Soldier (uncredited)
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Melvin Garcia | ... |
Tribesman (uncredited)
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Jamie Harrison | ... |
Trooper (uncredited)
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Paul Harrop | ... |
Second Ops Trooper (uncredited)
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David Hayles | ... |
Tribesman (uncredited)
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Allan Henry | ... |
Trooper (uncredited)
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Corin Hunter | ... |
Pilot (uncredited)
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Jessica J. Immanuel | ... |
Ops Center Staff (uncredited)
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Anthony Ingruber | ... |
Ground Technician (uncredited)
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Ashley Jeffery | ... |
Flight Crew Mechanic (uncredited)
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Tim Kano | ... |
Soldier (uncredited)
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Camille Keenan | ... |
Waitress (uncredited)
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Ron Kerkmeester | ... |
Control Operations Supervisor (uncredited)
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Paul Kingdom | ... |
Miner (uncredited)
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Liz Kirkman | ... |
Meteorological Expert (uncredited)
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Dean Knowsley | ... |
Samson Pilot (uncredited)
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Francis Kora | ... |
Trooper (uncredited)
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Emma Law | ... |
NYC Shopper (uncredited)
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Bernie Lord | ... |
Miner (uncredited)
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Sandi Malesic | ... |
Indian Woman in Sari (uncredited)
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Tim Mansell | ... |
Miner (uncredited)
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Wiebe Marinus | ... |
Mechanic (uncredited)
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Simbarashe Matshe | ... |
Tuktuk Driver (uncredited)
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Walter McGinnis | ... |
Operations Center Op (uncredited)
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Carlton McRae | ... |
Pandoran Miner (uncredited)
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Iain Middleton | ... |
Bar Patron (uncredited)
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Joseph Mika-Hunt | ... |
Trooper (uncredited)
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Alan Morrison | ... |
Miner / Scientist (uncredited)
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Dina Morrone | ... |
TV Voice Over Announcer (uncredited) (voice)
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Jimmy James Nielsen | ... |
Trooper (uncredited)
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Terry Notary | ... |
Banshee (uncredited)
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Ken Ohara | ... |
Na'vi (uncredited)
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Kai Pantano | ... |
Soldier (uncredited)
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Wayne Phillips | ... |
Newly Arrived Miner (uncredited)
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Logan Pithyou | ... |
Blast Technician (uncredited)
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Luis G. Portillo | ... |
Bio Lab Scientist (uncredited)
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Raja | ... |
Hero (uncredited)
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Shane Rangi | ... |
Amp Suit (uncredited)
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Daniel Rathbon | ... |
Miner Military / New Arrival / Veteran Miner (uncredited)
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Yvette Reid | ... |
Lab Technician #3 (uncredited)
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Matt Renata | ... |
Trooper (uncredited)
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Larry Rew | ... |
Crematorium Tech (uncredited)
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Todd Rippon | ... |
Tractor Operator (uncredited)
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Grant Roa | ... |
Bouncer (uncredited)
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Emma Robinson | ... |
Bio Lab Technician (uncredited)
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Gareth Ruck | ... |
Ops Center Staff (uncredited)
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David Sampen | ... |
Avatar (uncredited)
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Rhian Sheehan | ... |
Engineer (uncredited)
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Shaneel Sidal | ... |
Scientist (uncredited)
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Tim Simpson | ... |
Miner (uncredited)
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Jimmy Star | ... |
Trooper (uncredited)
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T.J. Storm | ... |
Col. Quaritch's Mech Suit (uncredited)
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Ken Stratton | ... |
Civilian (uncredited)
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Paul Tansley | ... |
Bio Lab Technician / Miner (uncredited)
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Jodie Taylor | ... |
Female Marine (uncredited)
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Alicia Vela-Bailey | ... |
Ikran Clan Leader (uncredited)
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Maria Walker | ... |
Military Officer (uncredited)
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Daniel Watterson | ... |
Officer (uncredited)
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Richard Whiteside | ... |
Geologist (uncredited)
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Virginia Wickham | ... |
Pedestrian (uncredited)
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Scott Workman | ... |
Trooper (uncredited)
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Nikie Zambo | ... |
Na'vi (uncredited)
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Directed by
James Cameron |
Written by
James Cameron | ... | (written by) |
Produced by
Brooke Breton | ... | co-producer |
James Cameron | ... | producer |
Laeta Kalogridis | ... | executive producer |
Jon Landau | ... | producer |
Josh McLaglen | ... | co-producer |
Janace Tashjian | ... | associate producer |
Peter M. Tobyansen | ... | line producer: virtual production |
Colin Wilson | ... | executive producer |
Music by
James Horner | ... | (music composed by) |
Cinematography by
Mauro Fiore | ... | director of photography |
Editing by
James Cameron | ... | (edited by) |
John Refoua | ... | (edited by) |
Stephen E. Rivkin | ... | (edited by) (as Stephen Rivkin) |
Editorial Department
Karlo Babakhanian | ... | iq assistant: Modern Videofilm |
Roger Ames Berger | ... | senior iq artist: Modern Videofilm (as Roger Burger) |
Eric Bidinger | ... | additional colorist: Modern Videofilm |
Walt Bigelow | ... | color science and technology: Modern Videofilm |
Gary Burritt | ... | negative cutter |
Christine Carr | ... | digital intermediate producer: Modern Videofilm |
David Carriker | ... | 3d visualization and optimizing: Modern Videofilm |
Alex Chen | ... | digital intermediate coordinator: Modern Videofilm |
Wendy Chesebrough Lowe | ... | post production coordinator |
Eduardo Cisneros | ... | data management i/o: Modern Videofilm |
Rene Clark | ... | data management i/o: Modern Videofilm |
Chad Cole | ... | iq artist: Modern Videofilm |
Steve Danhieux | ... | data management i/o: Modern Videofilm |
Melissa Delong | ... | 3d visualization and optimizing: Modern Videofilm (as Miles DeLong) |
Roxanne Dorman | ... | assistant editor |
Mary Dubon | ... | iq artist: Modern Videofilm |
Sam Gall | ... | color science and technology: Modern Videofilm |
Jason Gaudio | ... | first assistant editor |
Vahe Giragol | ... | iq assistant: Modern Videofilm |
Kris Gregg | ... | data management i/o: Modern Videofilm |
Marvin Hall | ... | digital intermediate technologist: Modern Videofilm |
Daniel Hawley | ... | data management i/o: Modern Videofilm |
Mark Hawthorne | ... | assistant editor: New Zealand |
Josh Haynie | ... | Head of Production: Efilm |
Claudia Huerta | ... | assistant editor |
Carl Jacobson | ... | data management i/o: Modern Videofilm |
Skip Kimball | ... | senior digital intermediate colorist: Modern Videofilm |
Chris Kirkpatrick | ... | digital cinema imaging: Modern Videofilm |
Chris Kirkpatrick | ... | dcp mastering technician |
Sam Lehman | ... | color science and technology: Modern Videofilm |
Dawn Marquette | ... | assistant editor: performance capture |
Daniel Mei-Tal | ... | post production assistant |
James Meikle | ... | assistant editor: New Zealand |
Peter Moc | ... | data management i/o: Modern Videofilm |
Jason Modica | ... | digital intermediate quality assurance: Modern Videofilm |
Colin O'Reilly | ... | digital cinema technology: Modern Videofilm |
Zara Park | ... | digital intermediate producer: Modern Videofilm (as Zara Roberts) |
Jim Passon | ... | lab color timer |
Craig Price | ... | iq artist: Modern Videofilm |
Ismael Salas | ... | additional quality control: Modern Videofilm |
Justin Shaw | ... | assistant editor |
Ryan Sheridan | ... | digital imaging technician |
Ed Thompson | ... | data management i/o lead: Modern Videofilm |
Robert Yamamoto | ... | post wrangler |
Kristen Young | ... | assistant editor: performance capture |
Jorge Zepeda | ... | digital cinema imaging: Modern Videofilm |
Daniel André | ... | digital cinema mastering: IMAX (uncredited) |
David Black | ... | editorial assistant (uncredited) |
Paul Carlin | ... | digital intermediate editor (uncredited) |
George Chavez | ... | film color timer (uncredited) |
R. Orlando Duenas | ... | editorial consultant (uncredited) |
Richard A. Eisenstein | ... | post-production technician (uncredited) |
Roland Eisinger | ... | digital film recording operator (uncredited) |
Greg Emerson | ... | post stereoscopic iq artist (uncredited) |
Brett Fallentine | ... | assistant editor (uncredited) |
Noah Katz | ... | assistant editor (uncredited) |
Andrea Kistler | ... | post-production assistant (uncredited) |
Bryan Park | ... | digital imaging: Modern Videofilm (uncredited) |
Robert E. Phillips | ... | project manager: EFILM (uncredited) |
Nolan Reese | ... | apprentice editor (uncredited) |
Brad Tobler | ... | assistant editor (uncredited) |
Werner Van Peppen | ... | digital intermediate support (uncredited) |
Casting By
Mali Finn | ||
Margery Simkin |
Production Design by
Rick Carter | ||
Robert Stromberg | ||
Martin Laing | ... | (uncredited) |
Art Direction by
Nick Bassett | ||
Robert Bavin | ... | (as Rob Bavin) |
Simon Bright | ||
Todd Cherniawsky | ... | supervising art director |
Jill Cormack | ||
Stefan Dechant | ... | supervising art director |
Sean Haworth | ||
Kevin Ishioka | ... | supervising art director |
Andy McLaren | ||
Andrew Menzies | ||
Kim Sinclair | ... | supervising art director: lead |
Set Decoration by
Kim Sinclair |
Costume Design by
Mayes C. Rubeo | ||
Deborah L. Scott |
Makeup Department
Richard Alonzo | ... | makeup artist: Los Angeles live action (as Richie Alonso) |
Michele Barber | ... | makeup artist |
Michal Bigger | ... | makeup artist |
Hayden Bloomfield | ... | hair and makeup artist |
Linda DeVetta | ... | hair stylist: Sigourney Weaver (as Linda Devetta) / makeup artist: Sigourney Weaver (as Linda Devetta) |
Rick Findlater | ... | hair supervisor / makeup supervisor |
Roxane Griffin | ... | hair department head: Los Angeles live action (as Roxanne Griffin) |
Frankie Karena | ... | makeup artist |
Georgia Lockhart-Adams | ... | makeup artist |
Angela Mooar | ... | makeup artist |
Tania Saylor | ... | motion capture makeup artist |
Nadege Schoenfeld | ... | additional makeup artist: performance capture unit |
Mike Smithson | ... | makeup department head: Los Angeles live action |
Tegan Taylor | ... | makeup artist: performance capture unit / makeup department head |
Lisa Hefford | ... | additional makeup artist (uncredited) |
Davina Lamont | ... | assistant makeup artist (uncredited) |
Samantha Lyttle | ... | additional special makeup effects artist (uncredited) |
Catherine Maguire | ... | additional makeup artist (uncredited) |
Jaime Leigh McIntosh | ... | additional makeup artist (uncredited) |
Antony McMullen | ... | prosthetic supply (uncredited) / special makeup effects artist (uncredited) |
Ken Niederbaumer | ... | special makeup effects artist (uncredited) |
Michele Perry | ... | additional makeup artist (uncredited) |
Jess Reedy | ... | additional makeup artist (uncredited) |
Sarah Rubano | ... | makeup artist (uncredited) |
Dara Wakely | ... | additional makeup artist (uncredited) |
Nacoma Whobrey | ... | assistant makeup artist (uncredited) |
Victoria Wood | ... | wig maker: Sigourney Weaver (uncredited) |
Corinna Woodcock | ... | makeup artist (uncredited) |
Production Management
Geoff Burdick | ... | executive in charge of production: Lightstorm |
Dawn Higginbotham | ... | post-production manager |
Boris Kunac | ... | unit manager: New Zealand live action unit |
Mika Saito | ... | production supervisor: Los Angeles live action |
Janace Tashjian | ... | post-production supervisor |
Jennifer Teves | ... | production supervisor |
Chris Walker | ... | unit manager: New Zealand live action unit |
Colin Wilson | ... | unit production manager |
Brigitte Yorke | ... | production manager: New Zealand |
Steve Barnett | ... | post-production executive (uncredited) |
Second Unit Director or Assistant Director
Maria Battle-Campbell | ... | first assistant director: additional unit (as Maria Battle Campbell) / second assistant director (as Maria Battle Campbell) |
Del Chatterton | ... | third assistant director: New Zealand live action unit |
Bryon Darling | ... | third assistant director: New Zealand live action unit (as Byron Darling) |
Darren Mackie | ... | second second assistant director: New Zealand live action unit |
Richard Matthews | ... | second assistant director: New Zealand live action unit |
Josh McLaglen | ... | first assistant director |
Michael Musteric | ... | additional second assistant director (as Michael J. Musteric) |
Jacqui Pryor | ... | third assistant director: New Zealand live action unit |
Steven Quale | ... | second unit director: New Zealand live action unit |
Brian Aiden Walker | ... | first assistant director (as Brian Walker) |
Judith Wayers | ... | third assistant director: New Zealand live action unit |
Stephanie Weststrate | ... | second assistant director: New Zealand live action unit |
Sarah Bicknell | ... | second assistant director (uncredited) |
Iris McPherson | ... | additional third assistant director (uncredited) |
Sharon Swab | ... | second assistant director: live action (uncredited) |
Art Department
Jacqui Allen | ... | assistant art director |
Ruben Allen | ... | assistant set dresser |
Alex Alvarez | ... | creature artist |
Jose Astacio | ... | virtual art department artist (as Jose Astacio Jr.) |
Graham Aston | ... | lead fabricator |
C. Scott Baker | ... | set designer (as Scott Baker) |
Wayne D. Barlowe | ... | initial creature concepts (as Wayne Barlowe) |
Joshua Barraud | ... | standby props (as Josh Barraud) |
Yuri Bartoli | ... | supervising virtual art director |
Jason Beale | ... | art department administrator |
Aaron Beck | ... | designer: Weta Workshop |
Nicole Bell | ... | props assistant |
Daniel Birt | ... | set dresser |
Sandeep Bisht | ... | graphic designer (as Sandeep) |
Shaun Bolton | ... | assistant set dresser |
Zack Bunker | ... | archivist |
Rafael Antonio Burgos | ... | art department illustrator: costume (as Rafael Bugos) |
Dorian Bustamante | ... | concept illustrator |
Ed Calderon Jr. | ... | labor foreman (as Eddie Calderon) |
Nicola Campbell | ... | prop maker |
Milton Candish | ... | set dresser |
Andrea Carter | ... | art department coordinator |
Luke Caska | ... | set designer |
Andrew Chan | ... | set designer |
Tanea Chapman | ... | lead set dresser |
David Chow | ... | set designer |
Ryan Church | ... | concept illustrator |
Pierce Clarke | ... | props assistant |
James Clyne | ... | concept illustrator |
Dylan Cole | ... | concept art director |
Vanessa Cole | ... | assistant art director |
Jack Cornelius | ... | prop maker: Weta Workshop |
Ken Culver | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Justin Ditter | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Andrew Driver | ... | assistant set dresser |
Alan Droeger | ... | welding gang boss (as Al Droeger) |
Joe Dunckley | ... | on set props supervisor |
Jonathan Dyer | ... | set designer |
TyRuben Ellingson | ... | vehicle designer (as Tyruben Ellingson) |
Adam Ellis | ... | props designer |
Seth Engstrom | ... | concept art director |
Sally Ford | ... | production assistant |
Joey Genitempo | ... | paint gang boss |
Jonny Gilks | ... | Greens person |
Andrew Gillespie | ... | prop maker: Weta Workshop |
Rob Gillies | ... | on set link unit supervisor: Weta Workshop |
Te Ngaru Grant | ... | carpenter |
Rupert Grobben | ... | assistant set dresser |
Paul Hambleton | ... | prop maker |
Scott Herbertson | ... | set designer |
Joe Hitchcock | ... | screens assistant |
Joseph Hiura | ... | set designer |
Bensen Ho | ... | assistant prop master |
Janelle Hope | ... | coordinator |
Dan Horton | ... | art department production assistant (as Daniel Horton) |
Barry Howell | ... | concept illustrator |
Tom Hrupcho | ... | paint foreman |
Dean Hudson | ... | assistant set dresser |
Gus Hunter | ... | designer: Weta Workshop |
Anthony Jacob | ... | virtual art department artist |
Gregory Jein | ... | model maker (as Greg Jein) |
Rebecca Jellie | ... | art department coordinator |
Gareth J. Jensen | ... | prop maker: Weta Workshop (as Gareth Jensen) |
Holly Jeter | ... | art department assistant |
Robert Andrew Johnson | ... | set designer (as Robert Johnson) |
Andrew L. Jones | ... | virtual production art director |
Tex Kadonaga | ... | set designer |
Josh King | ... | welding foreman (as Joshua King) |
Neil Kirkland | ... | construction supervisor |
David Kolff | ... | set dresser |
Stephen Lambert | ... | designer: Weta Workshop |
Tasha Lang | ... | production assistant |
Tammy S. Lee | ... | set designer (as Tammy Lee) |
Tony Leonardi | ... | standby painter (as AJ Leonardi) |
Darryl Longstaffe | ... | set designer |
John Lott | ... | set designer |
Aimee Macabeo | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Jason Mahakian | ... | model maker |
Alastair Maher | ... | lead scenic |
Bobby Mara | ... | general foreman |
Karl J. Martin | ... | set designer (as Karl Martin) |
Victor James Martinez | ... | concept illustrator (as Victor Martinez) |
Richard F. Mays | ... | set designer (as Richard Mays) |
Francie McGirr | ... | production assistant |
Eliza Meldrum | ... | set dresser |
Steven Messing | ... | concept illustrator |
Ben Milsom | ... | standby props (as Benjamin Milsom) |
Martha Eidsness Mitchell | ... | art department administrator |
Darren A. Mosher | ... | prop maker: Weta Workshop (as Darren Mosher) |
Ed Mulholand | ... | construction manager (as Ed Mulholland) |
Norman Newberry | ... | virtual production art director |
Nik Novis | ... | construction manager |
Fred O'Connor | ... | prop maker gang boss |
Timothy Oakley | ... | prop fabricator |
Paul Ozzimo | ... | set designer |
Brian Pace | ... | virtual art department lead |
Neville Page | ... | lead creature designer |
Sam Page | ... | set designer |
Erin Palmer | ... | prop maker: Weta Workshop |
Phred Palmer | ... | props buyer |
Josh Patterson | ... | greens supervisor |
Christian Pearce | ... | designer: Weta Workshop |
Reymundo Perez | ... | assets manager |
Patrick Peterson | ... | virtual art department lead |
Kate Pilot | ... | screens standby |
Michael Plant | ... | lead metal worker |
Robert C. Powers | ... | supervisor: virtual environment (as Rob Powers) |
Ben Procter | ... | concept art director |
Campbell Read | ... | graphic artist |
Andrew Reeder | ... | set designer |
Amber Richards | ... | set dresser |
Bruce Richter | ... | prop maker gang boss |
Mark Riggs | ... | prop maker gang boss |
Tania Rodger | ... | workshop manager: Weta Workshop |
Anthony Russell | ... | assistant set dresser |
Jordu Schell | ... | lead character designer |
Craig Shoji | ... | concept illustrator |
Andrew M. Siegel | ... | property master |
Darryn Sigley | ... | assistant set dresser |
Tony Slack | ... | art department electrician |
Michael Smale | ... | set designer |
Melissa Spicer | ... | lead props |
Mike Stassi | ... | assistant art director (as Michael Stassi) |
Mark. C . Stephen | ... | props designer |
Kat Stephens | ... | construction auditor |
Tully Summers | ... | creature artist |
Oly Sundt | ... | prop maker gang boss |
Alice Taylor | ... | construction office manager |
Richard Taylor | ... | conceptual design |
Paul Tobin | ... | designer: Weta Workshop |
Chris Ulusele | ... | standby props assistant |
John Villarino | ... | construction coordinator |
Matt Ward | ... | prop maker: Weta Workshop |
April Warren | ... | virtual art department lead |
Gillian West-Walker | ... | set dresser (as Gillian West Walker) |
Ben Whale | ... | set dresser |
Sven Wiig | ... | props buyer |
Kevin Willcocks | ... | leading hand steel |
Norman Willerton | ... | construction buyer |
Joanne Williams | ... | assistant construction buyer |
Mark Cameron Williams | ... | graphics assistant (as Mark Williams) |
Jeff Wisniewski | ... | assistant art director (as Jeffrey Wisniewski) |
Darren Woldman | ... | prop maker gang boss |
Eddie Yang | ... | key artist: Stan Winston Studio and Legacy Effects |
Daphne Yap | ... | concept illustrator |
François Audouy | ... | concept artist (uncredited) |
Simon Barker | ... | carpenter (uncredited) |
James Barron | ... | foreman (uncredited) |
Todd Bennett | ... | plaster foreman (uncredited) |
Brett Blenkin | ... | construction foreman (uncredited) |
Justin Buckingham | ... | prop maker (uncredited) |
Garry Buckley | ... | props maker (uncredited) |
Page Buckner | ... | consultant (uncredited) |
J. André Chaintreuil | ... | digital set designer (uncredited) |
Justin Chappell | ... | leading hand carpenter (uncredited) |
Stephanie Chung | ... | scenic assistant (uncredited) |
Mary Connolly | ... | production manager: Weta Workshop (uncredited) |
Genevieve Cooper | ... | stand-by painter (uncredited) |
Raoul Darlington | ... | props (uncredited) |
Colin Davidson | ... | construction foreman (uncredited) |
Brian De Esch | ... | propmaker (uncredited) |
Jordan DeVries | ... | Prop painter (uncredited) |
W. Therese Eberhard | ... | scenic leading hand: paint (uncredited) |
Zachary Fannin | ... | graphic designer (uncredited) |
Kasra Farahani | ... | concept artist (uncredited) |
Jeff Flitton | ... | scenic fabricator (uncredited) |
David French | ... | sculptor (uncredited) |
Sean Golding | ... | lead hand (uncredited) |
Peter N. Griffith | ... | property master: stunts (uncredited) |
Henry Hole | ... | greens (uncredited) |
Roland Hunter | ... | foreman: set finishing (uncredited) |
Anthony Ingruber | ... | props: guns, masks, breathing equipment (uncredited) |
David James | ... | sculptor (uncredited) |
Philip Keller | ... | storyboard artist (uncredited) |
James Lima | ... | concept artist (uncredited) |
Jerad Marantz | ... | character designer (uncredited) |
Frank McEldowney | ... | greens foreman (uncredited) |
Roger Murray | ... | props maker (uncredited) |
Phillip Norwood | ... | storyboard artist (uncredited) |
Ryan Oliver | ... | stand-by greens (uncredited) |
Miguel Ortega | ... | 3D artist: Lightstorm Entertainment (uncredited) |
Dante Passmore | ... | plasterer (uncredited) |
Travis Pinn | ... | painter (uncredited) |
Ben Price | ... | stand-by: WETA (uncredited) |
Richard Reynolds | ... | digital set designer (uncredited) |
Carl Robarge | ... | fiberglasser (uncredited) |
Josue Rodriguez | ... | props: Los Angeles (uncredited) |
Saul Santell | ... | virtual art department administrator (uncredited) |
Kino Scialabba | ... | concept designer (uncredited) |
Rachel Silvera | ... | art department assistant (uncredited) |
Emerson Stitt | ... | creative consultant (uncredited) |
Samuel Tack | ... | set finisher (uncredited) |
Alysha Thomas | ... | props assistant (uncredited) |
Peter Van Zyl | ... | greensman (uncredited) |
Josh Votaw | ... | paint gangboss (uncredited) |
Simon Webber | ... | concept artist (uncredited) |
Michael White | ... | greens foreman (uncredited) |
Megan Wilson | ... | engineer (uncredited) |
Sound Department
Marco Alicea | ... | digital transfer |
Christopher Boyes | ... | Re-recording Mixer / Supervising Sound Editor & Sound Designer |
Tim Burby | ... | digital editorial services |
Frank Clary | ... | sound effects assistant |
Ryan Cole | ... | recordist: Howard Hawks Stage, Twentieth Century Fox |
Sincere Connor | ... | sound |
John Countryman | ... | digital transfer |
Luke Dunn Gielmuda | ... | foley editor: supervising |
Sean England | ... | foley recordist |
Ken Fischer | ... | sound effects editor |
Kim Foscato | ... | dialogue editor |
Thomas Giordano | ... | boom person |
Tim Gomillion | ... | recordist: Howard Hawks Stage, Twentieth Century Fox |
Kyle Griffiths | ... | cable operator |
Howie Hammermann | ... | engineering services |
David Hunter | ... | digital editorial services (as Dave Hunter) |
Richard Hymns | ... | adr editor |
Tony Johnson | ... | production sound mixer |
Jesse Kaplan | ... | boom person |
William B. Kaplan | ... | production sound mixer |
Noah Katz | ... | sound editor: performance capture |
Tom Lalley | ... | re-recording engineer: Howard Hawks Stage, Twentieth Century Fox |
Mike Lane | ... | client services |
Davis Lee | ... | production sound mixer |
James Likowski | ... | foley editor (as Jim Likowski) |
Stuart McCowan | ... | adr editor |
Shannon Mills | ... | sound effects editor |
Steve Morris | ... | chief engineer & facility design: Skywalker Sound |
Cheryl Nardi | ... | dialogue editor |
Andy Nelson | ... | re-recording mixer |
Gordon Ng | ... | client services |
Tim Nielsen | ... | sound effects editor (as Tim Nielson) |
Stacey Parish | ... | cable operator |
Paul Pavelka | ... | Re-recording Engineer: 20th Century Fox |
Juan Peralta | ... | additional re-recording mixer: Skywalker Sound |
Eva Porter | ... | client services |
Frank Rinella | ... | foley mixer |
Renee Russo | ... | Post-Production Sound Accountant (as Renée Russo) |
Christopher Scarabosio | ... | sound effects editor |
Dee Selby | ... | field recordist |
Tony Sereno | ... | mix technician: Skywalker Sound |
Steve Slanec | ... | adr editor |
James Spencer | ... | recordist: Skywalker Sound |
Sam Spicer | ... | boom operator |
William Stein | ... | Re-recording Engineer: Howard Hawks Stage, Twentieth Century Fox (as Bill Stein) |
Gary Summers | ... | re-recording mixer |
James M. Tanenbaum | ... | production sound mixer (as Jim Tanenbaum) |
Addison Teague | ... | Supervising Sound Editor & Add'l. Sound Design |
Dennie Thorpe | ... | foley artist |
John Torrijos | ... | video services |
Jana Vance | ... | foley artist |
Mark Williams | ... | boom operator |
Marshall Winn | ... | dialogue editor |
Gwendolyn Yates Whittle | ... | supervising sound editor |
Neil Aldridge | ... | adr recordist (uncredited) |
Petra Bach | ... | adr editor (uncredited) / sound recordist (uncredited) |
Derek Casari | ... | stage sound engineer (uncredited) |
Sean England | ... | foley mixer (uncredited) |
Paul Froula | ... | sound mixer (uncredited) |
Daniel A. Greenwald | ... | boom operator (uncredited) |
Nia Hansen | ... | assistant sound effects editor (uncredited) |
Doc Kane | ... | adr mixer (uncredited) |
David Lee | ... | sound mixer: second unit (uncredited) |
Scott R. Lewis | ... | mix technician: Skywalker Sound (uncredited) |
David Lucarelli | ... | adr recordist (uncredited) |
Rhys Maitland-Jones | ... | mix technician (uncredited) |
Dana McCommon | ... | additional adr recordist (uncredited) |
Jordan O'Neill | ... | dts sound mastering engineer (uncredited) |
Marc Antonio Pritchett | ... | sfx vocalist (uncredited) |
James Ridgley | ... | boom operator (uncredited) |
Mark Sheffield | ... | re-recording mixer (uncredited) |
Clint Smith | ... | recordist: Skywalker Sound (uncredited) |
John Soukup | ... | sound transfer (uncredited) |
Greg Steele | ... | adr mixer (uncredited) |
James Wright | ... | sound consultant: Dolby (uncredited) |
Special Effects by
Johnny Fraser Allen | ... | prop maker: Weta Workshop |
Greg Allison | ... | prop maker: Weta Workshop |
Ross Anderson | ... | special effects technician |
Nicholas Antunovic | ... | prop maker: Weta Workshop |
Greg Aprahamian | ... | key model maker |
Wendy Bambro-Tilyard | ... | accounts: Weta Workshop |
Daniel Bennett | ... | prop maker: Weta Workshop |
Grant Bensley | ... | production manager: Weta Workshop |
Gabrielle Bertogg | ... | 3d modeller: Weta Workshop |
Jamie Beswarick | ... | prop maker: Weta Workshop |
Eric Bon | ... | prop maker: Weta Workshop |
David Booth | ... | special effects senior technician (as Dave Booth) |
Charlotte Bowie | ... | prop maker: Weta Workshop |
Greg Broadmore | ... | designer: Weta Workshop |
Don Brooker | ... | prop maker: Weta Workshop |
Jonathon Brough | ... | painter: Weta Workshop (as Johnny Brough) |
Duncan Brown | ... | prop maker: Weta Workshop |
Chris Burke | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects (as Christopher Burke) |
Dean Bushby | ... | special effects technician |
Sourisak Chanpaseuth | ... | painting department supervisor: Weta Workshop |
Jim Charmatz | ... | key character designer: Stan Winston Studio |
Chris Cheatham | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects (as Christopher Cheatham) |
John Cherevka | ... | key artist: Stan Winston Studio and Legacy Effects |
Karl Chisholm | ... | special effects technician |
Brian Claus | ... | mold department: makeup & monsters |
Nick Cleverley | ... | accounts: Weta Workshop |
Daniel Cockersell | ... | prop maker: Weta Workshop |
Ross Collinge | ... | runner: Weta Workshop |
Javier Contreras | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Ken Cornett | ... | key model maker: Stan Winston Studio and Legacy Effects (as Kenneth Cornett) |
David Covarrubias | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects (as Dave Covarrubias) |
Chris Covich | ... | prop maker: Weta Workshop |
Stephen Crowe | ... | designer: Weta Workshop |
Lindsey Crummett | ... | prop maker: Weta Workshop |
Bryce Curtis | ... | prop maker: Weta Workshop |
Cory Czekaj | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Paul Davenport | ... | special effects technician |
Wayne Dawson | ... | prop maker: Weta Workshop |
Sandy Dayal | ... | accounts: Weta Workshop |
Lou Diaz | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects (as Louis Diaz) |
Melissa Dodds | ... | production assistant: Weta Workshop |
Marc Dutilloy | ... | prop maker: Weta Workshop |
Stephen Edwards | ... | prop maker: Weta Workshop |
Jon Ewen | ... | purchasing officer: Weta Workshop (as Jonathan Ewen) |
Daniel Falconer | ... | designer: Weta Workshop |
Doug Falconer | ... | special effects technician |
Alex Falkner | ... | prop maker: Weta Workshop |
Alexander Faulkner | ... | on set technician: Weta Workshop |
Gustavo R. Ferreyra | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects (as Gustavo Ferreyra) |
Cari Finken | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects (as Carolyn Finken) |
Shari Finn | ... | prop maker: Weta Workshop |
Damian Fisher | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Kristos Focas | ... | prop maker: Weta Workshop |
Rodney Ford | ... | special effects technician (as Rod Ford) |
Ryk Fortuna | ... | prop maker: Weta Workshop |
James French | ... | prop maker: Weta Workshop |
Daniel Frey | ... | key model maker: Stan Winston Studio and Legacy Effects |
Simon Godsiff | ... | mold maker: Weta Workshop |
Brad Goff | ... | designer: Weta Workshop |
Darin Gordine | ... | 3d modeller: Weta Workshop |
Andrew Gordon | ... | prop maker: Weta Workshop |
Michael Grealish | ... | 3d modeller: Weta Workshop (as Mike Grealish) |
Leri Greer | ... | designer: Weta Workshop |
Jonathan Roy Grindlay | ... | special effects technician (as Johnny Grindley) |
Rupert Grobben | ... | 3d modeller: Weta Workshop |
Chris Grossnickle | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects (as Christopher Grossnickle) |
Jamie Grove | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Ted Haines | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects (as Theodore Haines) |
Simon Hall | ... | on set technician: Weta Workshop |
Scott Harens | ... | special effects technician |
Sven Harens | ... | special effects technician |
Sarah-Bailey Harper | ... | special effects technician |
Cathy Harris | ... | 3d modeller: Weta Workshop |
John Harvey | ... | props supervisor: Weta Workshop / specialty weapons: Weta Workshop |
Ben Hawker | ... | prop maker: Weta Workshop |
Trevor Hensley | ... | key artist: Stan Winston Studio and Legacy Effects |
Dorothy Hsu | ... | prop maker: Weta Workshop |
Linda Hughes | ... | assistant: Richard Taylor |
Bill Hunt | ... | prop maker: Weta Workshop |
Gary Hunt | ... | prop maker: Weta Workshop |
Iain Hutton | ... | special effects coordinator |
Amy Ingram | ... | special effects technician |
Steve Ingram | ... | special effects coordinator |
Dave Irons | ... | engineering supervisor: Weta Workshop |
Robert Irons | ... | prop maker: Weta Workshop |
Darnell Isom | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Colin Jackman | ... | prop maker: Weta Workshop |
Nadine Jaggi | ... | 3d modeller: Weta Workshop |
Kate Jorgenson | ... | design department coordinator: Weta Workshop (as Kate Jorgensen) |
Robert Ju | ... | prop maker: Weta Workshop |
Niko Kaye | ... | prop maker: Weta Workshop |
Alex Keegan | ... | prop maker: Weta Workshop |
Nick Keller | ... | designer: Weta Workshop (as Nicholas Keller) |
Daniel Kelly | ... | prop maker: Weta Workshop |
Charlotte Key | ... | 3d modeling supervisor: Weta Workshop |
Rodrick Khachatoorian | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Alfred Kuan | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Edward Lawton | ... | key model maker: Stan Winston Studio and Legacy Effects |
Callum Linegard | ... | prop maker: Weta Workshop (as Callum Lingard) |
Kane Lockhead | ... | prop maker: Weta Workshop |
Jason Lopes | ... | digital system administrator: Stan Winston Studio and Legacy Effects |
Peter Lyon | ... | prop maker: Weta Workshop |
David Macclure | ... | prop maker: Weta Workshop |
Mark Maitre | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Christine Mansfield | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Mike Manzel | ... | key artist: Stan Winston Studio and Legacy Effects |
Keith Marbory | ... | key model maker: Stan Winston Studio and Legacy Effects |
Neil Marname | ... | prop maker: Weta Workshop |
Pietro Marson | ... | mold maker: Weta Workshop |
Jason Matthews | ... | key character designer: Stan Winston Studio |
Richard Matthews | ... | prop maker: Weta Workshop |
Haley May | ... | 3d modeller: Weta Workshop |
Tristan McCallum | ... | prop maker: Weta Workshop |
Mike McDonald | ... | special effects technician |
Gareth McGhie | ... | workshop supervisor: Weta Workshop |
Pranee McKinlay | ... | 3d modeller: Weta Workshop |
Phil McLaren | ... | special effects technician |
John P. McMullen | ... | 3d model support: Weta Workshop (as John McMullen) |
David Meng | ... | prop maker: Weta Workshop |
David Merritt | ... | model shop supervisor: Stan Winston Studio and Legacy Effects |
Claire Middleton | ... | prop maker: Weta Workshop |
Masayasu Minoura | ... | mold maker: Weta Workshop |
Dordi Moen | ... | painter: Weta Workshop |
Vibol Moeung | ... | prop maker: Weta Workshop |
Ray Moore | ... | key model maker: Stan Winston Studio and Legacy Effects (as Raymond Moore) |
Hector Morales | ... | prop maker: Weta Workshop |
Tracey Morgan | ... | office coordinator: Weta Workshop |
Samantha Morley | ... | 3d modeller: Weta Workshop |
Andrew Moyes | ... | prop maker: Weta Workshop |
Les Nairn | ... | painter: Weta Workshop |
Brian Namanny | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Tim Nordella | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Tira O'Daly | ... | 3d modeller: Weta Workshop |
Michael Ornelaz | ... | key character designer: Stan Winston Studio |
Joey Orosco | ... | key character designer: Stan Winston Studio |
Peter Osborne | ... | prop maker: Weta Workshop |
Peter Osbourne | ... | on set technician: Weta Workshop |
Joe Paice | ... | prop maker: Weta Workshop |
Akshay Parbhu | ... | 3d model support: Weta Workshop |
Scott Patton | ... | key character designer: Stan Winston Studio |
Joseph C. Pepe | ... | key character designer: Stan Winston Studio |
Dallas Poll | ... | prop maker: Weta Workshop |
Michael Possert Jr. | ... | key model maker: Stan Winston Studio and Legacy Effects (as Michael Possert) |
Claire Prebble | ... | 3d modeller: Weta Workshop |
Jeff Pyle | ... | key model maker: Stan Winston Studio and Legacy Effects (as Jeffrey Pyle) |
Robert Ramsdell | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects (as Rob Ramsdell) |
Michael Reitterer | ... | fiberglass supervisor: Weta Workshop |
Frances Richardson | ... | prop maker: Weta Workshop |
Mark Robson | ... | special effects technician |
John Rosengrant | ... | character design supervisor: Stan Winston Studio |
Ian Ruxton | ... | prop maker: Weta Workshop |
Neil Schrader | ... | prop maker: Weta Workshop (as Neil Shrader) |
Nick Seldon | ... | key model maker: Stan Winston Studio and Legacy Effects |
Philip Sharpe | ... | on set amnio tank supervisor: Weta Workshop |
Carlos Slater | ... | prop maker: Weta Workshop |
Eden Small | ... | prop maker: Weta Workshop |
Andrew Smith | ... | business manager: Weta Workshop |
Gregory L. Smith | ... | key artist: Stan Winston Studio and Legacy Effects (as Gregory Smith) |
James Springham | ... | key model maker: Stan Winston Studio and Legacy Effects |
Paul Steeves | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Brian Stendebach | ... | mold maker: Weta Workshop |
Bodin Sterba | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects (as Bodin Serba) |
Ian Stevenson | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Ri Streeter | ... | assistant: Richard Taylor |
Emily Sturrock | ... | production assistant: Weta Workshop (as Emily-Jane Sturrock) |
Christopher Swift | ... | key character designer: Stan Winston Studio |
Fred Tang | ... | supervisor: WETA/Tenzan, Weta Workshop |
Hiroshi Tange | ... | prop maker: Weta Workshop |
Wayne Thomas | ... | prop maker: Weta Workshop |
Bill Thompson | ... | on set technician: Weta Workshop |
Bill Thomson | ... | prop maker: Weta Workshop |
Jordan Thomson | ... | 3d milling supervisor: Weta Workshop |
Richard Thurston | ... | prop maker: Weta Workshop |
Heath Todd | ... | designer: Weta Workshop |
Greg Tozer | ... | prop maker: Weta Workshop |
Tim Tozer | ... | on set technician: Weta Workshop |
David Tremont | ... | prop maker: Weta Workshop |
Alyssa Tschann | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Jobeen Tse | ... | prop maker: Weta Workshop |
John Eric Tucker | ... | key model maker: Stan Winston Studio and Legacy Effects |
Michelle Turner | ... | production manager: Weta Workshop |
Jasmin Van Lith | ... | 3d modeller: Weta Workshop |
Michael Wallace | ... | mold making supervisor: Weta Workshop |
Grant Wallis | ... | supervisor: WETA/Tenzan, Weta Workshop |
Spencer Whynaucht | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Daniel Wickham | ... | prop maker: Weta Workshop |
Paul Wickham | ... | prop maker: Weta Workshop |
Min Windle | ... | prop maker: Weta Workshop |
TaMara Carlson Woodard | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects (as Tamara Carlson Woodard) |
Annette Wullems | ... | production manager: Weta Workshop |
Gary Yee | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Pete Zivkovic | ... | special effects technician |
Matt Appleton | ... | armour supervisor: Weta Workshop (uncredited) |
Chris Baer | ... | special effects lab technician (uncredited) |
Ryan Banfield | ... | mold maker (uncredited) |
Mathieu Burri | ... | special effects (uncredited) |
Rene Diamante | ... | special effects technician (uncredited) |
Laura Elliott | ... | special effects technician (uncredited) |
Megan Flagg | ... | special effects technician: Stan Winston Studio (uncredited) |
Anthony Grow | ... | special effects technician (uncredited) |
Dustin Heald | ... | mold technician (uncredited) |
Russ Herpich | ... | special effects: Weld Shop Stan Winston Studio (uncredited) |
Anthony Julio | ... | special effects technician (uncredited) |
J. Anthony Kosar | ... | special effects intern: Stan Winston Studio (uncredited) |
Lindsay MacGowan | ... | effects coordinator: Stan Winston Studio (uncredited) |
Denis Marco | ... | visual effects (uncredited) |
Kevin McTurk | ... | special effects makeup: Stan Winston Studio (uncredited) |
Steven Munson | ... | special effects crew (uncredited) / special effects technician (uncredited) |
Mary Pike | ... | props technician: Weta Workshop (uncredited) |
J. Alan Scott | ... | studio coordinator: Legacy Effects (uncredited) |
Kimberly Scott | ... | legacy effects admin (uncredited) |
Jeffrey D. Smith | ... | research & development: ILM (uncredited) |
Charles Sowles | ... | special effects (uncredited) |
Petro Vlahos | ... | special effects engineer (uncredited) |
Phil Weisgerber | ... | design engineer (uncredited) |
Stan Winston | ... | special effects (uncredited) |
Visual Effects by
Shaun Friedberg 'Pyrokinesis' | ... | layout technical director: Weta Digital (as Shaun Friedberg) |
Adel Abada | ... | lighting technical director: Weta Digital |
Seb Abante | ... | production assistant: Weta Digital (as Seb Bast) |
David Abbott | ... | lead texture artist: Weta Digital |
Heather Abels | ... | matte painter: Weta Digital |
John Aberdein | ... | motion capture pipeline manager: Weta Digital |
Gino Acevedo | ... | creature art director: Weta Digital |
Holly Acton | ... | compositor: Weta Digital |
Ian Adams | ... | lead virtual cinema artist |
Kate Adams | ... | assistant technical director: Weta Digital |
Ryan Adams | ... | lead studio technician: Giant Studios |
Richard Addison-Wood | ... | senior software developer & engineer: Weta Digital |
Michael Aerni | ... | animator: Weta Digital |
Jeremy Agamata | ... | virtual cinema artist |
Imran Ahmed | ... | lighting technical director: Weta Digital |
Gustav Ahren | ... | facial modeler: Weta Digital |
Malcolm Aitchison | ... | technical support lead: Weta Digital |
Matt Aitken | ... | pre-production cg supervisor: Weta Digital |
Christine Albers | ... | compositing sequence supervisor: Prime Focus |
Brad Alexander | ... | cg supervisor (as Bradley Alexander) |
Tim Alexander | ... | data center facilities manager: Weta Digital |
Tony Alexander | ... | lighting technical director: Weta Digital |
William Alexander | ... | lighting technical director: Framestore |
Candice Alger | ... | performance capture producer: Giant Studios |
Laurent Alibo | ... | technical support: Weta Digital |
Belinda Allen | ... | matte painter: Weta Digital |
Greg Allen | ... | stage manager: Giant Studios |
Stan Alley | ... | on set surveyor: Weta Digital |
Stephen Allison | ... | data/render wrangler: Weta Digital |
Jon Allitt | ... | massive supervisor: Weta Digital |
Kristi Valk Almassizadeh | ... | matte painter: Weta Digital (as Kristi Valk) |
Shadi Almassizadeh | ... | cg supervisor: Weta Digital |
Laia Alomar | ... | visual effects coordinator: Framestore |
Colin Alway | ... | senior compositor: Weta Digital |
Tony Ambles | ... | animation technical director: Weta Digital (as Juan Antonio Amblés) |
Ron Ames | ... | prototype line producer |
Anuj Anand | ... | lighting technical director: Framestore |
Katarzyna Ancuta | ... | digital paint artist: Framestore |
Svend Andersen | ... | information systems: Weta Digital |
Glenn Anderson | ... | information systems: Weta Digital |
Raine Anderson | ... | texture artist: Weta Digital |
Pablo Angeles | ... | modeler: Weta Digital (as Pablo Ángeles Zuman) |
Lorenzo Angeli | ... | pipeline technical director: Framestore |
Malcolm Angell | ... | sequence production coordinator: Weta Digital |
Hillary Yeo Tsi Ann | ... | lead texture artist: Weta Digital |
Anthony Pintor | ... | motion editor: Giant Studios |
Francois Antoine | ... | digital artist lead: ILM |
Jeff P. Apczynski | ... | virtual art department artist |
Jane Apthorp | ... | texture artist: Weta Digital |
Christine Arboit | ... | senior creature technical director: Weta Digital |
Ryan Arcus | ... | layout technical director: Weta Digital |
Anthony Arendt | ... | virtual camera operator |
Georgy Arevshatov | ... | texture artist: Weta Digital |
Elisabeth Arko | ... | texture artist: Weta Digital |
Joakim Arnesson | ... | digital artist: ILM |
Romain Arnoux | ... | lighting technical director: Weta Digital |
Clare Ashton | ... | facial motion editor: Weta Digital |
Daniel Ashton | ... | film recording technician: Weta Digital |
Marc Ashton | ... | assistant director: facial motion capture, USA |
Mia Askew | ... | senior texture artist: Weta Digital |
Oliver Askew | ... | camera technical director: Weta Digital |
Rebecca Asquith | ... | assistant technical director: Weta Digital |
Myles Asseter | ... | modeller: Framestore |
Atanas Atanasov | ... | modeller: Framestore |
Andrew Atkinson | ... | systems: Weta Digital |
Kevin Atkinson | ... | software developer & engineer: Weta Digital |
Aymeric Aute | ... | cg artist: Prime Focus |
Derrick Auyoung | ... | animation technical director: Weta Digital |
Jarrod Avalos | ... | visual effects: Hydraulx |
Alvise Avati | ... | senior animator: Weta Digital |
Patrice Avery | ... | previs producer: HALON |
Sergio Ayrosa | ... | compositor: Weta Digital |
Adam Azmy | ... | compositor: Framestore |
Jean-Luc Azzis | ... | matte painter: Weta Digital |
Scott Bachert | ... | production assistant: ILM |
Sindharmawan Bachtiar | ... | production engineering |
Buffy Bailey | ... | virtual cinema artist |
Michael Bain | ... | texture artist: Framestore (as Mike Bain) |
Jeffrey Baker | ... | motion editor: Weta Digital |
Simon Baker | ... | assistant technical director: Weta Digital |
Trent P.B. Baker | ... | facility team: Weta Digital |
Felix Balbas | ... | senior creature technical director: Weta Digital |
Robert Baldwin | ... | texture artist: Weta Digital |
Michael Baltazar | ... | lighting technical director: Weta Digital |
Ido Banai | ... | tracker: Prime Focus |
Marco Barbati | ... | creature technical director: Weta Digital |
Mark Barber | ... | lighting technical director: Weta Digital |
Leigh Barbier | ... | digital models and simulation: ILM |
Rebecca Barbour | ... | visual effects line producer: Framestore |
Alex Barker | ... | roto artist: Prime Focus |
Lloyd Lee Barnett | ... | lead compositor |
Ned Barraud | ... | texture artist: Weta Digital |
Phil Barrenger | ... | lead technical director: Weta Digital |
Daniel Barrett | ... | lead animator: Weta Digital |
Leonard Barrit | ... | virtual art department lead |
Michel Barrière | ... | compositing supervisor: Hybride |
Jacob Barrow | ... | assistant layout: Weta Digital |
Teresa Barsall | ... | facial lead / lead facial motion editor: Weta Digital |
Daryl Bartley | ... | tracking |
David Basalla | ... | lead technical director: Weta Digital |
Tom Baskaya | ... | lead compositor: Framestore |
Lorenzo Basurto | ... | creature technical director: Weta Digital |
Addison Bath | ... | lead capture technical director: Giant Studios |
Charlie Batho | ... | lighting technical director: Framestore |
Peter Baustaedter | ... | senior matte painter: Weta Digital |
Bryn Bayliss | ... | assistant technical director: Weta Digital |
Tyler Hockett Baze | ... | visual effects editor (as Tyler Hockett) |
Hamish Beachman | ... | assistant technical director: Weta Digital |
Matt Beale | ... | modeller: Framestore (as Matthew Beale) |
Paul Beaudry | ... | graphic artist: Prime Focus |
Olivier Beaulieu | ... | digital artist: Hybride |
Kelly Bechtle-Woods | ... | lighting technical director: Weta Digital |
Lyse Beck | ... | matte painter: Weta Digital |
Lizi Bedford | ... | assistant vfx producer: Framestore |
Cory Bedwell | ... | lighting technical director: Weta Digital |
Kathleen Beeler | ... | texture artist: Weta Digital |
Brittany Bell | ... | assistant technical director: Weta Digital |
Hamish Bell | ... | lighting technical director: Weta Digital |
Paula Bell | ... | assistant technical director: Weta Digital |
David Bennett | ... | facial motion editor manager: Weta Digital |
James Bennett | ... | animator: Weta Digital |
Mannix Bennett | ... | matte painter: Prime Focus |
Michaël Bentitou | ... | digital artist: Hybride |
Jaime Bentley | ... | technical support: Weta Digital (as John Nugent Jr.) |
Niki Bern | ... | compositor: Weta Digital |
Jeremy Berruel | ... | modeller: Framestore |
Didier Bertrand | ... | digital artist: Hybride |
Louise Bertrand | ... | visual effects coordinator: Hybride |
Jarnail Bhachu | ... | compositor: Framestore |
Hitesh Bharadia | ... | lighting technical director: Weta Digital |
Udit Bhardwaj | ... | vfx artist: visual effects |
Pravin Bhat | ... | software developer & engineer: Weta Digital |
Shweta Bhatnagar | ... | senior layout technical director: Weta Digital |
Hannah Bianchini | ... | on-set production manager: Weta Digital |
Erik Bierens | ... | camera technical director: Weta Digital |
Kris Bieringa | ... | data/render wrangler: Weta Digital |
Jason Billington | ... | digital artist lead: ILM |
Graham Binding | ... | senior animator: Weta Digital |
Dudley Birch | ... | assistant technical director: Weta Digital |
Stacy Bissell | ... | production coordinator: ILM |
Sean Bittinger | ... | technical support: ILM |
Brad Blackbourn | ... | layout artist: Framestore |
Helen Blake | ... | assistant technical director: Weta Digital |
Mariano Blanc | ... | effects technical director: Weta Digital |
Raphaele Blanchard | ... | digital artist: Hybride (as Raphaële Blanchard) |
Thomas Bland | ... | lead virtual cinema artist |
Dan Blank | ... | compositor: Pixel Liberation Front |
Sarah Blank | ... | compositor: Pixel Liberation Front |
Brian Blasiak | ... | lighting technical director: Weta Digital |
Christopher Blazick | ... | render department (as Chris Blazick) |
Jeremy Bloch | ... | digital artist: ILM |
Jennifer Bloomfield | ... | texture artist: Weta Digital |
Rufus Blow | ... | creature technical director: Weta Digital |
Richard Bluff | ... | digital matte supervisor: ILM |
Jorge Bobadilla Jr. | ... | lighting technical director: Weta Digital |
Pavani Rao Boddapati | ... | lighting technical director: Weta Digital (as Pavani Rao) |
Michael Boden | ... | roto artist: Prime Focus (as Mike Boden) |
Tamara Bogdanovic | ... | facial motion editor: Weta Digital |
Felipe Bohórquez | ... | pipeline technical director: Framestore (as Felipe Bohorquez) |
Thomas P. Bolt | ... | effects technical director: Framestore |
Philip Bolty | ... | motion capture pipeline supervisor: Weta Digital |
Chris Bond | ... | senior visual effects supervisor: Prime Focus |
Albert Bonnefous | ... | lighting technical director: Weta Digital |
Frank Bonniwell | ... | 3d technical director |
Alessandro Bonora | ... | facial modeler: Weta Digital |
Nick Booth | ... | digital imaging supervisor: Weta Digital |
Rene Borst | ... | digital matte painter: Framestore |
Nicole Bossier | ... | production assistant: Prime Focus |
Guy Botham | ... | visual effects executive producer |
Jake Botting | ... | motion capture stage manager: Weta Digital |
Maryse Bouchard | ... | digital artist: Hybride |
Matt Bouchard | ... | lighting technical director: Weta Digital (as Matthew Bouchard) |
Antoine Bouthors | ... | software developer & engineer: Weta Digital |
Katreena Erin Bowell | ... | texture artist: Weta Digital |
Ron Bowman | ... | texture artist: Framestore |
Matt Boyer | ... | motion tracker: Framestore |
Tatjana Bozinovski | ... | compositor: Prime Focus |
Federico Bozzano | ... | matte painter: Weta Digital |
Adam Bradley | ... | senior paint and rotoscope artist: Weta Digital |
Andre Braithwaite | ... | lighting technical director: Weta Digital (as André Braithwaite) |
Glen Bramley | ... | layout technical director: Weta Digital |
Lee Bramwell | ... | camera supervisor: Weta Digital |
Christophe Brejon | ... | lighting technical director: Framestore |
Lynwen Brennan | ... | senior staff: ILM |
Benjamin Brenneur | ... | motion editor: Weta Digital |
Kristie Breslin | ... | creatures department manager: Weta Digital (as Kristie Breslin Husson) |
Michael John Briden | ... | assistant layout technical director: Weta Digital |
Lee Briggs | ... | production assistant: ILM |
A.J. Briones | ... | lead virtual cinema artist |
Scott Brisbane | ... | senior matte painter: Weta Digital |
Amy Brodie | ... | facility team: Weta Digital |
Loren Brookes | ... | lighting technical director: Weta Digital |
Jill Brooks | ... | visual effects producer: ILM |
Andrew D.W. Brown | ... | assistant technical director: Weta Digital |
Chantell Brown | ... | technical support: ILM |
Kenneth Quinn Brown | ... | visual effects: Hydraulx (as Kenneth Brown) |
Kimberly Brown | ... | facility team: Weta Digital |
Nicholas Pierre Brown | ... | virtual cinema artist (as Nicholas Brown) |
Simon Brown | ... | lighting technical director: Weta Digital |
Tripp Brown | ... | digital artist: ILM |
Dhyana Brummel | ... | lighting technical director: Weta Digital |
David Brunette | ... | texture artist: Weta Digital |
John Bruno | ... | production visual effects supervisor / second visual effects supervisor |
Timothy A. Bruns | ... | facial capture technician |
Bertrand Bry-Marfaing | ... | lighting technical director: Framestore |
Mara Bryan | ... | pre-production manager: Weta Digital |
Julian Bryant | ... | compositor: Weta Digital |
Tanya Buchanan | ... | recruitment manager: Weta Digital |
John Bucholtz | ... | virtual cinema artist |
Andrew Buecker | ... | digital models and simulation: ILM (as Andy Buecker) |
Pierre Buffin | ... | visual effects supervisor: BUF |
Daniel Buhigas | ... | layout artist: Framestore |
Sam Bui | ... | senior effects technical director: Weta Digital |
Lukasz Bukowiecki | ... | avid editor: Framestore |
Matthew Bullock | ... | modeller: Weta Digital (as Matt Bullock) |
Joerg W. Bungert | ... | digital colourist: Weta Digital |
Clare Burgess | ... | senior production manager: Weta Digital |
Zeke Burgess | ... | software developer |
T.J. Burke | ... | visual effects: Hydraulx (as TJ Burke) |
Bryan Burright | ... | virtual art department artist |
Cathy Burrow | ... | digital artist: ILM (as Catherine Burrow) |
Alex Burt | ... | lead animator: Weta Digital (as Alexander Burt) |
Barbara Busch | ... | layout lead: Weta Digital |
Hans Butler | ... | senior motion editor: Weta Digital |
Julian R. Butler | ... | lead creature technical director: Weta Digital |
Kurt Butler | ... | modeler: Weta Digital |
Hamza Butt | ... | modeler: Weta Digital |
Sam Buys | ... | production coordinator: Weta Digital |
Robert Byrne | ... | lighting technical director: Weta Digital |
Thelvin Cabezas | ... | lead technical director: Weta Digital (as Thelvin Tico Cabezas) |
Regina Cachuela | ... | animation technical director: Weta Digital (as Regina Paula Cachuela) |
David Caeiro Cebrián | ... | effects technical director: Weta Digital (as David Caeiro Cebrian) |
Djordje Cakovan | ... | modeler: Weta Digital |
Michaela Calanchini | ... | digital artist: ILM |
Andrew Calder | ... | senior animator: Weta Digital |
Sonia Calvert | ... | compositor: Weta Digital |
Ben Campbell | ... | lighting technical director: Weta Digital |
Daniela Campos Little | ... | motion tracker: Framestore |
Cedric Enriquez Canlas | ... | modeler: Weta Digital |
Jeremy Cantor | ... | animator: ILM / digital artist: ILM |
Keanan Cantrell | ... | lighting technical director: Weta Digital |
Pete Capelluto | ... | lead engineer: Weta Digital |
Jeff Capogreco | ... | lead technical director: Weta Digital |
Marco Capparelli | ... | visual effects: Hydraulx |
Charley Carlat | ... | cg artist: Prime Focus |
Simon Carlile | ... | layout artist: Framestore |
Alex Carney | ... | roto artist: Prime Focus |
Ean Carr | ... | compositor: Weta Digital |
Helen Carr | ... | digital paint artist: Framestore |
Ronan Carr | ... | digital paint artist: Framestore |
Taylor Carrasco | ... | animation technical director: Weta Digital |
David Carriker | ... | digital effects supervisor: Modern Videofilm |
Todd Carson | ... | compositor: Prime Focus |
Toni Pace Carstensen | ... | additional visual effects producer (as Toni Pace-Carstensen) |
Tami Carter | ... | digital artist: ILM |
Andrea Castagnoli | ... | animator: Framestore |
Oliver Castle | ... | senior software developer & engineer: Weta Digital |
Tim Catchpole | ... | lighting technical director: Weta Digital |
Norman Cates | ... | lead compositor: Weta Digital |
Vaughn Cato | ... | pipeline technical director: Giant Studios |
Myriam Catrin | ... | senior texture artist: Weta Digital |
Lanny Cermak | ... | digital artist: ILM |
Luke Chamberlain | ... | systems: Weta Digital |
Scott Chambers | ... | compositor: Weta Digital |
Ryan Champney | ... | simulcam technical director: Giant Studios |
Adrian Chan | ... | modeler: Weta Digital |
Johnny Chan | ... | Facial Motion Edit assistant: Weta Digital |
Leslie Chan | ... | modeler: Weta Digital |
François Chancrin | ... | digital artist: Hybride |
Paul Chandler | ... | digital matte painter: Framestore |
Jung Min Chang | ... | senior modeller: Weta Digital |
Kai Chang | ... | technical support: ILM |
Hamish Charleson | ... | tech support: Weta Digital |
Daniel Chavez | ... | visual effects: Hydraulx |
Robert Marshall Cheatham | ... | water technical director: Weta Digital |
Jason Chen | ... | digital save operator / production assistant: Weta Digital |
Peter Chen | ... | animator: Weta Digital |
Tim Cheng | ... | senior paint and rotoscope artist: Weta Digital |
Jason K.S. Cheung | ... | production engineering: Weta Digital (as Jason Cheung) |
Simon Cheung | ... | senior modeler: Weta Digital |
Vanessa Chiara | ... | dmr production coordinator |
Yi-Hsuan Kent Chiu | ... | assistant technical director: Weta Digital |
Steve Cho | ... | senior compositor: Framestore |
Nicolas Chombart | ... | lighting technical director: Framestore |
Hermann Chong | ... | software developer |
Crystal Choo | ... | visual effects coordinator: Prime Focus |
Raymond Chou | ... | technical support: ILM |
Amy Christensen | ... | lighting technical director: Weta Digital |
Tim Christensen | ... | compositor: Prime Focus |
Mark Christiansen | ... | graphics designer: Spy Post |
Andrea Christie | ... | assistant technical director: Weta Digital |
Evan Christie | ... | assistant layout technical director: Weta Digital |
Glen Christie | ... | lead creature technical director: Weta Digital |
Paul Claessens | ... | animator: Framestore |
Rhys Clapcott | ... | lighting technical director: Weta Digital |
Helen Clare | ... | production coordinator: Weta Digital |
Craig D. Clarke | ... | assistant layout technical director: Weta Digital |
Hannah Clarke | ... | publicist: Weta Digital |
Raymond Clarke | ... | facility team: Weta Digital |
David Clayton | ... | animaton supervisor: Weta Digital |
Gerald Clevy | ... | animator: Weta Digital |
Roberto Clochiatti | ... | lighting technical director: Weta Digital |
Simon Clutterbuck | ... | cg supervisor: Weta Digital |
Adam Cobabe | ... | creature technical director: Weta Digital |
Sean Cody | ... | systems: Prime Focus |
Johann Francois Coetzee | ... | creature technical director: Weta Digital |
Grady Cofer | ... | digital artist: ILM |
Andrew M. Collins | ... | visual effects: Hydraulx (as Andrew Collins) |
Chuck Comisky | ... | 3d visual effects specialty |
Peter Connelly | ... | lighting technical director: Weta Digital |
Pat Conran | ... | cg supervisor: ILM |
Michael Conte | ... | digital artist: ILM (as Mike Conte) |
Paul Conway | ... | lead compositor: Weta Digital |
Cameron Coombs | ... | visual effects: Hydraulx |
Chris Cooper | ... | motion tracker: Framestore |
Gemma Cooper | ... | compositor: Weta Digital |
Jay Cooper | ... | sequence supervisor: ILM |
Karin Cooper | ... | creature supervisor: ILM |
Marc Cooper | ... | shader writer: Weta Digital |
R. Patrick Cooper | ... | image processing: Lowry Digital |
Shane Cooper | ... | senior software developer & engineer: Weta Digital |
Joshua Cordes | ... | visual effects: Hydraulx |
Michael Cordova | ... | digital artist: ILM |
Alessandro Costa | ... | assistant technical director: Weta Digital |
Brenton Cottman | ... | lead matte painter: Weta Digital |
Alasdair Coull | ... | senior software developer & engineer: Weta Digital |
Andrei Coval | ... | modeler: Weta Digital |
Evelyn Cover | ... | lead virtual cinema artist |
Aaron Cowan | ... | sequence production manager: Weta Digital |
Jessica Cowley | ... | lead texture artist: Weta Digital |
Dan Cox | ... | cg supervisor: Weta Digital |
Joyce Cox | ... | visual effects producer |
Michael Cox | ... | lead texture artist: Weta Digital |
Michael Cozens | ... | lead animator: Weta Digital |
Jan Philip Cramer | ... | lead animator: Weta Digital |
Nick Craven | ... | senior animator: Weta Digital |
Graham Cristie | ... | lighting technical director: Weta Digital |
Jim Croasdale | ... | senior paint and rotoscope artist: Weta Digital |
Steve Cronin | ... | compositor: Weta Digital |
Joanie Croteau | ... | digital artist: Hybride |
Aaron Cubis | ... | associate visual effects editor: Weta Digital |
Alexia Cui | ... | lighting technical director: Weta Digital |
Steve Cullingford | ... | creature facial lead technical director: Weta Digital |
John Curtis | ... | motion capture pipeline engineer: Weta Digital |
Kevin Cushing | ... | real-time operator: Giant Studios |
Sean Cushing | ... | executive producer: Pixel Liberation Front |
Beth D'Amato | ... | roto and paint supervisor: ILM |
Scott Dace | ... | senior animator: Weta Digital |
Rif Dagher | ... | lead effects artist |
Marie-Cecile Dahan | ... | fx department manager: Weta Digital |
Christophe Damiano | ... | digital artist: Hybride |
Nick Damico | ... | cg artist: Prime Focus |
Jayandera Danappal | ... | effects technical director: Weta Digital |
Marion Davey | ... | previs production manager: Weta Digital |
Shane Davidson | ... | roto lead: Prime Focus |
Cara Tallulha Davies | ... | visual effects coordinator: Framestore |
Mark Davies | ... | senior effects technical director: Weta Digital |
Anthony Davis | ... | compositor: Prime Focus |
Joanna Davison | ... | lighting technical director: Framestore / lighting technical director: Weta Digital |
Nathan Dawson | ... | assistant technical director: Weta Digital |
Aurore de Blois | ... | compositor: Prime Focus |
Don De Castro | ... | lead motion editor: Giant Studios |
Marc de Castro | ... | electronic graphics: Modern Videofilm (as Mark Decastro) |
Mario de Dios | ... | motion editor: Weta Digital (as Mario De Barbero) |
Melissa De Santis | ... | production support: ILM |
Stephen Deane | ... | lead virtual cinema artist |
Paul Debevec | ... | lightstage facial scanning: Weta Digital |
Bradford deCaussin | ... | senior texture artist: Weta Digital (as Bradford Decaussin) |
James Dee | ... | assistant layout technical director: Weta Digital |
Virginie Degorgue | ... | texture artist: Framestore |
Tom Del Campo | ... | senior animator: Weta Digital |
Chris Del Conte | ... | visual effects producer: Prime Focus |
Thierry Delattre | ... | compositing supervisor: Hybride |
Peter Demarest | ... | compositor: Weta Digital |
Graeme Demmocks | ... | cg supervisor: Weta Digital |
Glenn Derry | ... | virtual production supervisor |
Rob Derry | ... | facial capture technician (as Robert Derry) |
Antoine Deschamps | ... | visual effects supervisor: BUF |
Rahul Deshprabhu | ... | water technical director: Weta Digital |
David Deuber | ... | digital models and simulation: ILM |
Richard Dexter | ... | senior animator: Weta Digital |
Michael Di Como | ... | digital production supervisor: ILM (as Michael Dicomo) |
Marco Di Lucca | ... | lighting technical director: Weta Digital |
Tamir Sammy Diab | ... | lighting technical director: Weta Digital |
Robert Diaz | ... | cg artist: Prime Focus |
Corey Dimond | ... | facial motion editor: Weta Digital |
Gareth Dinneen | ... | compositor: Weta Digital |
James Dinsdale | ... | technical support: Weta Digital |
Keila N. DiPietro | ... | image processing: Lowry Digital (as Keila N. Ramos) |
Tim Dobbert | ... | digital artist: ILM |
Darryl Doherty | ... | editor: Prime Focus |
Colin Doncaster | ... | lighting technical director: Weta Digital |
Tim Donlevy | ... | motion control operator: Los Angeles live crew |
Tim Douglas | ... | assistant technical director: Weta Digital |
Rebecca Downes | ... | information systems lead: Weta Digital |
James Doyle | ... | assistant technical director: Weta Digital |
Samuel Doyle | ... | texture artist: Weta Digital |
Nebojsa Dragosavac | ... | motion capture software developer: Weta Digital |
Jan Dubberke | ... | lead compositor: Framestore |
Conrad Dueck | ... | cg artist: Prime Focus |
Lafleche Dumais | ... | computer graphics supervisor: Hybride (as Laflèche Dumais) |
Ryan Duncan | ... | texture artist: Weta Digital |
Samuel Duncan | ... | data/render wrangler: Weta Digital (as Samuel J. Duncan) |
Simeon Duncombe | ... | animator: Weta Digital |
Shawn Dunn | ... | head of layout/animation tech: Weta Digital |
Kalene Dunsmoor | ... | digital models and simulation: ILM |
Mathieu Dupuis | ... | digital artist: Hybride |
Yanick Dusseault | ... | digital artist lead: ILM |
William Dwelly | ... | layout lead technical director: Weta Digital |
Frank Dürschinger | ... | lead technical director: Weta Digital |
Scott Eade | ... | senior layout technical director: Weta Digital |
Tim Ebling | ... | water technical director: Weta Digital |
Jody Echegaray | ... | additional visual effects producer |
Areito Echevarria | ... | lead compositor: Weta Digital |
Austin Eddy | ... | animator: Weta Digital |
Selwyn Eddy | ... | digital artist: ILM (as Selwin Eddy III) |
Erich Eder | ... | compositor: Weta Digital |
Benny Edlund | ... | senior motion capture technical director: Weta Digital |
Christopher Edwards | ... | senior effects technical director: Weta Digital (as Chris Edwards) |
Curtis Edwards | ... | lighting technical director: Weta Digital |
David Edwards | ... | texture artist: Framestore |
Sam Edwards | ... | visual effects: Hydraulx |
Samuel Edwards | ... | lighting technical director: Weta Digital |
Hassan El Youbi | ... | lighting technical director: Weta Digital |
Aaron Elder | ... | research and development: ILM |
Jack Elder | ... | software developer & engineer: Weta Digital |
Tamer Eldib | ... | visual effects: Hydraulx |
Kate Ellis | ... | motion tracker: Framestore |
Will Elsdale | ... | effects technical director: Weta Digital |
Adam J. Ely | ... | matte painter: Weta Digital |
Warner Emery | ... | facility team: Weta Digital |
Chrissie England | ... | senior staff: ILM |
Nick Epstein | ... | lead technical director: Weta Digital |
Marcus Erbar | ... | visual effects: Hydraulx |
Karl Erlandsen | ... | pipeline technical director: Framestore |
Trina Espinoza | ... | pipeline designer: Prime Focus |
Kevin Estey | ... | senior animator: Weta Digital |
Christopher Evans | ... | digital models and simulation: ILM (as Chris Evans) |
Stephen Evans | ... | lighting technical director: Weta Digital (as Steve Evans) |
Paul Everitt | ... | senior paint and rotoscope artist: Weta Digital |
Oliver Exmundo | ... | senior animator: Weta Digital |
Devin Fairbairn | ... | tracking lead: Prime Focus |
Campbell Taylor Fairweather | ... | tech support manager: Weta Digital |
Xou Fang | ... | motion editor: Giant Studios |
Alison Farmer | ... | texture artist: Weta Digital |
Nathan Farquhar | ... | modeler: Weta Digital |
Luca Fascione | ... | senior r&d software developer: Weta Digital |
Ramahan Faulk | ... | facial modeler: Weta Digital |
Conny Fauser | ... | digital artist: ILM |
Jonathan Fawkner | ... | visual effects supervisor: Framestore |
Samy Fecih | ... | animator: Framestore |
Christine Feistl | ... | senior paint and rotoscope artist: Weta Digital |
Tom Fejes | ... | sequence supervisor: ILM (as Thomas Fejes) |
Oliver Ferguson | ... | assistant technical director: Weta Digital |
Eric Fernandes | ... | CG supervisor: Weta Digital |
Jessica Fernandes | ... | digital models department manager: Weta Digital |
Florian Fernandez | ... | lead modeler: Weta Digital |
Audrey Ferrara | ... | digital artist: BUF |
Adrian Ferrnandes | ... | cg supervisor: Weta Digital (as Adrian Fernandes) |
David Feuillatre | ... | creature technical director: Weta Digital |
Nikolas Filer | ... | assistant technical director: Weta Digital |
Simon Fillat | ... | digital artist: ILM |
Michael L. Fink | ... | senior executive: Prime Focus (as Michael Fink) |
David Fish | ... | lead technical director: Framestore |
Brian Fisher | ... | compositor: Prime Focus |
Darius Fisher | ... | virtual production consultant |
Matt Fitzgerald | ... | modeller: Weta Digital |
Shine Fitzner | ... | digital artist: ILM |
Kristina Flach | ... | shots production manager: Weta Digital |
Jean-Pierre Flayeux | ... | compositing supervisor: Hybride |
James D. Fleming | ... | compositor: Framestore |
Jason Fleming | ... | lighting technical director: Weta Digital |
Liana Fleming | ... | senior software developer & engineer: Weta Digital |
Brian Flynn | ... | digital artist: ILM |
Dave Fogler | ... | digital model supervisor: ILM (as David Fogler) |
Rémi Fontan | ... | shader writer: Weta Digital |
Nicola Fontana | ... | lighting technical director: Weta Digital |
Sally Ford | ... | facility team: Weta Digital |
Chris Foreman | ... | digital artist lead: ILM |
Ben Forster | ... | lead animator: Weta Digital |
Jeremy Fort | ... | assistant technical director: Weta Digital |
Tim Fortenberry | ... | digital artist: ILM |
Jenny Foster | ... | visual effects producer: Look Effects |
Dan Fowler | ... | lead virtual stage operator |
Guillaume Fradin | ... | effects technical director: Framestore |
Bruce Franklin | ... | visual effects production manager |
Zachary Franks | ... | senior effects technical director: Weta Digital |
Rod Fransham | ... | motion editor: Weta Digital |
Richard Frazer | ... | digital paint artist: Framestore |
Chris Fregoso | ... | visual effects: Hydraulx |
Robert A.D. Frick | ... | lighting technical director: Weta Digital |
Ben Frost | ... | effects technical director: Framestore |
Johan Fröjd | ... | motion editor: Weta Digital |
James Furlong | ... | texture artist: Weta Digital |
Christian Furr | ... | texture artist: Framestore |
Nick Gabchenko | ... | shader writer: Weta Digital (as Nikolay Gabchenko) |
Chris Gaede | ... | studio technician: Giant Studios |
Aldo Gagliardi | ... | lead animator: Framestore |
Jason Galeon | ... | lighting technical director: Weta Digital |
Stefan Galleithner | ... | lighting technical director: Weta Digital |
Jay Gambell | ... | creature technical director: Weta Digital (as James Gambell) |
George Gambetta | ... | technical support: ILM |
Lauren Manuel Garcia Carro | ... | texture artist: Weta Digital |
Kenneth Garcia | ... | assistant technical director: Weta Digital |
Melissa Garza | ... | motion tracker |
Mitch Gates | ... | cg supervisor: Prime Focus |
Yanick Gaudreau | ... | digital artist: Hybride |
Nicholas Gaul | ... | senior modeler: Weta Digital |
Mark Gee | ... | lead technical director: Weta Digital |
Francois Gendron | ... | lighting technical director: Weta Digital |
Joshua Gengler | ... | digital artist |
Chris George | ... | lead technical director: Weta Digital (as Christopher George) |
Reece Geraghty | ... | technical support: Weta Digital |
Danny Geurtsen | ... | texture artist: Weta Digital |
Adam Ghering | ... | compositor |
Reza Ghobadinic | ... | massive technical director: Weta Digital (as Reza Ghobadinik) |
Abhijeet Ghosh | ... | motion capture control technician: Weta Digital |
Mathew Giampa | ... | roto artist: Prime Focus (as Matt Giampa) |
Noah Gift | ... | production engineering: Weta Digital |
Aaron Gilman | ... | senior animator: Weta Digital |
Kenneth Gimpelson | ... | lead technical director: Weta Digital (as Kenneth C. Gimpelson) |
Charlyn Go | ... | visual effects coordinator: Prime Focus |
Alessandro Gobbetti | ... | assistant technical director: Weta Digital |
Peter Godden | ... | layout technical director: Weta Digital |
Ian Godin | ... | image processing: Lowry Digital |
James Godinet | ... | assistant technical director: Weta Digital |
Megan Goldbeck | ... | render department |
Marissa Gomes | ... | production coordinator: ILM |
Elias Gonzalez | ... | matte painter: Prime Focus |
Sergio A. Gonzalez | ... | motion editor: Weta Digital (as Sergio Gonzalez) |
Maria Goodale | ... | digital artist: ILM |
Brian Goodwin | ... | lighting technical director: Weta Digital |
Marcus Goodwin | ... | visual effects production coordinator: Weta Digital |
David Gottlieb | ... | digital artist: ILM |
Matthieu Goutte | ... | rigger: Framestore |
Nick Grace | ... | lighting technical director: Weta Digital |
Pierre Grage | ... | effects technical director: Weta Digital |
Eduardo Graña | ... | creature technical director: Weta Digital |
Tom Greally | ... | senior staff general manager: Weta Digital |
Jack Greasley | ... | senior software developer & engineer: Weta Digital |
Stephen Greenberg | ... | virtual cinema artist |
Tom Greene | ... | visual effects production assistant: Weta Digital |
Andrew Greenlee | ... | lead virtual cinema artist |
Belinda Griffiths | ... | texture artist: Weta Digital |
Eric Grimenstein | ... | water technical director: Weta Digital |
Jason Grindlay | ... | technical support lead: Weta Digital |
Theodor Groeneboom | ... | lead compositor: Framestore |
Martin Groezinger | ... | layout technical director: Weta Digital (as Martin Grözinger) |
Rebs Guarina | ... | systems: Weta Digital |
Ummi Gudjonsson | ... | lighting technical director: Framestore |
Miguel A. Guerrero | ... | visual effects: Hydraulx (as Miguel Guerrero) |
Steve Guevara | ... | senior motion editor: Giant Studios |
Mike Gunn | ... | facilities manager: Weta Digital |
Paul Gunn | ... | systems: Weta Digital |
Deepak Gupta | ... | assistant technical director: Weta Digital |
Myléne Guérin | ... | visual effects coordinator: Hybride |
Bassim Haddad | ... | lead motion editor: Weta Digital |
Geoff Hadfield | ... | compositor: Weta Digital |
Mark Haenga | ... | facial modeler: Weta Digital |
Adam Haggiag | ... | facial alignment station operator: Weta Digital |
Tim Haigh | ... | motion capture stage assistant: Weta Digital |
Mikael Hakansson | ... | senior technical director: Weta Digital |
Anne Hall | ... | lighting technical director: Weta Digital |
Ben Hall | ... | systems: Weta Digital |
Michelle Renee Hall | ... | render department (as Michelle Hall) |
Martin Halle | ... | effects technical director: Weta Digital (as Martin Hallé) |
Nick Hamilton | ... | creature technical director: Weta Digital |
David Hampton | ... | sequence production coordinator: Weta Digital |
Heather Han | ... | rotoscope artist: Spy Post |
Giles Hancock | ... | digital artist: ILM |
Makiko Handa | ... | modeler: Weta Digital |
Chris Haney | ... | visual effects: Hydraulx |
Jason Hannen-Williams | ... | lighting technical director: Weta Digital |
Michael Harden | ... | facility team: Weta Digital |
Erina Harding | ... | assistant facilities coordinator: Weta Digital |
Chris Hardman | ... | motion tracker: Framestore |
Steve Hardy | ... | layout artist: Framestore |
Yoshihiro Harimoto | ... | assistant technical director: Weta Digital |
Joe Harkins | ... | visual effects: Hydraulx (as Joseph M. Harkins) |
James Harmer | ... | layout artist: Framestore |
John William Harnagel | ... | textures pipeline technical director: Weta Digital |
Fred Haro | ... | cg artist: Prime Focus |
Adam Harriman | ... | on set surveyor: Weta Digital |
Dustin Harrison | ... | render department |
Toby Haruno | ... | animator: Weta Digital (as Toby M. Haruno) |
Jo Harvell | ... | production support team: Weta Digital |
Albert Hastings | ... | computer graphics supervisor |
Ben Hatton | ... | assistant visual effects editor: Weta Digital |
Chris Havreberg | ... | digital models and simulation: ILM |
Ed Hawkins | ... | compositor: Weta Digital |
Trevor Hazel | ... | digital artist: ILM |
Niles Heckman | ... | lighting technical director: Weta Digital |
G.G. Heitmann Demers | ... | lighting technical director: Weta Digital (as GG Heitman) |
Quentin Hema | ... | paint supervisor: Weta Digital |
Allen Hemberger | ... | cg supervisor: Weta Digital |
Ngoc Heng | ... | texture artist: Weta Digital |
Andrew Hepp | ... | studio technician: Giant Studios |
Kurt Herbel | ... | facial capture technician |
Rachel Herbert | ... | assistant layout technical director: Weta Digital (as Rachel E. Herbert) |
Tulio Hernandez | ... | visual effects: Hydraulx |
Jon Hertzig | ... | software developer & engineer: Weta Digital |
Alex Hessler | ... | lead technical director: Weta Digital |
Tim Hey | ... | lead compositor: Weta Digital (as Timothy Hey) |
Kela Hicks | ... | digital artist: ILM (as Kela Cabrales) |
Matthew Hicks | ... | assistant technical director: Weta Digital |
Martin Hill | ... | shaders supervisor: Weta Digital |
Peter Hillman | ... | senior software developer & engineer: Weta Digital |
Leo Hills | ... | pipeline technical director: Framestore |
Christian Hipp | ... | senior effects technical director: Weta Digital |
Sherry Hitch | ... | digital artist: ILM |
Tyler Hockett | ... | editor: Prime Focus |
Sam Hodge | ... | lighting technical director: Weta Digital |
Alan Hodges | ... | motion processor: Giant Studios |
Chloe Holbrook | ... | facility team: Weta Digital |
Bruce Holcomb | ... | digital model supervisor: ILM |
Matt Holland | ... | lead compositor: Weta Digital |
Robin Hollander | ... | lead compositor: Weta Digital |
Aaron Holly | ... | senior creature technical director: Weta Digital |
Amy Hollywood Wixson | ... | senior visual effects producer: Spy Post |
Julie Holmes | ... | assistant technical director: Weta Digital |
Mark L. Holmes | ... | motion editor: Weta Digital |
Matt Holmes | ... | supervising visual effects editor: Weta Digital |
Rudi Holzapfel | ... | compositor: Framestore |
Teijo Holzer | ... | production engineering: Weta Digital |
Tom Holzinger | ... | lead motion editor: Weta Digital |
John Homer | ... | senior creature technical director: Weta Digital |
Nadine Homier | ... | digital artist: Hybride |
Pedro Honess | ... | digital save operator |
Nathan Hopkins | ... | lead compositor (as Nate Hopkins) |
Richard Hopkins | ... | texture artist: Weta Digital |
Paul Hormis | ... | rigging technical director: Prime Focus |
Daniel Hornick | ... | lighting technical director: Weta Digital |
Erin Horton | ... | sequence production manager: Weta Digital |
Kathryn Horton | ... | digital setup production manager: Weta Digital |
Christopher Horvath | ... | digital artist lead: ILM |
David Houghton-Williams | ... | lead compositor: Weta Digital (as David Houghton Williams) |
Katie Houston | ... | assistant technical directors department coordinator: Weta Digital |
Sandy Houston | ... | rotoscope supervisor: Weta Digital |
Jen Howard | ... | sequence supervisor: ILM |
Susan Howard | ... | software developer & engineer: Weta Digital |
Venti Hristova | ... | compositor: Pixel Liberation Front |
Florian Hu | ... | effects technical director: Weta Digital |
Nickie Huai | ... | lighting technical director: Weta Digital |
Victor Huang | ... | senior animator: Weta Digital |
Robert Hubbard | ... | visual effects: Hydraulx (as Rob Hubbard) |
Roja Huchez | ... | facial modeler: Weta Digital |
Tripp Hudson | ... | visual effects producer: Framestore |
Nikki Hughes | ... | texture artist: Weta Digital (as Nikki Hayley Hughes) |
Lina Hum | ... | senior texture artist: Weta Digital (as Lina Toy Line Hum) |
Sherryn Hunt | ... | recruitment assistant: Weta Digital (as Sherryn Matthews) |
Peg Hunter | ... | digital artist: ILM |
Philip Hunter | ... | senior software developer & engineer: Weta Digital |
Radford Hurn | ... | creature technical director: Weta Digital |
Katherine Hurst | ... | lighting technical director: Weta Digital |
Chris Husson | ... | assistant technical director: Weta Digital |
Neil Huxley | ... | graphics supervisor: Prime Focus |
Rachel Hydes | ... | facial motion edit assistant: Weta Digital |
Cajun Hylton | ... | modeler: Weta Digital |
Corrado Ianiri | ... | motion capture editor: Weta Digital |
Changeui Im | ... | lead technical director: Weta Digital |
Michael Inchalik | ... | image processing: Lowry Digital |
Mark Intravartolo | ... | 3d visualization and optimizing: Modern VideoFilm |
Robyn Isaacs | ... | publicist: Weta Digital |
Anthony 'Max' Ivins | ... | visual effects supervisor: Look Effects (as Max Ivins) |
Christopher Ivins | ... | compositor |
Travis Wade Ivy | ... | compositor: Prime Focus (as Wade Ivy) |
Ian Jack | ... | accountant: Weta Digital |
Jiri Jacknowitz | ... | digital artist: ILM |
Myles Jackson | ... | lighting technical director: Weta Digital (as Myles Elliott Jackson) |
Shane Jackson | ... | graphic artist: Prime Focus |
James Jacobs | ... | lead creature code developer: Weta Digital |
Mike Jahnke | ... | cg artist: Prime Focus (as Michael Jahnke) |
Claire N. James | ... | facility team: Weta Digital |
Mel James | ... | senior texture artist: Weta Digital |
Patrick Jarvis | ... | digital artist: ILM |
Kimberly Jase | ... | visual effects production manager |
Jaime Jasso | ... | lead matte painter: Blur Studio |
Malik Jayawardena | ... | motion editor: Weta Digital |
Kirsten Jelliffe | ... | virtual cinema artist |
Helen Jen | ... | virtual lab coordinator |
Paul Jenness | ... | lead modeler: Weta Digital |
Gareth J. Jensen | ... | texture artist: Weta Digital (as Gareth J Johnson) |
Mikael Jaeger Jensen | ... | visual effects coordinator: Framestore |
Nathan Johnson | ... | lighting technical director: Weta Digital |
Gios Johnston | ... | creature technical director: Weta Digital |
Amanda Johnstone-Batt | ... | lighting technical director: Weta Digital (as Amanda Johnstone) |
Andrew R. Jones | ... | animation supervisor |
Danny Jones | ... | senior paint and rotoscope artist: Weta Digital |
Dave Jones | ... | it purchasing officer: Weta Digital |
Justin Jones | ... | compositor: Prime Focus |
Ryan Jones | ... | digital artist: ILM (as Ryan L. Jones) |
Tim Jones | ... | roto artist: Prime Focus |
Trent Jones | ... | digital save operator |
William Jones | ... | facility team: Weta Digital |
Marchand Jooste | ... | animator: Weta Digital |
Byung Gun Jung | ... | texture artist: Weta Digital (as Byunggun Jung) |
Simon Jung | ... | senior compositor: Weta Digital |
Kory Juul | ... | compositor: Weta Digital (as Kory Martin Juul) |
Christian Kaestner | ... | compositing supervisor: Framestore |
Sandip Kalsy | ... | senior technical director: Weta Digital |
Patrick Kalyn | ... | animator: Weta Digital |
Miae Kang | ... | lead technical director: Weta Digital |
Samson Kao | ... | lighting technical director: Weta Digital |
Joseph Kasparian | ... | computer graphics supervisor: Hybride |
Katrina Kaufman | ... | virtual environment administrator |
Paul Kavanagh | ... | animation supervisor: ILM |
Volodymyr Kazantsev | ... | lighting technical director: Framestore |
Peng Ke | ... | visual effects |
Tim Keene | ... | executive visual effects producer: Framestore |
Val Keller | ... | virtual lab assistant coordinator |
Paddy Kelly | ... | sequence production manager: Weta Digital |
Shane Kemp | ... | virtual cinema artist |
Michael Kennedy | ... | lighting technical director: Weta Digital |
Cheryl Kerr | ... | 2d sequence manager: Weta Digital / layout coordinator: Weta Digital |
Christian Kesler | ... | digital matte painter: Framestore |
Jenny Kess | ... | facility team: Weta Digital |
Shahzad Khan | ... | technical support: ILM |
Steven Anthony Khoury | ... | lighting technical director: Weta Digital |
Yasmin Khudari | ... | modeler: Weta Digital |
Brook Kievit | ... | modeler: Weta Digital |
Sigtor Kildal | ... | motion editor: Weta Digital |
Anne Kim | ... | digital artist: Hybride |
Jiwoon Kim | ... | compositor: Prime Focus |
Ki-Hyun Kim | ... | motion editor: Weta Digital |
Heather Kinaston-Smith | ... | accounts assistant: Weta Digital |
Adam King | ... | lighting technical director: Weta Digital |
Balazs Kiss | ... | lead technical director: Weta Digital |
Susie Kleis | ... | lighting technical director: Weta Digital (as Susie May Kleis) |
Ed Knight | ... | virtual cinema artist |
James Knight | ... | performance capture project manager: Giant Studios (as James G.H. Knight) |
John Knoll | ... | visual effects supervisor: ILM |
Hilmar Koch | ... | digital artist: ILM |
Sergei Koudriautsev | ... | senior camera technical director: Weta Digital |
Jakob Kousholt | ... | modeller: Framestore |
Lina Kouznetsova | ... | animator: Framestore |
Lonnie Kraatz | ... | creature technical director: Weta Digital |
Manfred Kraemer | ... | lighting technical director: Weta Digital |
Alex Kramer | ... | senior camera technical director: Weta Digital |
Lars Kramer | ... | camera technical director: Weta Digital |
Dmitri Krasnokoutski | ... | shader writer: Weta Digital |
Marshall Richard Krasser | ... | digital artist: ILM (as Marshall Krasser) |
Heath Kraynak | ... | motion graphics designer: Spy Post |
Dave Kujawski | ... | production engineering: Weta Digital |
Nicha Kumkeaw | ... | compositor: Framestore |
Jerry Kung | ... | cg supervisor (as Jerry K. Kung) |
Ayako Kuroda | ... | effects technical director: Weta Digital |
René Kuys | ... | tech support: Weta Digital |
Frankie Kwak | ... | technical support: ILM |
Wing Kwok | ... | compositor: Prime Focus |
Anouk L'Heureux | ... | visual effects coordinator: Hybride |
Laurent Laban | ... | animator: Framestore |
Jason Labbe | ... | rigging technical director: Prime Focus |
Todd Labonte | ... | senior animator: Weta Digital |
Keith Lackey | ... | senior animation technical director: Weta Digital |
Alain Lacroix | ... | digital artist: Hybride |
Laure Lacroix | ... | texture artist: Weta Digital |
Alain Lalanne | ... | visual effects producer: BUF |
Mathieu Lalonde | ... | digital artist: Hybride |
Eric Lalumiere | ... | 3d technical director |
Billy-Vu Lam | ... | visual effects: Hydraulx (as Billy Vu Lam) |
Po Yuen Lam | ... | texture artist: Weta Digital (as Po Yuen Kenny Lam) |
Andrew Lambert | ... | technical support lead: Weta Digital |
Ben Lambert | ... | Modelling Supervisor (Framestore) |
Nancy Lamontagne | ... | visual effects coordinator: Hybride |
Vassilios Lanaris | ... | digital artist: Hybride |
Donna Lanasa | ... | lighting technical director: Weta Digital |
Charlotte Laney | ... | production assistant: Weta Digital |
Debbie Langford | ... | layout technical director: Weta Digital |
Maggie Langley | ... | virtual cinema artist (as Margaret Langley) |
Alexandra Lanzensberger | ... | assistant technical director: Weta Digital |
Michael Lanzensberger | ... | compositor: Weta Digital |
François Laroche | ... | real-time operator: Giant Studios (as Francois Laroche) |
Mathias Larserud | ... | shader writer: Weta Digital |
Kimberly Lashbrook | ... | digital artist: ILM |
Kevin Lau | ... | digital models and simulation: ILM |
Laurent Launes | ... | digital artist: BUF |
Luisma Lavin | ... | senior motion editor: Weta Digital (as Luisma Lavin Peredo) |
Asier Hernaez Lavina | ... | digital artist: ILM (as Asier Lavina) |
Stephen Lawes | ... | creative supervisor: Pixel Liberation Front |
Jason Lazaroff | ... | senior effects technical director: Weta Digital |
David Leach | ... | technical support: Weta Digital |
Rickie Leach | ... | compositor: Framestore (as Rick Leach) |
Aaron Lear | ... | digital paint artist: Framestore |
Ryan Leasher | ... | senior technical director: Weta Digital |
Chet Leavai | ... | assistant technical director: Weta Digital |
Peter Leber | ... | production support: ILM |
Kim LeBrane | ... | visual effects: Hydraulx (as Kim Lebrane) |
Mathieu Leclaire | ... | digital artist: Hybride |
Daniel Leduc | ... | visual effects producer: Hybride / visual effects supervisor: Hybride |
Francois Leduc | ... | digital artist: Hybride (as François Leduc) |
Alexander K. Lee | ... | animator: ILM (as Alex Lee) |
Jake Lee | ... | lighting technical director: Weta Digital |
Jinwoo Lee | ... | senior facial modeler: Weta Digital |
Seong Kyun Lee | ... | assistant technical director: Weta Digital |
Seung-Hun Lee | ... | digital model and simulation: ILM (as Seunghun Lee) |
Sun Jin Lee | ... | modeler: Weta Digital |
Eric D Legare | ... | rigging technical director: Prime Focus (as Eric Legare) |
Robert Legato | ... | virtual production conceived by (as Rob Legato) |
Simon Legrand | ... | layout technical director: Weta Digital |
Eric Leidenroth | ... | motion processor: Giant Studios |
Casey Leming | ... | electronic graphics: Modern Videofilm (as Casey Lemming) |
Dan Lemmon | ... | visual effects supervisor: Weta Digital |
Jon Lemmon | ... | creature technical director: Weta Digital |
Iva Lenard | ... | reference photographer: Weta Digital |
Snowy Leo | ... | lighting technical director: weta digital / production engineering: Weta Digital |
Phillip Leonhardt | ... | lighting technical director: Weta Digital |
Tom Lepp | ... | graphic artist: Prime Focus |
Michael Lester | ... | stereoscopic supervisor: Spy Post |
Joe Letteri | ... | senior visual effects supervisor |
Shahar Levavi | ... | senior animator: Weta Digital |
John M. Levin | ... | layout supervisor: ILM (as John Levin) |
Dean Lewandowski | ... | virtual art department lead |
Greg Lewis | ... | senior animator: Weta Digital |
J.P. Lewis | ... | motion capture software developer: Weta Digital |
Gretchen Libby | ... | executive producer: ILM |
Brice Liesveld | ... | visual effects coordinator |
Mingzhi Lin | ... | lighting techical director: Weta Digital (as Mingzhi Victor Lin) |
Virginie Lin | ... | facility team: Weta Digital |
Mattias Lindkvist | ... | motion editor: Weta Digital |
John Lindstein | ... | cg artist: Prime Focus |
Kimberley Liptrap | ... | lighting technical director: Weta Digital |
Chishan Liu | ... | lighting technical director: Weta Digital |
James Liu | ... | pipeline technical director: Framestore |
Xiahong Liu | ... | integration technical director: Giant Studios |
Michael Lloyd | ... | matte painter: Weta Digital |
Wendy Lloyd | ... | software developer & engineer: Weta Digital |
EungHo Lo | ... | modeler: Weta Digital (as Eung Ho Lo) |
Steven Lo | ... | virtual cinema artist |
Thomas Sing Wai Lo | ... | modeler: Weta Digital (as Thomas Lo) |
Daniel Loeb | ... | animation supervisor: Prime Focus |
Andy Lomas | ... | cg supervisor: Framestore |
Daniel Lond | ... | software developer & engineer: Weta Digital |
Lance Lones | ... | lighting technical director: Weta Digital |
Nick Long | ... | technical support: Weta Digital |
Keir Longden | ... | layout artist: Framestore |
Jim Longhurst | ... | assistant technical director: Weta Digital |
Luke Longin | ... | camera technical director: Weta Digital (as Luc Longin) |
Zoe Lord | ... | texture artist: Weta Digital |
Jade Lorier | ... | facial motion editor: Weta Digital |
Bill Lorton | ... | software engineer: Giant Studios |
Geoff Lou | ... | virtual cinema artist |
Jennifer Loughnan | ... | sequence production coordinator: Weta Digital |
Charlotte Loughnane | ... | production support team: Weta Digital |
Justin Louis | ... | motion processor: Giant Studios |
Olivier Lourry | ... | digital artist: BUF |
Ben Love | ... | render department |
Ruth-Anne Loveridge | ... | layout technical director: Weta Digital |
Georgia Lovering | ... | production assistant: Weta Digital |
Boon Hean Low | ... | software developer & engineer: Weta Digital |
James Lu | ... | digital save operator |
Jacob Luamanuvae-Su'a | ... | senior motion editor: Weta Digital |
Robyn Luckham | ... | Lead Animator: Weta Digital |
David Luke | ... | facial motion edit assistant: Weta Digital |
Daniel Lynch | ... | assistant technical director: Weta Digital |
Wan-Chun Alex Ma | ... | motion capture control technician: Weta Digital (as Wan-Chun 'Alex' Ma) |
Andreas Maaninka | ... | digital modeler: Weta Digital |
Daniel Macarin | ... | lighting technical director: Weta Digital |
Frank Macfarlane | ... | sequence production manager: Weta Digital |
Keith MacGowan | ... | assistant technical director: Weta Digital |
Matthew Machnee | ... | pipeline: Prime Focus |
Martin Macrae | ... | cg environment supervisor: Framestore |
Damien Macé | ... | digital matte painter: Framestore |
Matt Madden | ... | performance capture supervisor: Giant Studios (as Matthew Madden) |
Sarath Madhavan | ... | layout technical director: Weta Digital (as Sarath Babu Madhavan) |
Carol Madrigal | ... | motion processor: Giant Studios |
Oleg Magrisso | ... | creature technical director: Weta Digital |
Greg Maguire | ... | digital models and simulation: ILM |
Stephane Mailet | ... | digital artist: Hybride (as Stephane Mallet) |
Daisuke Maki | ... | assistant technical director: Weta Digital |
Aron Makkai | ... | lighting technical director: Weta Digital |
Ronald Mallet | ... | research and development: ILM |
Rebecca Manning | ... | compositor: Framestore |
Jade Mansueto | ... | software developer & engineer: Weta Digital |
Christopher Marino | ... | visual effects editor (as Chris Marino) |
Sebastian Marino | ... | cg supervisor: Weta Digital |
Nic Marrison | ... | shader writer: Weta Digital |
David Marsh | ... | visual effects: ILM |
Gary Marshall | ... | motion capture technical director: Weta Digital |
Tia L. Marshall | ... | digital artist: ILM (as Tia Marshall) |
Richard Martin | ... | visual effects supervisor: Hybride |
Leonardo Martinez | ... | visual effects: Hydraulx (as Nando Martinez) |
Marcel Martinez | ... | digital artist: ILM |
Daniel Marwick | ... | maintenance coordinator: Weta Digital |
Richard Mason | ... | assistant technical director: Weta Digital |
Ray Massa | ... | motion capture facial technician: Weta Digital (as Raymond L. Massa) |
Nicole Mather | ... | matte painter: Weta Digital |
Kent Matheson | ... | digital artist: ILM |
Sarah Mattes | ... | integration technical director: Giant Studios |
Iain Matthews | ... | code facial set-up: Weta Digital |
Jean Matthews | ... | lead technical director: Weta Digital |
Christoph Matthiesen | ... | lighting technical director: Weta Digital |
Raphael Matto | ... | shader writer: Weta Digital |
Ambre Maurin | ... | animator: Framestore |
Scott May | ... | digital models and simulation: ILM |
Richard McBride | ... | compositor: Weta Digital (as Rich McBride) |
Michael McCabe | ... | production support: ILM (as Mike McCabe) |
Chris McClintock | ... | visual effects coordinator: Prime Focus |
Brett McConnell | ... | lighting technical director: Weta Digital |
Don Mccoy | ... | tracking (as Don L. Mccoy) |
Steve McGee | ... | lead compositor: Weta Digital |
Steve McGillen | ... | lead compositor: Weta Digital |
Peter James McGrattan | ... | information systems: Weta Digital |
Jeremy McKenzie | ... | assistant layout technical director: Weta Digital |
Nick McKenzie | ... | shots r&d supervisor: Weta Digital |
Richard McKenzie | ... | data/render wrangler: Weta Digital |
Greg McKinley | ... | assistant technical director: Weta Digital |
Nigel McKissock | ... | textures department coordinator: Weta Digital (as Nige McKissock) |
Brett McLaughlin | ... | cg artist: Prime Focus (as Brett McGlaughlin) |
Chloe McLean | ... | facial motion edit assistant: Weta Digital |
Tristan McMahon | ... | systems: Weta Digital |
John McMechan | ... | assistant layout: Weta Digital |
Brian McMillin | ... | on-set surveyor: Weta Digital |
Donal McMullan | ... | production engineering: Weta Digital |
Renton McNeill | ... | data/render wrangler: Weta Digital |
Tony Meagher | ... | visual effects: Hydraulx |
Frederic Medioni | ... | digital artist: Hybride (as Frédéric Medioni) |
Peter Megow | ... | creature technical director: Weta Digital |
Hitesh Kumar Mehra | ... | assistant technical director: Weta Digital |
Daniel Meighan | ... | assistant technical director: Weta Digital |
James Meikle | ... | assistant visual effect editor: Weta Digital |
Maurizio Memoli | ... | facial modeler: Weta Digital |
Ronnie Menahem | ... | effects technical director: Weta Digital |
Matthias Menz | ... | cg supervisor: Weta Digital |
Tory Mercer | ... | sequence supervisor: ILM |
Andrea Merlo | ... | creature simulation supervisor: Weta Digital |
Steven Messing | ... | concept illustrator |
Francois Metivier | ... | digital artist: Hybride (as François Métivier) |
Joseph Metten | ... | digital artist: ILM |
Christoph Meyer | ... | creature technical director: Weta Digital (as Christoph Daniel Meyer) |
David Michaels | ... | visual effects: Hydraulx |
Tom Mikota | ... | textures supervisor: Weta Digital |
Craig Daniel Mildenhall | ... | facility team: Weta Digital |
Goran Milic | ... | lead facial motion editor: Weta Digital |
Simon Millanta | ... | layout technical director: Weta Digital |
Jessica Millar | ... | lighting technical director: Weta Digital (as Jessica Braun) |
Luke Millar | ... | lighting technical director: Weta Digital |
Keith Miller | ... | cg supervisor: Weta Digital (as Keith F. Miller) |
Lori C. Miller | ... | compositor: Prime Focus (as Lori Miller) |
Ron E.J. Miller | ... | creature technical director: Weta Digital |
Seth F. Miller | ... | senior paint and rotoscope artist: Weta Digital |
Christopher Mills | ... | layout technical director: Weta Digital |
Nathan Millsap | ... | cg artist: Prime Focus |
Jim Milton | ... | visual effects editor: ILM |
Jonathan Mitchell | ... | cg artist: Prime Focus (as Jon Mitchell) |
Saki Mitchell | ... | senior compositor: Weta Digital |
Curt I. Miyashiro | ... | senior staff: ILM (as Curt Miyashiro) |
Kaori Miyazawa | ... | modeler: Weta Digital |
Andrew Moffett | ... | lead virtual cinema artist |
Sasha Mohelnitzky | ... | facility team: Weta Digital |
Robert Molholm | ... | research and development: ILM |
Dejan Momcilovic | ... | motion capture supervisor: Weta Digital |
Alberto Montañés | ... | compositor: Weta Digital |
Lennon Montejo | ... | lead motion editor: Giant Studios |
Joao Montenegro | ... | pipeline technical director: Framestore (as João Montenegro) |
Thomas Montminy Brodeur | ... | digital paint artist: Framestore |
Carlos Monzon | ... | digital artist: ILM |
Steven Moor | ... | lighting technical director: Framestore |
James Moore | ... | modeler: Weta Digital |
Richard John Moore | ... | lighting technical director: Weta Digital |
Steve R. Moore | ... | visual effects editor: Prime Focus (as Steve Moore) |
Geronimo Moralez | ... | additional visual effects: Stereo D |
Eroc Moralls | ... | 3d visualization and optimizing: Modern Videofilm |
Eileen Moran | ... | producer: Weta Digital |
Ben Morgan | ... | lead compositor: Weta Digital |
Erik Morgansen | ... | animator: ILM |
Andrew Morley | ... | cg supervisor: Framestore (as Andy Morley) |
Simon Dean Morley | ... | production engineering: Weta Digital (as Simon Morley) |
Carla Morris | ... | software developer & engineer: Weta Digital |
David Manos Morris | ... | digital artist: ILM (as David Morris) |
William Morrison | ... | additional visual effects: Stereo D |
Aaron Morton | ... | production engineering: Weta Digital |
Darren A. Mosher | ... | facility team: Weta Digital |
Bo Mosley | ... | modeler: Weta Digital |
Chris Moss | ... | facial motion editor: Weta Digital |
Giuseppe Motta | ... | lighting technical director: Weta Digital |
Antoine Moulineau | ... | lead technical director: Framestore (as Antoine Molineau) |
Martin Mousseau | ... | digital artist: Hybride |
Daniel Moy | ... | modeler: Weta Digital (as Daniel Goncalves Moy) |
Alessandro Mozzato | ... | lighting technical director: Weta Digital |
David Antonin Mucci | ... | lighting technical director: Framestore (as David Mucci) |
Matt Mueller | ... | senior camera technical director: Weta Digital |
Timothy Mueller | ... | digital artist: ILM (as Tim Mueller) |
Yvonne Muinde | ... | department lead matte painter: Weta Digital |
Nicky Muir | ... | animation production manager: Weta Digital |
Michael Mulholland | ... | cg supervisor: Framestore (as Mike Mulholland) |
Benjamin Mulot | ... | Senior animator |
Arwen Munro | ... | layout department coordinator: Weta Digital |
Gayle Munro | ... | compositing department manager: Weta Digital |
Matthew Muntean | ... | lead creature technical director: Weta Digital |
Daryl Munton | ... | lighting technical director: Weta Digital |
Hiroaki Muramoto | ... | senior technical director: Weta Digital |
Ken Murano | ... | motion processing lead: Giant Studios |
Michel Murdock | ... | visual effects financial controller: Hybride |
Connor Murphy | ... | studio technician: Giant Studios |
Myles Murphy | ... | digital artist: ILM |
Patrick Murphy | ... | compositor: Prime Focus |
Ben Murray | ... | motion capture pipeline technical director: Weta Digital |
Brendan Murray | ... | systems: Weta Digital |
Nolan Murtha | ... | digital effects supervisor |
Ben Myers | ... | graphic artist: Prime Focus |
Alfred Mürrle | ... | lighting technical director: Weta Digital |
Marcell Nagy | ... | lighting technical director: Weta Digital |
David Nakabayashi | ... | digital artist: ILM |
Kenneth Nakada | ... | matte painting supervisor: Prime Focus |
Kiyoyuki Nakagaki | ... | software developer & engineer: Weta Digital |
Serena Rainbow Naramore | ... | lighting technical director: Weta Digital |
Elaine Naspo | ... | image processing: Lowry Digital |
Salima Needham | ... | compositor: Weta Digital |
Andreas Nehls | ... | modeler: Weta Digital (as Andreas Tandy Nehls) |
Matt Nelson | ... | system administrator |
Mark Nettleton | ... | sequence supervisor: ILM |
Sergei Nevshupov | ... | cg supervisor: Weta Digital |
Marla Newall | ... | digital artist: ILM |
Jeff Newton | ... | lighting technical director: Framestore |
Chun Seong Ng | ... | visual effects: Hydraulx |
Nikora Ngaropo | ... | assistant technical director: Weta Digital |
Tim Nicholas | ... | systems: Weta Digital |
James Nicholl | ... | rigger: Framestore |
Carlos-Christian Nickel | ... | lighting technical director: Framestore (as Chris Nickels) |
Peter Nicolai | ... | production support: ILM |
Laura Lumpuy Nicolas | ... | creature technical director: Weta Digital |
Wolfgang Niedermeier | ... | senior camera technical director: Weta Digital |
Ben Nightingale | ... | texture artist: Weta Digital |
Motoki Nishii | ... | virtual art department lead |
Thomas Nittmann | ... | visual effects producer: Lola Visual Effects |
Stephen Nixon | ... | matte painting department coordinator: Weta Digital |
Gary Noble | ... | lighting technical director: Framestore |
Nicolas-Alexandre Noel | ... | computer graphics supervisor: Hybride (as Nicolas Alexandre Noël) |
Peti Nohotima | ... | production coordinator: Weta Digital |
Bob Nolty | ... | software developer |
Jennifer Maryam Nona | ... | lighting technical director: Weta Digital (as Jennifer Nona) |
Marcus Nordenstam | ... | water technical director: Weta Digital |
Mark Norrie | ... | senior lighting technical director: Weta Digital |
Keven Norris | ... | lead texture artist: Weta Digital |
Ian Northrop | ... | tracker: Prime Focus |
Greg Notzelman | ... | assistant technical director: Weta Digital |
Alexander Nowotny | ... | senior effects technical director: Weta Digital (as Alex Nowotny) |
Ben O'Brien | ... | digital artist: ILM |
Winfield O'Brien | ... | tracker: Prime Focus (as Winfield Scott O'Brien) |
Jane O'Callaghan | ... | lead technical director: Weta Digital (as Jane S. O'Callaghan) |
Sean O'Connor | ... | digital artist: Hybride |
Mike O'Neill | ... | shader writer: Weta Digital |
Robert O'Neill | ... | lighting technical director: Framestore |
Kevin O'Sullivan | ... | animator: Framestore |
Mike Oakley | ... | digital artist: Prime Focus (as Mike Walls) |
Paul Oakley | ... | lead technical director: Framestore |
Cyndi Ochs | ... | visual effects producer: NZ |
James Ogle | ... | lead digital modeler |
Anton Ognyev | ... | water technical director: Weta Digital |
Eric Oliver | ... | virtual cinema artist |
George Oliver | ... | layout technical director: Weta Digital (as George Edward Oliver Jr.) |
John Paul Olmstead | ... | research and development: ILM (as John Olmstead) |
Conrad Olson | ... | digital paint artist: Framestore |
Torbjörn Olsson | ... | texture artist: Weta Digital |
Benjamin Orange | ... | technical support: Weta Digital |
Akira Orikasa | ... | digital artist: ILM |
James Orlik | ... | motion editor: Giant Studios (as Jim Orlik) |
Rob Ormond | ... | layout technical director: Weta Digital |
Mark Osborne | ... | lighting technical director: Framestore |
David Owen | ... | texture artist: Weta Digital |
Scott Owen | ... | real-time operator: Giant Studios |
Cosku Ozdemir | ... | digital artist: ILM (as Cosku Özdemir) |
Molly Pabian | ... | visual effects coordinator: Prime Focus |
Filippo Paganoni | ... | data/render wrangler: Weta Digital |
Luis Pages | ... | water technical director: Weta Digital |
Maricel Pagulayan | ... | visual effects producer |
Stephen Painter | ... | layout: Weta Digital |
William Paley | ... | assistant visual effects editor |
Abhishek Pandian | ... | data/render wrangler: Weta Digital |
Jacopo Pantaleoni | ... | software developer & engineer: Weta Digital |
Schuyler Pappas | ... | production coordinator: Spy Post |
Jonathan Paquin | ... | animator: Weta Digital |
Bruno Parenti | ... | visual effects: Hydraulx |
Jee Young Park | ... | senior animator: Weta Digital |
Sujin Park | ... | digital artist: weta digital |
Jesse Parkhill | ... | compositor: Framestore |
Hunter Parks | ... | shader writer: Weta Digital |
Collin Maxfield Parrish | ... | textures pipeline technical director: Weta Digital |
Johnny Parsons | ... | assistant technical director: Weta Digital |
Steve Parsons | ... | compositor: Framestore |
Marino Pascual | ... | image processing: Lowry Digital |
Eddie Pasquarello | ... | compositing supervisor: ILM |
Rutul Patel Nair | ... | matte painting intern: Prime Focus (as Rutel Patel) |
Maanasi Patel | ... | assistant visual effects coordinator (as Manasi Ashish) |
John A. Patterson | ... | effects technical director: Weta Digital |
Helen Paul | ... | lighting technical director: Weta Digital |
Stephen J. Pavelski | ... | lead virtual cinema artist |
Chris Payne | ... | visual effects: Hydraulx |
Luis F. Pazos | ... | animation coordinator (as Luis Pazos) |
Emily Pearce | ... | facial motion edit assistant: Weta Digital |
Geoff Pedder | ... | lighting technical director: Weta Digital |
Tom Pegg | ... | compositor: Framestore |
Steve Pelchat | ... | digital artist: Hybride |
Stuart Penn | ... | modeller: Framestore |
Sam Penrose | ... | technical support: ILM |
Elliott Perrigo | ... | stage manager: Giant Studios |
Angelo Perrotta | ... | compositor: Framestore |
Mike Perry | ... | cg supervisor: Weta Digital (as Michael Perry) |
Dana Peters | ... | creatures cg supervisor: Weta Digital |
Nicolas Petit | ... | lighting technical director: Weta Digital |
Borislav Petrov | ... | senior pipeline developer: Prime Focus (as Borislav 'Bobo' Petrov) |
Frank Losasso Petterson | ... | digital artist lead: ILM |
Ignacio B. Peña | ... | lead virtual stage operator (as Ignacio B. Pena) |
Andy Phillips | ... | rigger: Framestore |
David Phillips | ... | lead compositor: Weta Digital |
Tomek Piatek | ... | senior production engineer: Weta Digital |
Patrick Piche | ... | digital artist: Hybride (as Patrick Piché) |
Timothy Pick | ... | information systems: Weta Digital |
Jeremy Pickett | ... | Lead Technical Director: WETA Digital |
Tricia Pifer | ... | visual effects digital producer: Prime Focus |
Ryan Pilcher | ... | motion tracker: Framestore |
Jorge Pimentel | ... | layout artist: Framestore |
Olivier Pinol | ... | lighting technical director: Weta Digital |
Rafi Pogosyan | ... | electronic graphics: Modern Videofilm |
Ron Pogue | ... | asset & database coordinator |
Melvin Polayah | ... | layout artist: Framestore |
Jason Pomerantz | ... | digital artist: IMAX Version |
Felix Pomeranz | ... | on set surveyer: Weta Digital |
Jessica Ponte | ... | production coordinator: Weta Digital |
Charles Pottier | ... | motion capture control technician: Weta Digital |
Sam Prebble | ... | assistant technical director: Weta Digital |
Thomas Prebble | ... | information systems: Weta Digital |
Dave Preciado | ... | motion editor: Giant Studios (as David Preciado) |
Niklas Preston | ... | modeler: Weta Digital |
Scott Prior | ... | digital artist: ILM |
Sonia Pronovost | ... | digital artist: Hybride |
Aled Prosser | ... | compositor: Framestore |
Howard Protheroe | ... | compositor: Framestore |
Matthew Provost | ... | systems: Weta Digital |
Robin Prybil | ... | visual effects executive: Weta Digital |
Mark Pullyblank | ... | senior layout technical director: Weta Digital |
Brett Purmal | ... | animator: Weta Digital |
Eddy Purnomo | ... | assistant technical director: Weta Digital |
Lucas Putnam | ... | visual effects editor: Weta Digital |
Oleksiy Puzikov | ... | shader writer: Weta Digital (as Oleksiy Pozikov) |
Simon Quach | ... | motion editor: Weta Digital |
Steven Quale | ... | second visual effects supervisor |
Ryan J. Quinlan | ... | studio technician: Giant Studios (as Ryan Quinlan) |
Edward Quintero | ... | digital artist: ILM |
Heribert Raab | ... | water technical director: Weta Digital |
Chris Radcliffe | ... | visual effects: Hydraulx |
Gunnar Radeloff | ... | effects technical director: Framestore |
Ula Rademeyer | ... | lead texture artist: Weta Digital |
Pascal Raimbault | ... | lead modeler: Weta Digital |
Richard Raimbault | ... | senior modeler: Weta Digital |
Crystal Rainone | ... | motion editor: Giant Studios |
Michael Ralla | ... | compositor: Framestore |
Arun Ram-Mohan | ... | lighting technical director: Weta Digital |
Vidya Raman | ... | layout technical director: Weta Digital |
Kade Ramsey | ... | camera technical director: Weta Digital |
Troy Ramsey | ... | senior paint and rotoscope artist: Weta Digital |
Shane Rangi | ... | digital reference performer: Weta Digital |
Ellen Rappenecker | ... | facial motion editor: Weta Digital |
Jennah Rasmussen | ... | production coordinator: Weta Digital |
Craig Douglas Rattray | ... | facility team: Weta Digital (as Craig Rattray) |
Jason Rau | ... | motion control technician: Los Angeles live action |
Dav Rauch | ... | lead designer: Spy Post |
Dipak Raval | ... | Rotoscoping: double negative |
Rick Ravenell | ... | graphics artist: Prime Focus |
Steve Rawlins | ... | animator: ILM |
Pierre Raymond | ... | visual effects executive producer: Hybride |
Philippe Rebours | ... | cg supervisor: ILM |
Paul Redican | ... | lead compositor: Weta Digital |
Chris Reece | ... | systems: Weta Digital |
Phillip Reed | ... | data resource coordinator: Weta Digital |
Raine Reen | ... | senior texture artist: Weta Digital |
Sarah Reese-Edwards | ... | additional visual effects: Stereo D |
Saul Reid | ... | lighting technical director: Weta Digital |
Chloe Elise Reilly | ... | production support team: Weta Digital |
Brian Reimer | ... | roto artist: Prime Focus |
Arkadiusz Rekita | ... | lighting technical director: Weta Digital |
Michael Rempel | ... | pipeline: Prime Focus |
Stephan Remstedt | ... | senior camera technical director: Weta Digital |
Jay Renner | ... | modeler: Weta Digital |
Julia Retson | ... | water technical director: Weta Digital |
Marco Revelant | ... | models supervisor: Weta Digital |
Robin Reyer | ... | pipeline technical director: Framestore |
Eric Reynolds | ... | senior animator: Weta Digital |
Jonathan Reynolds | ... | 3d generalist |
Marc Rice | ... | digital paint artist: Framestore |
Michael Rich | ... | digital artist: ILM |
Mark Richardson | ... | lead compositor: Weta Digital |
Nicholas Richter | ... | motion editor: Weta Digital |
Steve Riera | ... | visual effects coordinator |
Jessica Riewe | ... | technical support: ILM |
Matthew Riordan | ... | senior animator: Weta Digital |
Anthony Rispoli | ... | digital artist: ILM |
Anne Ritter | ... | senior texture artist: Weta Digital |
Gizmo Rivera | ... | visual effects: Hydraulx |
Andrew Roberts | ... | cg artist: Prime Focus |
Paul-George H. Roberts | ... | software developer & engineer: Weta Digital |
Shane Roberts | ... | digital artist: ILM |
John Roberts-Cox | ... | lighting technical director: Weta Digital |
Dylan Robinson | ... | lighting technical director: Weta Digital |
Anastasio Rodriguez | ... | senior software developer & engineer: Weta Digital (as Anastasio G. Rodriguez) |
Elsa Rodriguez | ... | digital artist: ILM |
Juan Rodriguez | ... | studio technician: Giant Studios |
Andreas Rohr | ... | pipeline technical director: Framestore |
Petr Rohr | ... | motion tracker: Framestore |
Kevin Romond | ... | fx supervisor: Weta Digital |
Jaz Rongokea | ... | production assistant: visual effects supervisor/producer, Weta Digital |
Philip Rosado | ... | tracker: Prime Focus |
Andrew Rose | ... | virtual cinema artist |
Stephen Rosenbaum | ... | visual effects supervisor: Weta Digital |
Steve Rosenbluth | ... | senior pipeline development |
Alan Rosenfeld | ... | lighting technical director: Weta Digital |
Jonathan Rothbart | ... | visual effects supervisor: Spy Post |
Stephen Roucher | ... | film recording technician: Weta Digital |
David Rouxel | ... | digital artist: BUF |
Rajat Roy | ... | compositor: Framestore |
Luaan Ruaine | ... | facilities coordinator: Weta Digital |
Jonah Rubin | ... | Motion Grader |
Jance Rubinchik | ... | animator: Weta Digital |
Garry Runke | ... | effects technical director: Weta Digital |
Liam Russell | ... | animator: Framestore |
Duane Rutkowski | ... | digital artist |
Paul Ryan | ... | chief technology officer: Weta Digital |
Bill Ryder | ... | systems: Weta Digital |
Frank Sabia Jr. | ... | lead technical director: Weta Digital (as Frank Anthony Sabia Jr.) |
Matthew Sabourin | ... | visual effects coordinator: Prime Focus |
Jalil Sadool | ... | senior animator: Weta Digital |
Krystal Sae Eua | ... | visual effects: Hydraulx |
Barry Safley | ... | digital artist: ILM |
Justine Sagar | ... | texture artist: Weta Digital |
Mark Sagar | ... | special projects supervisor: Weta Digital |
Karim Sahai | ... | lead compositor: Weta Digital |
Ai Saimoto | ... | lighting technical director: Weta Digital |
Eric Saindon | ... | visual effects supervisor: Weta Digital |
Florian Salanova | ... | lighting technical director: Framestore |
Juan Salazar | ... | compositor: Framestore (as Juan Salzar) |
Gregory Salter | ... | compositing sequence supervisor: ILM (as Greg Salter) |
Lucas Salton | ... | visual effects supervisor: BUF |
Jeff Saltzman | ... | digital artist: ILM |
Julian Salvador | ... | production support: ILM |
Christoph Salzmann | ... | lead compositor: Weta Digital |
Jose Samson | ... | modeler: Weta Digital |
Adrian Samuels | ... | data resource manager: Weta Digital |
Mahria Sangster | ... | continuity/publicity image manager: Weta Digital |
Nando Santana | ... | facial motion editor: Weta Digital |
Saul Santell | ... | virtual environment administrator |
Alessandro Saponi | ... | lighting technical director: Weta Digital |
Michael Sarkis | ... | senior camera technical director: Weta Digital |
Steve Sauers | ... | digital artist: ILM / digital models and simulation: ILM |
Yadana Saw | ... | production support team: Weta Digital |
Casey Schatz | ... | simulcam supervisor |
Jennifer Lee Scheer | ... | layout technical director: Weta Digital (as Jennifer Scheer) |
Caterina Schiffers | ... | lead compositor: Weta Digital |
Astrid Scholte | ... | models department coordinator: Weta Digital |
Jennifer Schoo | ... | information systems: Weta Digital |
Marcus Schoo | ... | software developer & engineer: Weta Digital |
Durant Schoon | ... | lighting technical director: Weta Digital (as B. Durant Schoon) |
Morning Star Schott | ... | image processing: Lowry Digital |
York N. Schueller | ... | visual effects: Hydraulx |
Jens Schwarz | ... | senior creature technical director: Weta Digital |
Rob Sclater | ... | data/render wrangler: Weta Digital |
Timothy Scollard | ... | assistant technical director: Weta Digital |
Penelope Scott | ... | facility team: Weta Digital |
Bryan Searing | ... | visual effects coordinator |
László Sebõ | ... | senior pipeline developer: Prime Focus (as Laszlo Sebo) |
Romain Bivar Segurado | ... | modeller: Framestore (as Romain Segurado) |
Anselm Seherr-Thoss | ... | cg artist: Prime Focus (as Anselm Von Seherr) |
Brad Selkirk | ... | senior paint and rotoscope artist: Weta Digital |
Jerry Sells | ... | digital artist: ILM |
Paolo Emilio Selva | ... | software developer & engineer: Weta Digital |
Laura Sevilla | ... | visual effects: Hydraulx |
Paul Seyb | ... | facial motion edit assistant: Weta Digital |
Amir Shachar | ... | shader writer: Weta Digital |
Marnie Shachar | ... | lighting technical director: Weta Digital (as Marnie Goodman) |
Thrain Shadbolt | ... | cg supervisor: Weta Digital |
Foad Shah | ... | compositor: Framestore |
Avital Shalev | ... | digital intermediate coordinator: Modern VideoFilm |
Sally Shanahan | ... | contracts assistant: Weta Digital |
Adam Shand | ... | systems manager: Weta Digital |
Amy Shand | ... | it coordinator: Weta Digital |
Glen Sharah | ... | shader writer: Weta Digital |
Janet Sharpe | ... | sequence production manager: Weta Digital |
Sam Sharplin | ... | modeler: Weta Digital |
Jane Sharvina | ... | compositing supervisor: Prime Focus |
Adam Shelton | ... | textures pipeline technical director: Weta Digital |
David Shere | ... | lead compositor: Framestore |
Kevin L. Sherwood | ... | senior production manager: Weta Digital |
Al Shier | ... | visual effects executive producer: Blur Studio |
Thomas Shin | ... | senior motion editor: Giant Studios |
Toshi Shiozawa | ... | shader writer: Weta Digital |
David Short | ... | senior creature technical director: Weta Digital |
Roger Shortt | ... | cg supervisor: Weta Digital |
Robert Shrider | ... | shader writer: Weta Digital |
Ben Shupe | ... | virtual cinema artist |
Jarom Sidwell | ... | animation department coordinator: Weta Digital (as Jarom Salvadore Sidwell) |
John Sigurdson | ... | digital artist lead: ILM |
Bobby Silman | ... | compositor: Prime Focus |
Poppy Sinclair-Lockhart | ... | production assistant: Weta Digital |
Aaron Singer | ... | compositor |
Kawaldeep Singh | ... | effects technical director: Weta Digital |
Nick Sinnott | ... | tracker: Prime Focus |
Chrystia Siolkowsky | ... | motion editor: Weta Digital |
Gershom Sissing | ... | modeler: Weta Digital |
Joao Sita | ... | digital artist: Hybride |
Navin Sk | ... | data/render wrangler: Weta Digital (as Navinsk) |
Brett Skinner | ... | assistant visual effects editor: Weta Digital |
Olaf Skjenna | ... | layout technical director: Weta Digital |
Adam Slater | ... | layout technical director: Weta Digital |
Michael Slater | ... | lighting technical director: Weta Digital |
Kim Slattery | ... | software developer & engineer: Weta Digital |
Matt Sloan | ... | lead on-set vfx technical director: Weta Digital |
Howard Sly | ... | facial modeler: Weta Digital |
Layne Small | ... | data/render wrangler: Weta Digital |
Lori Smallwood | ... | animation technical director: Weta Digital |
Stephen Smart | ... | data/render wrangler: Weta Digital |
Adam Brett Smith | ... | facial motion editor: Weta Digital (as Adam Smith) |
Cam Barrett Smith | ... | assistant technical director: Weta Digital |
Cameron Smith | ... | lead compositor: Weta Digital |
Cole Smith | ... | i/o production coordinator: Weta Digital |
Daniel Jacob Smith | ... | lighting technical director: Weta Digital (as Daniel Smith) |
Kevin Andrew Smith | ... | cg supervisor: Weta Digital |
Kieran Smith | ... | assistant technical director: Weta Digital |
Laurence Smith | ... | digital paint artist: Framestore |
Ryan T. Smolarek | ... | compositor: Prime Focus (as Ryan Smolarek) |
Sean Snyders | ... | motion capture engineer: Weta Digital |
Jason Snyman | ... | senior animator: Weta Digital |
Olivier Soares | ... | senior effects technical director: Weta Digital |
Laurent Solignac | ... | lighting technical director: Framestore |
Jerome Solomon | ... | production support: ILM |
John Sore | ... | senior animator: Weta Digital |
Jim Soukup | ... | digital artist lead: ILM |
Eric Soulvie | ... | software developer & engineer: Weta Digital |
Frederic Soumagnas | ... | lighting technical director: Weta Digital |
Rony Soussan | ... | compositor: Prime Focus |
Tom Southall | ... | facility team: Weta Digital |
Michael Spence | ... | real-time operator: Giant Studios |
Jonas Sperl | ... | layout technical director: Weta Digital |
Kyle Spiker | ... | graphic artist: Prime Focus |
Holger Spill | ... | cg code department manager: Weta Digital |
Clint Spillers | ... | production assistant: Weta Digital |
Bill Spradlin | ... | lighting technical director: Weta Digital |
Christoph Sprenger | ... | water team lead: Weta Digital |
Guillaume St-Aubin-Seers | ... | digital artist: Hybride |
Wayne Stables | ... | visual effects supervisor: Weta Digital |
Piotr Stanczyk | ... | research and development: ILM |
Mark Stanger | ... | animator: Weta Digital |
Brett Stapleton-French | ... | compositor: Weta Digital (as Brett Dix) |
Chris Starwalt | ... | animator: Giant Studios / motion editor: Giant Studios |
Justin Steel | ... | modeler: Weta Digital |
Albrecht Steinmetz | ... | senior camera technical director: Weta Digital |
Jason Stellwag | ... | virtual cinema artist |
Grace Stephens | ... | texture artist: Weta Digital |
Jacob Stephens | ... | senior layout technical director: Weta Digital |
Mike Stevens | ... | senior animator: Weta Digital |
Nickolas Stevens | ... | additional visual effects: Stereo D (as Nick Stevens) |
Joe Woodward Stevenson | ... | digital artist: ILM (as Joe Stevenson) |
Tim Stevenson | ... | animator: Weta Digital (as Timothy Stevenson) |
John Stevenson-Galvin | ... | senior modeler: Weta Digital |
Shar Stewart | ... | texture artist: Weta Digital |
David Stinnett | ... | visual effects supervisor: Blur Studio |
Matteo Stirati | ... | modeler: Weta Digital |
Wilson Stockman | ... | lighting technical director: Framestore |
Justin Stockton | ... | virtual cinema artist |
Rainer Stolle | ... | lighting technical director: Weta Digital |
Paul Story | ... | senior animator: Weta Digital |
Fenella Stratton | ... | visual effects production coordinator: Weta Digital |
Rosalind Stratton | ... | assistant technical director: Weta Digital |
Colin Strause | ... | visual effects: Hydraulx |
Greg Strause | ... | visual effects: Hydraulx |
Ileana Stravoskiadi | ... | facial motion editor: Weta Digital |
David Philip Stripinis | ... | lead virtual stage operator (as David Stripinis) |
Florian Strobl | ... | digital artist: ILM |
Jeanne Stuart | ... | relocations manager: Weta Digital |
Petra Stueben | ... | texture artist: Weta Digital |
Timothy Stutts | ... | virtual camera assistant |
Stephen Suettinger | ... | digital save operator |
Francois Sugny | ... | effects technical director: Weta Digital |
Steve Sullivan | ... | research and development: ILM |
James Sutton | ... | modeller: Framestore |
Tammy Sutton | ... | roto/paint supervisor: Prime Focus (as Tammy Sutton-Walker) |
Malino Suzuki | ... | facial motion editor: Weta Digital |
Masaya Suzuki | ... | senior texture artist: Weta Digital |
Matsune Suzuki | ... | modeler: Weta Digital |
Prapanch Swamy | ... | lighting technical director: Weta Digital |
Jonathan Swartz | ... | lighting technical director: Weta Digital (as Jonathan S. Swartz) |
James Sweeney | ... | tracker: Prime Focus |
David Swift | ... | texture artist: Framestore |
Mary Swinnerton | ... | modeller: Framestore |
Raqi Syed | ... | lighting technical director: Weta Digital |
Sebastian Sylwan | ... | head of research and development: Weta Digital |
Peter Syomka | ... | senior facial modeler: Weta Digital |
Ewa Szczepaniak | ... | on set surveyor: Weta Digital |
Peter Szewczyk | ... | lighting technical director: Weta Digital |
Brian Taber | ... | additional visual effects: Stereo D (as Brian Tabor) |
Gaku Tada | ... | lead technical director: Weta Digital |
Giuseppe Tagliavini | ... | compositor: Weta Digital |
Charles Tait | ... | senior compositor: Weta Digital |
Mark Tait | ... | cg supervisor: Weta Digital |
Michael Takarangi | ... | facility team: Weta Digital |
Bee Jin Tan | ... | graphics designer: Spy Post |
Michael Tandecki | ... | software developer & engineer: Weta Digital |
Eric Tang | ... | lead creature technical director: Weta Digital |
Craig Tanner | ... | visual effects editor |
Anne Taunga | ... | motion edit department manager: Weta Digital |
Andrew Taylor | ... | assistant technical director: Weta Digital (as Andrew R.E. Taylor) |
Sandy Taylor | ... | camera department manager: Weta Digital (as Sandy Coco Taylor) |
Sunny Teich | ... | creature technical director: Weta Digital |
Eteuati Tema | ... | facial motion edit assistant: Weta Digital |
Svetlana Tesnes | ... | virtual production assistant |
Philippe Theroux | ... | computer graphics supervisor: Hybride (as Philippe Théroux) |
Shannon Thomas | ... | modeler: Weta Digital |
Malcolm Thomas-Gustave | ... | creatures technical director: Weta Digital |
Ben Thompson | ... | lighting technical director: Weta Digital |
Gavyn Thompson | ... | cg artist: Prime Focus |
Lindsay Thompson | ... | animator: Weta Digital |
Ty Thomson | ... | lead virtual stage operator (as Tyler Thomson) |
Rupert Thorpe | ... | lighting technical director: Framestore |
Caroline Thoumire | ... | lighting technical director: Framestore |
Kimball Thurston | ... | image processing: Lowry Digital |
Xiao Tian | ... | assistant technical director: Weta Digital |
Pär Tingström | ... | modeler: Weta Digital |
Geoff Tobin | ... | lead massive technical director: Weta Digital |
Paul Tobyansen | ... | lead rf technician |
Michael Todd | ... | modeler: Weta Digital |
Brian Tolle | ... | match move artist: Spy Post |
Mathilde Tollec | ... | visual effects supervisor: BUF |
Steven Tom | ... | virtual cinema artist |
Shigeharu Tomotoshi | ... | visual effects: Hydraulx |
Jason Dare Tong | ... | motion editor: Giant Studios (as Jason Tong) |
Ferdinand Torres | ... | virtual lab coordinator |
Daniele Tosti | ... | senior technical director: Weta Digital |
Chris Toth | ... | motion control technician: Los Angeles live action |
Adrien Toupet | ... | effects technical director: Framestore (as Adrien Cayus Toupet) |
Greg Towner | ... | animator: ILM |
Allen Tracy | ... | editor: Prime Focus |
Kate Trafford | ... | facility team: Weta Digital |
Phi Tran | ... | tracking supervisor: Prime Focus |
Tong Tran | ... | cg artist: Prime Focus |
Wayne Traudt | ... | layout technical director: Weta Digital |
Alan Travis | ... | digital artist: ILM |
Diego Trazzi | ... | water technical director: Weta Digital |
Marco Tremblay | ... | digital artist: Hybride |
Véronique Tremblay | ... | digital artist: Hybride |
Sara Trezzi | ... | assistant visual effects line producer: Framestore |
Nataliya Tsyganok | ... | texture artist: Weta Digital |
Eli Tucker | ... | creature technical director: Weta Digital |
Andrew Turner | ... | visual effects coordinator |
Ben Turner | ... | compositor: Framestore |
Dawn Turner | ... | visual effects coordinator |
Natasha Turner | ... | production support team: Weta Digital |
Jon Tyler | ... | senior motion editor: Weta Digital (as Jonathon Tyler) |
Yusei Uesugi | ... | digital artist: ILM |
Jeff Unay | ... | facial team lead: Weta Digital |
Riaan Underwood | ... | assistant technical director: Weta Digital |
Andres Uribe | ... | image processing: Lowry Digital |
Arthur Vail III | ... | additional visual effects: Stereo D (as Arthur Vail) |
George Vajna | ... | second assistant DMR editor |
Tharyn Valavanis | ... | cg artist: Prime Focus |
René van De Poel | ... | creature technical director: Weta Digital (as René Van De Poel) |
Mark van den Bergen | ... | compositor: Weta Digital (as Mark Van Den Bergen) |
James Van Der Reyden | ... | motion capture studio technical director: Weta Digital |
Phil Van Der Reyden | ... | senior paint and rotoscope artist: Weta Digital |
N'Cee Van Heerden | ... | production coordinator: Weta Digital |
John van Leeuwen | ... | production engineering: Weta Digital (as John Van Leeuwen) |
Olivier Van Zeveren | ... | lighting technical director: Weta Digital |
Kara Vandeleur | ... | texture artist: Weta Digital |
Mike VaVerka | ... | motion editor: Giant Studios (as a different name) |
Todd Vaziri | ... | digital artist lead: ILM |
Marci Velando | ... | production support: ILM |
Noah Vice | ... | digital artist: ILM |
Carlos A. Vidal | ... | digital matte supervisor: ILM |
Marco Vidaurre | ... | creature technical director: Weta Digital |
Giuliano Dionisio Vigano | ... | compositor: Framestore (as Giuliano Vigano) |
Robert Vignone | ... | modeler: Weta Digital |
Andreas Vrhovsek | ... | fx artist: Weta Digital |
Andreja Vuckovic | ... | modeler: Weta Digital |
Tim Waddy | ... | animator: ILM |
Daniel Wade | ... | lighting technical director: Weta Digital (as Dan Wade) |
Mark Wainwright | ... | lighting technical director: Framestore |
Wiki Waitai | ... | facility team: Weta Digital |
Simon Wakley | ... | motion control operator: Los Angeles live action (as Simon Wackley) |
Maggie Walby | ... | digital paint artist: Framestore (as Margaret Walby) |
Heide Waldbaum | ... | virtual production manager |
Chris Walker | ... | assistant technical director: Weta Digital |
Sean Noel Walker | ... | lighting technical director: Weta Digital |
Shawn Wallbridge | ... | systems: Prime Focus (as Sean Wallbridge) |
Kelly Walsh | ... | digital artist: ILM |
Michael M. Walsh | ... | motion editor: Giant Studios (as Michael Walsh) |
K. Marie Walters | ... | visual effects coordinator (as Kmarie Walters) |
Kevin Wang | ... | motion editor / motion editor: Giant Studios |
Erick Ward | ... | motion editor: Giant Studios |
Ian Ward | ... | lead technical director: Framestore |
Robert Ward | ... | cg artist: Prime Focus (as Rob Ward) |
Tim Ward | ... | lighting technical director: Weta Digital |
David Washburn | ... | digital artist: ILM |
Talmage Watson | ... | digital artist: ILM |
Robert Weaver | ... | sequence supervisor: ILM |
Tim Webber | ... | visual effects supervisor: Framestore |
Tam Webster | ... | projection engineer: Weta Digital |
Tova Weinberg | ... | assistant coordinator |
David Weitzberg | ... | cg supervisor: ILM |
Christopher Welch | ... | senior texture painter: Weta Digital |
Matt Welford | ... | compositing head of department: Weta Digital |
Kenneth Wells | ... | technical support: Weta Digital |
Conal Wenn | ... | digital artist: Hybride |
Dan Wheaton | ... | digital artist lead: ILM |
Ari Wheoki | ... | assistant purchasing officer: Weta Digital |
Jerry Whitaker | ... | compositor: Prime Focus |
Ben White | ... | cg supervisor: Framestore |
R. Christopher White | ... | visual effects supervisor: Weta Digital |
Andy Whittock | ... | shader writer: Weta Digital (as Andrew Whittock) |
Lisa Wildermoth | ... | motion capture production manager: Weta Digital |
Ed Wilkie | ... | assistant technical director: Weta Digital |
Jo Wilkie | ... | wrangler manager: Weta Digital |
Brett Wilkins | ... | data/render wrangler: Weta Digital |
Fraser Wilkinson | ... | assistant technical director: Weta Digital (as Fraser John Wilkinson) |
Alicia Williams | ... | relocations manager: Weta Digital |
C. Jerome Williams | ... | visual effects: Hydraulx (as Jerome Williams) |
Edson Williams | ... | visual effects supervisor: Lola Visual Effects |
Gavin Williams | ... | motion editor: Weta Digital |
Guy Williams | ... | visual effects supervisor: Weta Digital |
Pete Williams | ... | head of digital imaging: Weta Digital |
Rachel Williams | ... | lighting technical director: Framestore |
James Willingham III | ... | modeler: Weta Digital |
Aaron Wilson | ... | digital models and simulation: ILM |
Mark Wilson | ... | lighting technical director: Framestore |
Nicholas Wilson | ... | modeler: Weta Digital |
Sarah Wilson | ... | texture artist: Weta Digital (as Sarah E. Wilson) |
Greg Wilton | ... | massive technical director: Weta Digital (as Gregory N. Wilton) |
Erik Winquist | ... | visual effects supervisor: Weta Digital |
Chris Winter | ... | systems: Weta Digital |
Garrett Winters | ... | assistant layout technical director: Weta Digital |
Teresa Winters | ... | assistant layout technical director: Weta Digital (as Teresa L. Hooper) |
Rob Woiwod | ... | visual effects editor: Framestore |
Jedrzej Wojtowicz | ... | shader writer: Weta Digital |
Andy Wong | ... | animator: ILM |
Jasmine Wong | ... | texture artist: Weta Digital |
Kevin Wong | ... | production support: ILM |
Paul Marcus Wong | ... | i/o production coordinator: Weta Digital |
Roger Wong | ... | creature technical director: Weta Digital |
Loeng Wong-Savun | ... | visual effects: Hydraulx (as Loeng-Wong Savun) |
Graham Wood | ... | motion tracker: Framestore |
Ron Woodall | ... | viewpaint supervisor: ILM |
Clare Woodford-Robinson | ... | modeler: Weta Digital |
Alan Woods | ... | lead technical director: Weta Digital |
Alexander Wregg | ... | facility team: Weta Digital |
David Wright | ... | finance manager: Weta Digital |
Malcolm Wright | ... | lighting technical director: Weta Digital |
Jessica Wu | ... | virtual cinema artist |
Annette Wullems | ... | senior production manager: Weta Digital |
Piotr Fox Wysocki | ... | texture artist: Weta Digital |
Xian Xiao | ... | software developer & engineer: Weta Digital (as Xiao Xian) |
Vincent Yan | ... | creature technical director: Weta Digital |
Genevieve Yee | ... | tracker: Prime Focus |
Dennis Yoo | ... | senior animator: Weta Digital |
Chris Young | ... | lighting technical director: Weta Digital |
Elliott Young | ... | systems: Weta Digital |
John Young | ... | technical support lead: Weta Digital |
Joyce Young | ... | lighting technical director: Weta Digital |
Mark Young | ... | texture artist: Weta Digital |
Marvyn Young | ... | digital effects producer: Weta Digital |
Tim Young | ... | compositor: Framestore |
Scott Younkin | ... | digital artist: ILM |
Dean Yurke | ... | digital artist: ILM (as Dean Yürke) |
Fabio Zangla | ... | lighting technical director: Weta Digital |
Hubert Zapalowicz | ... | digital artist: Hybride |
Marzena Zareba | ... | camera technical director: Weta Digital |
Michael Zavala | ... | assistant visual effects coordinator (as Mike Zavala) |
John Zdankiewicz | ... | animator: ILM |
Matthias Zeller | ... | creature technical director: Weta Digital |
Mohand Zennadi | ... | lighting technical director: Weta Digital |
Laura Zentil | ... | visual effects producer: Pixel Liberation Front |
Daniel Zettl | ... | animator: Weta Digital |
Paolo Joel Ziemba | ... | virtual stage operator (as Paolo Ziemba) |
Jerry Zigounakis | ... | virtual stage operator |
Rita E. Zimmerman | ... | digital artist: ILM (as Rita Zimmerman) |
Rob Zohrab | ... | layout: Weta Digital |
Corina L. Zuniga | ... | electronic graphics: Modern Videofilm (as Corina Zuniga) |
Rainer Zöttl | ... | lead modeller: Weta Digital (as Rainer Zoettl) |
Johan Åberg | ... | lighting technical director: Weta Digital (as Johan Aberg) |
Steven Adams | ... | vfx executive producer: BUF (uncredited) |
Timo Aila | ... | research & development: Weta Digital (uncredited) |
Brad Alexander | ... | pre-visualization supervisor (uncredited) |
Antony Allen | ... | paint & roto artist (uncredited) |
Casey Allen | ... | senior flame artist (uncredited) |
Melissa Almeida | ... | textures & lighting: Hybride (uncredited) |
Anthony Pintor | ... | motion capture animator (uncredited) |
Joe Ardent | ... | software developer (uncredited) |
Spencer Armajo | ... | flame artist (uncredited) |
Marc Aubry | ... | animator: Hybride (uncredited) |
Jeffrey Edward Baksinski | ... | virtual production artist (uncredited) |
Manjusha Balachandran-Hall | ... | render support (uncredited) |
Mauro Baldissera | ... | modeler: Weta Digital (uncredited) |
Valdimar Baldvinsson | ... | animator: Framestore (uncredited) |
Ravi Bansal | ... | texture designer (uncredited) |
Magali Barbé | ... | visual effects (uncredited) |
Patrice-Alain Barrette | ... | technical support: Hybride (uncredited) |
David Bawel | ... | motion capture consultant (uncredited) |
Greg Beaumonte | ... | camera engineer: Kerner Optical (uncredited) |
Daniel Belair | ... | technical director: Hybride (uncredited) |
Rodrigo Bernardo | ... | systems engineer (uncredited) |
Michael Best | ... | visual effects key grip: Kerner Optical (uncredited) |
John-Michael Bills | ... | layout artist: Weta Digital (uncredited) |
Derek Bird | ... | digital compositor: LOOK Effects (uncredited) |
Matthias Bjarnason | ... | animator: Framestore (uncredited) |
Pierre Blain | ... | digital compositor: Hybride (uncredited) |
Jason Bohbot | ... | technical support: Hybride (uncredited) |
Cédric Bonnaffoux | ... | technical support: Hybride (uncredited) |
Michael Bovberg | ... | digital effects (uncredited) |
Jason Brackett | ... | practical effects best boy: Kerner Optical (uncredited) |
Christoph Bregler | ... | r&d developer (uncredited) |
Marty Brenneis | ... | camera engineer: Kerner Optical (uncredited) |
Caroline Brien | ... | digital compositor: Hybride (uncredited) |
Julian Bryant | ... | vfx production coordinator (uncredited) |
Thibault Bunoust | ... | visual effects artist (uncredited) |
Caroline Bélisle | ... | administration: Hybride (uncredited) |
Steve Cady | ... | character animator: Weta Digital (uncredited) |
Marshall Candland | ... | digital artist (uncredited) |
Michael Capton | ... | 3d supervisor: Look Effects (uncredited) |
Gabriel Cassata | ... | 3d artist (uncredited) |
Andrew Cawrse | ... | concept modeler (uncredited) |
Malavika Chandrakanth | ... | paint & roto artist (uncredited) |
Ian Chriss | ... | visual effects electrician: Kerner Optical (uncredited) |
Paul Churchill | ... | digital artist: ILM (uncredited) |
Graham D. Clark | ... | post stereoscopic consultant: StereoD (uncredited) |
Trent Claus | ... | flame artist (uncredited) |
Rebecca Clay | ... | paint & rotoscoping supervisor (uncredited) |
Matt Conway | ... | matte painter (uncredited) |
Dan Copping | ... | layout artist (uncredited) |
Mélanie Cotton | ... | technical support: Hybride (uncredited) |
Aaron Cullen | ... | visual effects coordinator (uncredited) |
Nick D'Abo | ... | chief modelmaker: Kerner Optical (uncredited) |
Greg Davies | ... | visual effects gaffer: Kerner Optical (uncredited) |
Aurore de Blois | ... | matchmover (uncredited) |
Don De Castro | ... | animator: Giant Studios (uncredited) |
Ayse Dedeoglu Arkali | ... | visual effects production coordinator: Kerner Optical (uncredited) |
Jacques Defontaine | ... | digital modeler: Weta Digital (uncredited) |
Yoshi DeHerrera | ... | 3d laser scanning (uncredited) |
Francisco DeLaTorre | ... | shader writer (uncredited) |
Steve Dellerson | ... | visual effects executive producer: Look FX (uncredited) |
Bernie Demolski | ... | visual effects grip: Kerner Optical (uncredited) |
Jérôme Derien | ... | visual effects artist: BUF (uncredited) |
Luc Desmarais | ... | technical support: Hybride (uncredited) |
Anouk Deveault-Moreau | ... | visual effects coordinator: Hybride (uncredited) |
Jessica Dhillon | ... | visual effects production: Kerner Optical (uncredited) |
Marco Di Lucca | ... | senior modeler: Weta Digital (uncredited) |
Carla Diamond | ... | visual effects producer: BUF (uncredited) |
André Doan | ... | render farm operator: BUF (uncredited) |
Clym Dodds | ... | Render Support: Framestore (uncredited) |
Becca Donohoe | ... | visual effects coordinator (uncredited) |
Jeff Dotson | ... | tracking artist: Prime Focus (uncredited) |
John Doublestein | ... | creature technical director: ILM (uncredited) |
Andrew Doucette | ... | animator: Weta Digital (uncredited) |
Willem Drees | ... | stereoscopic controller (uncredited) |
Wilfred Driscoll | ... | stereoscopic compositor (uncredited) |
Patricia Rose Duignan | ... | visual effects executive producer: Kerner Optical (uncredited) |
William J. Earl | ... | digital artist (uncredited) |
Richard Edwards | ... | data operator: Framestore (uncredited) |
Andrew S. Eisen | ... | assistant editor: visual effects (uncredited) |
Dwayne Lance Elahie | ... | technical director: Hybride (uncredited) |
Mohsen Eletreby | ... | visual effects editor: Hydraulx (uncredited) |
Daniel Elophe | ... | digital compositor: Hybride (uncredited) |
Joe Engelke | ... | roto/paint artist (uncredited) |
Christopher Evans | ... | creature technical director: ILM (uncredited) |
Daniel Evans | ... | r&d: Framestore (uncredited) |
Katie Fellion | ... | red camera technician: Kerner Optical (uncredited) |
Karl Fornander | ... | previs artist (uncredited) |
Tim Fortenberry | ... | visual effects artist (uncredited) |
Fiona Foster | ... | pre-production manager (uncredited) |
Marissa Fraering | ... | visual effects: [hy*drau"lx] (uncredited) |
Philip Fraschetti | ... | stereoscopic compositor: Prime Focus VFX (uncredited) |
Brian Freisinger | ... | lead modeler (uncredited) |
Carl Frischmuth | ... | assistant lighting technical director (uncredited) / render wrangler (uncredited) |
Anthony Fung | ... | designer (uncredited) |
Eric Galoob | ... | visual effects editor: Hydraulx (uncredited) |
Eric Gambini | ... | senior layout artist (uncredited) |
Rob Garner | ... | paint & roto artist (uncredited) |
Demitre Garza | ... | digital artist (uncredited) |
Audrey Geoffroy | ... | animator: Hybride (uncredited) |
Adam Gerstel | ... | prototype visual effects editor (uncredited) |
Stephan Gervais | ... | technical support: Hybride (uncredited) |
Buddy Gheen | ... | digital compositor: Look Effects (uncredited) |
Jami Gigot | ... | texture artist (uncredited) |
Rachel Gilkison | ... | facility team: Weta Digital (uncredited) |
Elan Glasser | ... | digital save operator (uncredited) |
Aurélien Grand | ... | retouch and restoration (uncredited) |
Michael Grawert | ... | digital artist (uncredited) |
Sebastian Greese | ... | lighting artist: Hydraulx (uncredited) |
Daniel D. Gregoire | ... | executive: Halon (uncredited) |
Jon Grinberg | ... | visual effects editor: Hydraulx (uncredited) |
Florian Grolier | ... | render farm operator: BUF (uncredited) |
Veronique Guay | ... | production assistant: Hybride (uncredited) |
Steve Guevara | ... | animator: Giant Studios (uncredited) |
Amélie Guyot | ... | matchmover (uncredited) |
Stefan Habel | ... | fx technical director (uncredited) |
Brian Hajek | ... | compositor (uncredited) |
Neal Halter | ... | practical effects technician: Kerner Optical (uncredited) |
Tim Harrington | ... | animator: ILM Viperwolf development (uncredited) |
Chris Harvey | ... | stereoscopic consultant: Prime Focus (uncredited) |
Adam Hawkes | ... | digital artist (uncredited) |
Karsten Hecker | ... | film mastering engineer (uncredited) |
Mike F. Hedayati | ... | digital artist (uncredited) |
Jason Heinze | ... | digital artist: Stereo D (uncredited) / stereoscopic compositor: Stereo D (uncredited) |
Geoff Heron | ... | practical effects supervisor: Kerner Optical (uncredited) |
Maung Maung Hla Win | ... | layout technical director (uncredited) |
Kay Hoddy | ... | roto artist (uncredited) |
Mark L. Holmes | ... | facial motion editor (uncredited) |
Rudi Holzapfel | ... | compositing supervisor: Framestore (uncredited) |
Daphné Hong | ... | animator (uncredited) |
Chris Hopkins | ... | visual effects artist (uncredited) |
Jean-Francois Houde | ... | digital compositor: Hybride (uncredited) |
George Hull | ... | conceptual artist (uncredited) |
Christoffer Hulusjö | ... | visual effects technical director (uncredited) |
Nathan Hurlburt | ... | digital compositor (uncredited) |
Rachel Hydes | ... | facial motion capture artist (uncredited) |
Pasha Ivanov | ... | visual effects (uncredited) |
Amy Elizabeth James | ... | paint & roto coordinator: Framestore (uncredited) |
Malik Jayawardena | ... | motion capture technical director (uncredited) |
Brad Jerrell | ... | practical effects technician: Kerner Optical (uncredited) |
Steven Qi Jin | ... | motion editor (uncredited) |
Brad Kalinoski | ... | compositing supervisor: Look Effects (uncredited) |
Patrick Kavanaugh | ... | compositor: Prime Focus (uncredited) |
Danny Keller | ... | character animator (uncredited) |
John Kilkenny | ... | visual effects executive: Fox (uncredited) |
Rikki Knight-Trembath | ... | rigger (uncredited) |
Bastiaan Koch | ... | visual effects artist (uncredited) |
Joshua I. Kolden | ... | virtual production supervisor (uncredited) |
Sean Konrad | ... | consultant (uncredited) |
Daniel Kruse | ... | digital lighter: [Hy*drau"lx] (uncredited) |
John Kubasco | ... | animator (uncredited) |
Jerry Kung | ... | lead virtual cinema artist (uncredited) / previsualization artist (uncredited) |
Nicolas Labbe | ... | render farm operator: BUF (uncredited) |
Julien-Alexandre Lambert | ... | technical director: Hybride (uncredited) |
Gary Laurie | ... | camera technical director: Weta Digital (uncredited) |
Sun Lee | ... | matte painter: hydraulx (uncredited) |
Winston Lee | ... | digital compositor: Hybride (uncredited) |
Katie Legato | ... | motion capture performer: research and development (uncredited) |
Robert Legato | ... | visual effects pipeline engineer (uncredited) |
Samuel Lepage-Bedard | ... | production assistant: Hybride (uncredited) |
Joe Letteri | ... | visual effects supervisor: Weta Digital (uncredited) |
Andrew H. Leung | ... | visual effects artist (uncredited) |
Danny Levesque | ... | effects animator: Hybride (uncredited) |
Dave Levine | ... | flame artist: Lola VFX (uncredited) |
John Peter Li | ... | technical director (uncredited) |
Erik Liles | ... | visual effects supervisor: Hydraulx (uncredited) |
Martine Losier | ... | visual effects coordinator: Hybride (uncredited) |
Joachim Loubeau | ... | render farm operator: BUF (uncredited) |
Tony Lupoi | ... | compositor (uncredited) |
Alfredo Luzardo | ... | layout technical director: Weta Digital (uncredited) |
Merlin Bela Wassiij Maertz | ... | previs artist (uncredited) |
Jocelyn Maher | ... | digital compositor: Hybride (uncredited) |
Stephane Mailet | ... | technical support: Hybride (uncredited) |
Mario Margott | ... | digital artist (uncredited) |
Leonardo Martinez | ... | character animator (uncredited) |
Luke Massingberd | ... | paint & roto artist (uncredited) |
Ian Mathews | ... | paint and roto artist (uncredited) |
Christoph Matthiesen | ... | layout: Weta Digital (uncredited) |
Steve McGee | ... | lighting technical director (uncredited) |
Joseph McLamb | ... | matte painter (uncredited) |
Tony Meagher | ... | visual effects executive producer (uncredited) |
Landon Medeiros | ... | compositor (uncredited) |
Ronnie Menahem | ... | visual effects artist (uncredited) |
Christophe Meslin | ... | head of systems (uncredited) |
Fred Meyers | ... | chief engineer: Kerner Optical (uncredited) |
Scott Michelson | ... | visual effects executive producer: hydraulx (uncredited) |
Steven Miller | ... | paint/roto artist: Hydraulx (uncredited) |
Chris Mitchell | ... | animator: ILM (uncredited) |
Christian Morin | ... | digital compositor: Hybride (uncredited) |
Jean-Francois Morissette | ... | layout: Weta Digital (uncredited) |
Michelle Motta | ... | digital paint & rotoscope artist (uncredited) |
Ryan Mullany | ... | digital artist (uncredited) |
Kevin Mullin | ... | visual effects (uncredited) |
Sergio Najera | ... | systems administration: Prime Focus VFX (uncredited) |
Bardiya Nasoodi Shoar | ... | pipeline engineer: Weta Digital (uncredited) |
Bruce Nelson | ... | digital compositing artist: Framestore (uncredited) |
Nicolas Nepveu | ... | visual effects coordinator (uncredited) |
Talon Nightshade | ... | digital artist: Hydraulx (uncredited) |
Chris Nix | ... | digital effects artist (uncredited) |
Sam Nixon | ... | digital artist (uncredited) |
Brian Nugent | ... | digital compositor: Flame artist (uncredited) |
Ben O'Brien | ... | digital compositor (uncredited) |
Jeffrey Odell | ... | visual effects production and technical support (uncredited) |
Robert Olsson | ... | digital compositor (uncredited) |
James Orlik | ... | animator: Giant Studios (uncredited) |
David A. Ostler | ... | lighting technical director (uncredited) |
Olivier Painchaud | ... | technical support: Hybride (uncredited) |
Andrew Palmer | ... | rigging intern (uncredited) |
Eugene Paluso | ... | camera tracker (uncredited) |
Stéphane Paradis | ... | digital compositor: Hybride (uncredited) |
Shawn Parker | ... | visual effects artist (uncredited) |
Clark Parkhurst | ... | flame artist (uncredited) |
James Parsons | ... | render wrangler: Framestore (uncredited) |
Richard A. Payne | ... | previz artist (uncredited) |
Chris Peariso | ... | red camera technician: Kerner Optical (uncredited) |
Mario Perez | ... | motion capture technician (uncredited) |
Jan Pfenninger | ... | motion graphics artist (uncredited) |
Daniel Pickering | ... | visual effects consultant (uncredited) |
Laurent Pierrat | ... | render farm operator: BUF (uncredited) |
Vance Piper | ... | first assistant camera: Kerner Optical (uncredited) |
Emrys Plaisted | ... | visual effects (uncredited) |
John Polyson | ... | visual effects editor: Hydraulx (uncredited) |
Stewart Pomeroy | ... | lighting/effects technical director (uncredited) |
Sky Poole | ... | visual effects artist (uncredited) / visual effects (uncredited) |
Robert C. Powers | ... | animation technical director (uncredited) |
Yann Provencher | ... | senior texture painter (uncredited) |
Jean-Colas Prunier | ... | cg supervisor (uncredited) |
Mark Prusten | ... | visual effects consultant (uncredited) |
Romain Puybasset | ... | render farm operator: BUF (uncredited) |
Ana Pérez Requejo | ... | visual effects (uncredited) |
M. Qin | ... | visual effects artist (uncredited) |
Sagar Rathod | ... | technical director (uncredited) |
Wajid Raza | ... | technical assistant: ILM (uncredited) |
Morgan Rhodes | ... | digital artist (uncredited) |
Grover Richardson | ... | roto/paint artist (uncredited) |
Sébastien Rioux | ... | digital compositor: Hybride (uncredited) |
David Roberge | ... | modeler: Hybride (uncredited) |
Dave Robinson | ... | systems engineer (uncredited) |
Jacqueline Rosado | ... | visual effects coordinator: research and development stages (uncredited) |
Martin Rosenberg | ... | visual effects director of photography: Kerner Optical (uncredited) |
Brogan Ross | ... | stereoscopic conversion artist (uncredited) |
Guillaume Ruegg | ... | texture lighting artist: Hybride (uncredited) |
Migs Rustia | ... | visual effects editor (uncredited) |
Jerome Samson | ... | head of render farm: BUF (uncredited) |
Mike Sanders | ... | digital supervisor (uncredited) |
Katy Savoie | ... | digital compositor: Hybride (uncredited) |
Chad Schott | ... | digital compositor: Look Effects (uncredited) |
Andrew Schwartz | ... | compositor (uncredited) |
Kino Scialabba | ... | matte painter (uncredited) |
Madeleine Scott-Spencer | ... | modeler: Gentle Giant Studios (uncredited) |
Anselm Seherr-Thoss | ... | visual effects technical director: Prime Focus (uncredited) |
Jaeil Seo | ... | concept artist (uncredited) |
Aatesh Shah | ... | systems engineer: Framestore (uncredited) |
Michael Shand | ... | stereoscopic consultant: Frantic Films (uncredited) |
Chris Shellenberger | ... | visual effects best boy electric: Kerner Optical (uncredited) |
Ryan Sheridan | ... | high definition engineer (uncredited) |
Thomas Shin | ... | animator: Giant Studios (uncredited) |
Randal Shore | ... | visual effects executive producer: Prime Focus (uncredited) |
Chuck Shuman | ... | special visual effects (uncredited) |
Anna Silvey | ... | texture artist: Weta Digital (uncredited) |
Marc Smith | ... | 3d laser scanning (uncredited) |
Jessica Soderstrom | ... | modeler (uncredited) |
Jean-David Solon | ... | texture artist: Framestore (uncredited) |
Nathan Srigley | ... | effects animator: Hybride (uncredited) |
Marcin Stangel | ... | systems engineer: Framestore (uncredited) |
Paul Stemmer | ... | visual effects editor (uncredited) |
Jeremiah Sweeney | ... | flame artist: Lola VFX (uncredited) |
Josef Sy | ... | animator: Hybride (uncredited) |
Julien Tagodoe | ... | render farm operator: BUF (uncredited) |
Takashi Takeoka | ... | digital compositor (uncredited) |
Sylvie Talbot | ... | communications: Hybride (uncredited) |
Chu Tang | ... | shader writer (uncredited) |
Gaetan Thiffault | ... | lead effects animator: Hybride (uncredited) |
Michael Adam Thompson | ... | matchmover: Framestore (uncredited) |
Ty Thomson | ... | computer graphics artist (uncredited) |
Jon Tojek | ... | fluid dynamics artist (uncredited) / lighting technical director (uncredited) |
Jason Dare Tong | ... | motion capture animator (uncredited) |
Marc Toscano | ... | senior lighter (uncredited) |
Anne Tremblay | ... | communications: Hybride (uncredited) |
Yves Tremblay | ... | digital compositor: Hybride (uncredited) |
Guy Trevers | ... | scanning and recording (uncredited) |
Arnaud Trouvé | ... | software development: BUF (uncredited) |
Denis Trutanic | ... | senior camera technical director: Weta Digital (uncredited) |
Raphael Valle | ... | digital compositor: Hybride (uncredited) |
Mike VaVerka | ... | animator: Giant Studios (uncredited) |
Celine Velasco | ... | textures & lighting: Hybride (uncredited) |
Chris Ventress | ... | paint and roto artist (uncredited) |
Jan Verberg | ... | digital compositor: Hybride (uncredited) |
Jocelyn Vincent | ... | render farm operator: BUF (uncredited) |
Stephane Vogel | ... | digital artist (uncredited) |
Sean Noel Walker | ... | layout artist: Weta Digital (uncredited) |
Kevin Wallace | ... | production manager: Kerner Optical (uncredited) |
Mike Wallis | ... | animation coordinator (uncredited) |
Kevin Wang | ... | motion capture animator (uncredited) / motion capture tracker (uncredited) |
Erick Ward | ... | animator: Giant Studios (uncredited) |
Sean Wehrli | ... | main title designer: Pic Agency (uncredited) |
Chris Wells | ... | visual effects: Hydraulx (uncredited) |
Lukas Weyandt | ... | digital compositor (uncredited) |
Conrad Wiebe | ... | visual effects software developer (uncredited) |
Stephen Willey | ... | senior systems engineer (uncredited) |
Debra Wilson | ... | motion capture performer (uncredited) |
Steven D. Wolff | ... | digital artist (uncredited) |
Jeff Wozniak | ... | digital artist: ILM (uncredited) |
Malcolm Wright | ... | texture artist (uncredited) |
Hiroyuki David Yabu | ... | animator: Hybride (uncredited) |
Kazuyoshi Yamagiwa | ... | flame artist: Lola VFX (uncredited) |
Kwan Wayne Yu Yee | ... | assistant technical director (uncredited) |
Jen Hao Yeh | ... | roto artist (uncredited) |
Deborah Zadzora | ... | administration: Hybride (uncredited) |
Ramy Zaouai | ... | render wrangler: BUF Compagnie (uncredited) |
Paolo Joel Ziemba | ... | virtual production artist: Lightstorm (uncredited) |
Jerry Zigounakis | ... | virtual production artist (uncredited) |
Ryan Zuttermeister | ... | associate visual effects producer: Lola Visual Effects (uncredited) |
Stunts
Hank Amos | ... | stunts |
Stella Angelova | ... | stunts |
Simone Bargetze | ... | stunts |
Ryan Brown | ... | stunts |
Ryan Carey | ... | stunts |
Justin B. Carter | ... | stunts (as Justin Carter) |
Ilram Choi | ... | stunts |
Rodney Cook | ... | stunts |
Jahnel Curfman | ... | stunts |
Jeff Dashnaw | ... | stunts |
Shane Dawson | ... | stunts |
Richard Epper | ... | stunts |
Colin Follenweider | ... | stunts |
Siaosi Fonua | ... | stunts |
Mark Ginther | ... | stunts |
Rayner Jahnke | ... | stunts |
Reuben Langdon | ... | stunts |
Nito Larioza | ... | stunts |
Tony Marsh | ... | stunts (as Antonio Marsh) |
Allan Poppleton | ... | stunt coordinator: New Zealand |
Jason Rodriguez | ... | stunts |
Vincent Roxburgh | ... | stunts (as Vinnie Roxburgh) |
David Schultz | ... | stunts |
Stuart Thorp | ... | stunt coordinator: New Zealand (as Stu Thorp) |
Frank Torres | ... | stunts |
Steve Upton | ... | stunts |
Alicia Vela-Bailey | ... | stunts |
Garrett Warren | ... | stunt coordinator: US |
Min Windle | ... | stunts |
Robert Young | ... | stunts (as Rob Young) |
Bradley James Allan | ... | stunts (uncredited) |
Jonathan Arthur | ... | stunts (uncredited) |
Clayton J. Barber | ... | stunts (uncredited) |
Erik Betts | ... | stunts (uncredited) |
Troy Brenna | ... | stunts (uncredited) |
Chris Brewster | ... | utility stunts (uncredited) |
Dan Brown | ... | stunts (uncredited) |
Joe Bucaro III | ... | stunt performer (uncredited) |
Keith Campbell | ... | utility stunts (uncredited) |
Sebastiano Cartier | ... | stunts (uncredited) |
Alex Chansky | ... | stunts (uncredited) |
Lateef Crowder | ... | stunts (uncredited) |
Shawn Crowder | ... | utility stunts (uncredited) |
Rockey Dickey Jr. | ... | stunt rigger (uncredited) |
Peter Dillon | ... | stunts (uncredited) |
Brennan Dyson | ... | stunts (uncredited) |
Christian J. Fletcher | ... | stunt rigger (uncredited) |
Sean Graham | ... | stunts (uncredited) |
Adam Hart | ... | stunts (uncredited) |
Albert Heimuli | ... | stunts (uncredited) |
Casey Hendershot | ... | stunts (uncredited) |
Precious Jenkins | ... | stunts (uncredited) |
Jesse V. Johnson | ... | stunts (uncredited) |
Baz Karbouris | ... | stunts (uncredited) |
Ralf Koch | ... | stunts (uncredited) |
Hiro Koda | ... | stunt rigger (uncredited) |
Theo Kypri | ... | stunts (uncredited) |
Christopher Leps | ... | stunts (uncredited) |
Victor Lopez | ... | stunts (uncredited) |
Brian Machleit | ... | stunts (uncredited) |
Kirk Maxwell | ... | stunt performer (uncredited) |
Joseph Mika-Hunt | ... | stunt actor: soldier (uncredited) |
Marty Murray | ... | stunt wire work (uncredited) |
Mark Musashi | ... | stunts (uncredited) |
Terry Notary | ... | utility stunts (uncredited) |
Casey O'Neill | ... | stunts (uncredited) |
Andy Owen | ... | utility stunts (uncredited) |
Michael Owen | ... | stunts (uncredited) |
J.J. Perry | ... | stunts (uncredited) |
Daniel Rathbon | ... | stunts (uncredited) |
Ernie Reyes Jr. | ... | utility stunts (uncredited) |
Woody Schultz | ... | stunts (uncredited) |
Dan Southworth | ... | motion capture performer (uncredited) |
Jacob Tomuri | ... | stunt performer (uncredited) |
Aaron Toney | ... | stunts (uncredited) |
Ryan Watson | ... | stunts (uncredited) |
Morgan Williams | ... | stunt performer (uncredited) |
Scott Workman | ... | stunt actor: soldier (uncredited) |
Camera and Electrical Department
Taipua Adams | ... | electrician |
Dave Anderson | ... | practical lighting technician |
Matt Andrews | ... | rigging gaffer |
Kane Asher | ... | dolly grip |
Andrew Ayrton | ... | rigging best boy (as Andy Ayrton) |
Glen Ayrton | ... | rigging electrician |
Richard Bluck | ... | camera operator / director of photography: second unit, New Zealand live action unit |
Darren Bradnock | ... | company grip |
Michael Braid | ... | rigging grip |
David Brown | ... | rigging gaffer (as Dave Brown) |
Mark Brown | ... | reference camera technician |
Robert Brunelle | ... | 3d hd camera engineer |
John Buckley | ... | gaffer: Los Angles live action |
Nigel Burton | ... | video playback operator |
Chris Chandler | ... | electrician |
Giles Coburn | ... | best boy electric |
Jamie Couper | ... | electrician |
Chris Culliton | ... | gaffer |
Roberto De Angelis | ... | steadicam operator |
Patrick Duroux | ... | assistant cinematographer |
David Emmerichs | ... | steadicam operator |
Paul Farley | ... | key grip |
Ants Farrell | ... | electrician (as Antony Farrell) |
Roger Feenstra | ... | camera first assistant |
Mark Fellman | ... | still photographer |
Frank Fisher | ... | 3d camera supervisor |
Sam Fordham | ... | practical lighting technician |
Brendon Frank | ... | practical lighting technician |
Huw Griffiths | ... | best boy grip |
Grant Harvey | ... | company grip |
Conrad Hawkins | ... | company grip |
Danny Hernadez | ... | hd camera playback |
Daniel A Hernandez | ... | video assist (as Daniel Hernandez) |
Dennis Hoerter | ... | key grip |
Brenden Holster | ... | camera i.o. puller |
Will Hutchinson | ... | rigging electrician |
Ben Vere Jones | ... | rigging grip |
Ross Jones | ... | rigging grip |
Warren Jones | ... | lead rigger |
James Kearney | ... | rigging electrician |
Tony Keddy | ... | key grip |
Ian Kelly | ... | video engineering supervisor |
Sean Kelly | ... | camera i.o. puller |
Vernon Kifer | ... | reference camera technician |
Richard Mall | ... | key grip |
Peter Mansell | ... | lighting coordinator |
Henare Mato | ... | company grip |
Dean McCarroll | ... | camera first assistant |
Kevin McGill | ... | reference camera technician |
Garth Michael | ... | camera second assistant |
Dan Moore | ... | video assist engineer (as Daniel P. Moore) |
Reuben Morrison | ... | lighting console operator |
Gerald Morse | ... | practical lighting technician |
Chris Murphy | ... | practical lighting technician |
Jason Naran | ... | video assistant |
Jesse Neville | ... | camera second assistant |
Mark Newnham | ... | practical lighting technician |
Larry Nielsen | ... | first assistant camera: "a" camera (as Lawrence W. Nielsen) |
Ryan O'Donnell | ... | electrician |
Vince Pace | ... | director of photography: Los Angeles |
Michael M Pagan | ... | remote head technician (as Michael Pagen) |
Warrick Peace | ... | practical electrician (as Warwick Peace) |
Nigel Percy | ... | cad board operator |
Chris Pert | ... | rigging electrician |
A.J. Raitano | ... | reference camera technician (as AJ Raitano) |
Noor Razzak | ... | dolly grip |
Jason Rei | ... | rigging grip |
Steve Renwick | ... | rigging best boy (as Stephen Renwick) |
Donald Reynolds Jr. | ... | key grip: Los Angeles live action (as Don Reynolds) |
Jason Robertson | ... | rigging lead hand |
Rohan Satyanand | ... | video assistant |
Richard Saxon | ... | rigging electrician |
Lee Scott | ... | electrician |
Damon Selkirk | ... | practical lighting technician |
Matthew Sharp | ... | electrician (as Matt Sharpe) |
David Shaw | ... | dolly grip |
Ryan Sheridan | ... | digital imaging technician |
Chris Smailes | ... | electrician |
Philip A.T. Smith | ... | second assistant camera: "a" camera (as Phil Smith) |
Byron Sparrow | ... | electrician |
Scott Sprague | ... | lighting technician |
Michael Taylor | ... | hd camera playback |
Ben Thurston | ... | practical lighting technician |
Manning Tillman | ... | 3d camera supervisor |
Edward Tyrie | ... | electrician (as Eddie Tyrie) |
Steve Unwin | ... | stills: Weta Workshop / videographer: Weta Workshop |
Hansel Verkerk | ... | generator operator |
Simon Ward | ... | video assistant |
Kirby Washington | ... | reference camera technician |
Anthony Waterhouse | ... | electrician (as Antony Waterhouse) |
Keith Watkins | ... | rigging grip |
Glen Watts | ... | rigging electrician |
Anthony Weinberg | ... | company grip |
Alan Wilson | ... | electrician |
Daniel Wilson | ... | company grip |
Ian Worthington | ... | rigging electrician |
Daimon Wright | ... | techno crane technician |
Jonathan S. Abrams | ... | additional camera operator (uncredited) |
Noah Bishop | ... | technocrane operator: additional photography (uncredited) |
Jeremy Brussell | ... | grip (uncredited) |
Patrick Campbell | ... | 3D camera system design and engineering (uncredited) |
Kenny Carceller | ... | grip (uncredited) |
Richard L. Carden | ... | dolly grip (uncredited) |
Alfred Castillo | ... | best boy grip (uncredited) |
Eduardo Castillo-Visani | ... | digital tape cloner (uncredited) |
Jeffrey A. Cook | ... | electrician (uncredited) |
Mark J. Coyne | ... | camera operator (uncredited) |
Britt Cyrus | ... | hd engineer: Los Angeles live action (uncredited) |
Gary Dahlquist | ... | rigging gaffer: green screen unit (uncredited) |
Lance Dickinson | ... | lighting console programmer: blue screen unit (uncredited) |
Adam Francis | ... | motion capture grip (uncredited) |
Steve Freebairn | ... | red camera technician (uncredited) |
Brian Garbellini | ... | camera operator (uncredited) |
Jonathan Hall | ... | camera operator (uncredited) |
Nathan Haugaard | ... | additional camera operator (uncredited) |
Dale Hunter | ... | digital imaging engineer (uncredited) |
April Kelley | ... | reference camera operator (uncredited) |
Gary Lowrance | ... | lighting technician (uncredited) |
Eoin O'Liddigh | ... | second assistant camera (uncredited) |
Nolan Pratt | ... | rigging grip (uncredited) |
Rick Pratt | ... | rigging key grip (uncredited) |
Dennis Rogers | ... | 3d supervisor (uncredited) / first assistant camera: Los Angeles (uncredited) |
Jim Shelton | ... | key grip (uncredited) |
Frank R. Sims | ... | grip: Los Angeles live action (uncredited) |
Jeff Sturgill | ... | 3d system technician (uncredited) |
Jon Sudtell | ... | best boy grip (uncredited) |
James Monroe Tharp Jr. | ... | grip: performance capture (uncredited) |
Zach Thomson | ... | Reference camera (uncredited) / camera operator (uncredited) |
Maxwell Thorpe | ... | grip: re-shoots (uncredited) |
Tim van der Linden | ... | lighting technician (uncredited) |
Daniel P. Venti | ... | first assistant / 3d technician (uncredited) |
Chris Wagganer | ... | animation reference camera (uncredited) |
Chris Weigand | ... | lighting technician (uncredited) |
Vance Wiese | ... | additional convergence puller (uncredited) |
R. Michael Yope | ... | electric best boy (uncredited) |
Giovanni Zelko | ... | best boy electric: reshoots (uncredited) |
Animation Department
Richard Baneham | ... | animation supervisor |
Gerald Clevy | ... | animator: Weta Digital |
Neil Glasbey | ... | animator: Weta Digital |
Jean-Denis Haas | ... | animator |
Jeremy Hollobon | ... | animation technical director: Weta Digital |
Anthony McIndoe | ... | animator: Weta Digital |
Robert McIntosh | ... | animator: Weta Digital |
Orlando Meunier | ... | animation technical director: Weta Digital |
Ben Sanders | ... | animator: Weta Digital |
Andrew Silke | ... | animator: Weta Digital |
Taisuke Tanimura | ... | animation technical director: Weta Digital |
Danny Testani | ... | animator: Weta Digital |
Muhammet Yilmaz | ... | animation assistant director |
Hope Omen Ferdowsi | ... | animator (uncredited) |
Miguel A. Fuertes | ... | animator (uncredited) |
Brad Lincoln | ... | animator: Weta Digital (uncredited) |
Morgan Loomis | ... | animator (uncredited) |
Merlin Bela Wassiij Maertz | ... | previs artist (uncredited) |
Bradley McLaughlin | ... | character animator (uncredited) |
Jonathan Symmonds | ... | animator (uncredited) |
Casting Department
Sean Allen | ... | extras casting coordinator: New Zealand live action unit |
Gillian Davies | ... | extras casting assistant: New Zealand live action unit |
Holly Dorff | ... | adr casting: Loop De Loop |
Mali Finn | ... | initial casting |
Johnny Gidcomb | ... | adr casting: Loop De Loop |
Kimberly Graham | ... | casting assistant |
Justine Hempe | ... | casting associate |
Liz Mullane | ||
Yvette Reid | ... | extras casting assistant: New Zealand live action unit |
Miranda Rivers | ... | casting: New Zealand |
Nick Scott | ... | casting coordinator |
Ashley Slater | ... | casting assistant |
Lauren Bass | ... | casting associate (uncredited) |
Annabel Osborne | ... | casting assistant (uncredited) |
Elizabeth Shoai | ... | casting assistant (uncredited) |
Costume and Wardrobe Department
Lilia Mishel Acevedo | ... | set costumer (as Lilia Acevedo) |
Anthony Almaraz | ... | costume supervisor |
Amy Arnold | ... | costumer |
John Yehia Atrouni | ... | cutter/fitter: Los Angeles live action (as Jon Atrouni) |
Yvonne Autridge | ... | costume assistant |
Paul Booth | ... | extras coordinator |
Chantelle Bowkett | ... | costume standby |
Hamish Brown | ... | breakdown artist |
Lesley Burkes-Harding | ... | costume design assistant |
Tom Caddy | ... | breakdown artist |
Rachel Callinan | ... | costume assistant |
Miriam Cruz Carlin | ... | dressmaker and sewer |
Miriam Christie | ... | cutter |
Rebekah Edwards | ... | costume buyer |
Carolyn M. Fenton | ... | costume supervisor (as Caro Fenton) |
Jeannie Flynn | ... | assistant costume designer |
Zoe Fox | ... | costume assistant |
Lois Girdwood | ... | lead textile artist |
Hannah Goldblatt | ... | costume assistant |
Sally Gray | ... | costume assistant |
John Harding | ... | costume designer: New Zealand |
Cilla Harnett | ... | costume coordinator (as Cilla Leckie) |
Emma Harre | ... | head costume standby |
Alejandro M. Hernandez | ... | set costumer (as Alejandro Hernandez) |
Sheila Horton | ... | costume assistant |
Amy Jansen-Leen | ... | machinist (as Amy Jansen Leen) |
Rebecca Johnston | ... | extras coordinator |
Kerstin Kary | ... | costume assistant |
Beth Koenigsberg | ... | costume supervisor: Los Angeles live action |
Pauline Laws | ... | head cutter |
Wanda Lepionka | ... | costume coordinator (as Wanda Lepionka Strong) |
Patricia A. Lopez | ... | seamstress (as Patricia Lopez-Padilla) |
Lisa Lovaas | ... | costume supevisor: Los Angeles live action (as Lisa Lovass) |
Lachlan Mayclair | ... | machinist |
Sophie Mills | ... | extras costume standby |
Sarah Milnes | ... | costume buyer (as Sarah Milne) |
Melissa Mundt | ... | machinist |
Sonia Murray | ... | dye room assistant |
Amanda Neale | ... | costume buyer |
Maja Neumann | ... | extras costume standby |
Alice Paton | ... | machinist |
Andrea Plested | ... | costume standby |
Claire Prebble | ... | textiles: Na'vi |
Ben Price | ... | breakdown artist |
Julie Zavala Ron | ... | head machinist (as Julie Zavala Ron-Jacket) |
Sheree Roud | ... | machinist (as Sharee Roud) |
Jenny Rushton | ... | lead costume stand-by |
Richard Taylor | ... | costume and specialty props |
Kate Trafford | ... | costume buyer |
Lorraine Willis | ... | machinist |
Paul D. Alarcon | ... | assistant costume designer (uncredited) |
Deborah Ambrosino | ... | specialty costume keyperson: USA (uncredited) |
Jonay Bacallado | ... | costume illustrator (uncredited) |
Dionne Barens | ... | additional costumer (uncredited) |
Valefor De Ambershay | ... | specialty costumer (uncredited) |
Aydee Nowep Domínguez | ... | costume assistant (uncredited) |
Flo Foxworthy | ... | seamstress (uncredited) |
Michelle Liu | ... | set costumer (uncredited) |
Jessica Mauricio | ... | costume production assistant (uncredited) |
Emanuel Mecholuam | ... | wardrobe assistant (uncredited) |
Mariana Mechoulam | ... | wardrobe assistant (uncredited) |
Samantha Morley | ... | costume buyer (uncredited) |
Muto-Little | ... | costume maker (uncredited) |
Karen Hare Neilsson | ... | shopper (uncredited) |
Hector Alejandro Pineda | ... | costume assistant (uncredited) |
Reiko Porter | ... | set costumer: motion capture for Sigourney Weaver (uncredited) |
Ivory Stanton | ... | costume ager/dyer (uncredited) |
Jack Taggart | ... | ager/dyer (uncredited) |
Africa Zayas | ... | set costumer (uncredited) |
Deborah Zimmerman | ... | costumer (uncredited) |
Location Management
Jock Fyfe | ... | location manager: New Zealand live action unit |
Kylie Gaudin | ... | transport & locations coordinator: New Zealand live action unit |
Kevin Magill | ... | locations assistant: New Zealand live action unit |
Colleen Gibbons | ... | location scout (uncredited) |
Kyle Gordon | ... | locations coordinator: New Zealand live action unit (uncredited) |
Jesse Tunison | ... | location assistant (uncredited) |
Music Department
Nico Abondolo | ... | musician: bass |
Mark Adams | ... | musician: french horn |
Ann Atkinson | ... | musician: bass |
Michael K. Bauer | ... | additional music editor (as Michael Bauer) |
Mark Beasom | ... | score vocalist |
Marissa Benedict | ... | musician: trumpet |
Dick Bernstein | ... | music editor |
Bob Bornstein | ... | music preparation |
Jacqueline Brand | ... | musician: violin |
Daniel Brock | ... | music software production manager: Cue Time (as Dan Brock) |
Belinda Broughton | ... | musician: violin |
Karen Hogle Brown | ... | score vocalist / solo vocalist |
Wanda Bryant | ... | ethnomusicologist (as Dr. Wanda Bryant) |
Rebecca Bunnell | ... | musician: violin |
Daniel Chaney | ... | score vocalist |
Paul Cohen | ... | musician: cello |
Gina Coletti | ... | musician: viola |
Sandy De Crescent | ... | music contractor (as Sandy DeCrescent) |
Brian Dembow | ... | musician: viola |
Drew Dembowski | ... | musician: bass |
Marcia Dickstein | ... | musician: harp |
Thomas Diener | ... | musician: viola |
Nicholas Dodd | ... | orchestrator |
Andrew Duckles | ... | musician: viola |
Bruce Dukov | ... | musician: violin |
Steve Erdody | ... | musician: cello |
Emmett Estren | ... | music preparation |
Claire Seely Fedoruk | ... | score vocalist |
Simon Franglen | ... | electronic music arranger |
Kevin Globerman | ... | digital score recordist |
Pamela Goldsmith | ... | musician: viola |
Dominic Gonzales | ... | stage manager |
Gregory T. Goodall | ... | musician: percussion (as Gregory Goodall) |
Scott Graff | ... | musician: singer |
Jenny Graham | ... | singer |
Keith Greene | ... | musician: viola |
Stephen Grimm | ... | score vocalist |
Henry Gronnier | ... | musician: violin |
Trevor Handy | ... | musician: cello |
Clayton Haslop | ... | concertmaster / violin soloist |
Ayana Haviv | ... | singer: ensemble |
Michele Hemmings | ... | score vocalist |
Jim Henrikson | ... | supervising music editor |
Oscar Hidalgo | ... | musician: bass |
Paula Hochhalter | ... | musician: cello |
Michael Hoffman | ... | musician: trombone |
James Horner | ... | orchestrator / score conductor |
Piotr Jandula | ... | musician: viola |
Elissa Johnston | ... | score vocalist |
Katie Kadarauch | ... | musician: viola |
Shawn Kirchner | ... | score vocalist |
Paul Klintworth | ... | musician: french horn |
Armen Ksajikian | ... | musician: cello |
Jon Kull | ... | orchestrator |
David Landon | ... | music software engineer: Cue Time |
Sharmila Guha Lash | ... | score vocalist |
Tim Lauber | ... | recordist |
Edie Lehmann Boddicker | ... | singer |
Edward Levy | ... | score vocalist |
Jon Lewis | ... | musician: trumpet |
Michael Lichtenauer | ... | score vocalist |
Chris Mann | ... | singer |
Aaron Martin | ... | synthsizer programmer |
Darrin McCann | ... | musician: viola |
Tonoccus McClain | ... | score vocalist |
Hakop Mekinyan | ... | musician: violin |
Lika Miyake | ... | score vocalist |
Bruce Morgenthaler | ... | musician: bass |
Maria Newman | ... | musician |
Jenni Olson | ... | flute |
Eric Overholt | ... | musician: french horn |
David Parmeter | ... | musician: bass |
Barry Perkins | ... | musician: trumpet |
Radu Pieptea | ... | musician: violin |
Vladimir Polimatidi | ... | musician: violin |
Jasper Randall | ... | choir contractor |
Joshua Ranz | ... | musician: clarinet |
J.A.C. Redford | ... | orchestrator |
Leslie Reed | ... | musician: oboe |
Simon Rhodes | ... | music mixer / music recordist |
Rafael Rishik | ... | musician: violin |
Nancy Roth | ... | musician: viola |
Peter Rotter | ... | music contractor |
Peyman Shahi | ... | musician |
Stan Sharp | ... | musician: cello |
Andrew Shulman | ... | musician: cello |
David Speltz | ... | musician: cello |
Denis St. Amand | ... | music engineer |
Niké St. Clair | ... | score vocalist |
Tom Steel | ... | stage manager |
Kimberly Switzer | ... | score vocalist |
George Thatcher | ... | musician: trombone |
Ian Underwood | ... | synthsizer programmer |
Michael Valerio | ... | musician: bass |
Alvin Veeh | ... | musician: trombone |
David Walther | ... | musician: viola |
Dave Wells | ... | music preparation (as David Wells) |
Sylvia Wells | ... | music scoring coordinator |
Lara Wickes | ... | musician: oboe |
Bob Zimmitti | ... | musician: percussion |
Joan Beal | ... | singer (uncredited) |
Bill Booth | ... | musician: trombone (uncredited) |
Leanna Brand | ... | vocals (uncredited) |
Reid Bruton | ... | score vocalist (uncredited) |
Elin Carlson | ... | chorus (uncredited) |
Thomas Cavanaugh | ... | music business & legal affairs (uncredited) |
Tim Divers | ... | musician (uncredited) |
Alan Estes | ... | musician: percussion (uncredited) |
David Ewart | ... | musician (uncredited) |
Luca Franglen | ... | boy soprano (uncredited) |
Gregory Geiger | ... | singer (uncredited) |
Ellen Ginsburg | ... | music clearance (uncredited) |
Opie Gruves | ... | music re-mixing coordinator (uncredited) |
Tony Hinnigan | ... | musician: ethnic instruments (uncredited) |
Ryan Johnson | ... | music assistant (uncredited) |
Mike Knobloch | ... | music executive (uncredited) |
Robert Kraft | ... | executive in charge of music (uncredited) |
Dave Lawrence | ... | assistant music editor (uncredited) |
Marina Manukian | ... | musician (uncredited) |
Rebecca Morellato | ... | music production executive (uncredited) |
Thomas Newman | ... | musician (uncredited) |
Danita Ng-Poss | ... | music preparation (uncredited) |
Jason Poss | ... | music preparation (uncredited) |
Drea Pressley | ... | score vocalist (uncredited) |
Marc Antonio Pritchett | ... | score vocalist (uncredited) |
Robert Puff | ... | music XML conversions (uncredited) |
Jasper Randall | ... | choir conductor (uncredited) |
Bob Sanders | ... | musician: trombone (uncredited) |
Lisbeth Scott | ... | playback singer (uncredited) |
Jim Self | ... | musician: tuba (uncredited) |
Fletcher Sheridan | ... | score vocalist (uncredited) |
Mark Edward Smith | ... | score vocalist (uncredited) |
Patrick Spain | ... | assistant scoring mixer (uncredited) |
James Thatcher | ... | musician: French horn (uncredited) |
Gary K. Thomas | ... | orchestrator (uncredited) |
Gerald White | ... | singer (uncredited) |
Don Williams | ... | musician: timpani (uncredited) |
Script and Continuity Department
Sarah Hinch | ... | script supervisor |
Luca Kouimelis | ... | script supervisor |
Veronique Lawrence | ... | additional script supervisor (uncredited) |
Thomas E. Marsh Jr. | ... | script editor (uncredited) |
Transportation Department
Chris Alviani | ... | driver |
Karen Chang Ambrose | ... | transportation dispatcher (as Karen Chang) |
Bruce Bartley | ... | driver: New Zealand live action unit |
Vaughn Bladen | ... | driver (as Vaughn R. Bladen) |
Denny Caira | ... | transportation coordinator |
Jayson Chang | ... | transportation dispatcher |
Cody Flemming | ... | driver (as Cody Fleming) |
Kyle Gordon | ... | transport coordinator: New Zealand live action unit |
Tim Harris | ... | driver: New Zealand live action unit |
Glenn Shaw | ... | transportation captain: New Zealand live action unit |
Kosta Vatselias | ... | driver: New Zealand live action unit |
James Waitkus | ... | transportation coordinator |
Victor Ybiernas | ... | driver |
Michael Allegro | ... | driver (uncredited) |
Martine Bijker | ... | costume driver (uncredited) |
Bruce Comtois | ... | unit driver (uncredited) |
Louis Dargenzio | ... | driver: honeywagon (uncredited) |
Spencer Faulkner | ... | unit driver (uncredited) |
Additional Crew
Jonathan Adler | ... | medical advisor: New Zealand live action unit (as Dr. Jonathan Adler) |
Alexis Alexander | ... | assistant: Ms. Saldana |
Judy Alley | ... | senior publicist: Weta Digital |
Steve Alterman | ... | adr loop group |
Eddie Apodaca | ... | production assistant |
Peter Ashfor | ... | weapons handler |
Danielle Baneham | ... | on set production assistant: New Zealand live action unit |
Billy Barnhart | ... | digital assets manager |
Stephen Bayliss | ... | accounts supervisor: Weta Digital (as Steve Bayliss) |
Kristin Berbae | ... | assistant: James Cameron |
Tim Bicio | ... | chief technology officer |
Francis Biggs | ... | stand-in: cast. New Zealand live action unit |
Chris Boswell | ... | caterer: Billionaires Catering, New Zealand live action unit |
Tamara Brock | ... | animal trainer |
Jason C. Brown | ... | production assistant (as Jason Brown) |
Andy Buckley | ... | health and safety coordinator: New Zealand live action unit |
Kevin Richard Buxbaum | ... | post-production controller (as Kevin Buxbaum) |
Mike Cahill | ... | weapons handler |
Ted Cahn | ... | assistant: James Cameron |
John David Cameron | ... | military trainer |
Daniel Chen | ... | accounts assistant: New Zealand live action unit |
John Clisham | ... | technology: Lightstorm |
Terry Clotiaux | ... | senior executive: Prime Focus |
Andrew Cochrane | ... | production coordinator: New Zealand live action unit |
Maureen 'Mo' Crutchfield | ... | post production accountant (as Maureen Crutchfield) |
Nour Dardari | ... | production controller |
Anne-Marie Davenport | ... | second assistant accountant: New Zealand live action unit (as Anne Davenport) |
Gerardo De Santos | ... | studio support: Playa Vista |
Andrew Emilio DeCesare | ... | production assistant (as Andrew Decesare) |
Terri Depaolo | ... | assistant: James Cameron |
Laurel Devenie | ... | stand-in: cast, New Zealand live action unit |
Sara Docksey | ... | production assistant |
Deborah Domínguez | ... | SUB & DUB Supervisor |
Holly Dorff | ... | adr loop group |
Bruno Du Bois | ... | on-set production assistant: New Zealand live action unit |
Susan Dukow | ... | production coordinator |
Joe Dunckley | ... | on-set weapons supervisor: Weta Workshop |
Barry Edwards | ... | military dialogue advisor (as Capt. Barry Edwards USMC) |
Mark Edwards | ... | digital assets assistant |
Morgan Elam | ... | production assistant |
Annette Encinas | ... | assistant accountant |
Kendall Finlayson | ... | on-set production assistant: New Zealand live action unit |
Megan Fischer | ... | production assistant |
Paul R. Frommer | ... | creator: Na'vi language (as Paul Frommer Ph. D.) |
Simon Garratt | ... | on-set production assistant: New Zealand live action unit |
Kylie Gaudin | ... | transport locations coordinator |
Reece Geraghty | ... | it systems: New Zealand live action unit |
Sarah Goller | ... | production assistant |
Daniel Gonzalez | ... | assistant accountant |
Thea Govorko | ... | assistant production coordinator: New Zealand live action unit |
Kathy Grant | ... | vice president: finance and administration, Lightstorm |
Nina Griffith | ... | cast assistant: New Zealand live action unit |
Stephanie Fitch Groff | ... | executive assistant: Joe Hartwick |
Joe Hagg | ... | technology: Lightstorm |
Sophie Harris | ... | cast assistant: New Zealand live action unit |
Jaime Harrison | ... | stand-in: cast, New Zealand live action unit |
Luke Hawker | ... | stand-in: cast, New Zealand live action unit |
Carol Henry | ... | chief financial officer: Lightstorm |
Cale Hetariki | ... | production office assistant: New Zealand live action unit |
David Hickey | ... | post-production payroll accountant |
Sarah Hinch | ... | script supervisor: New Zealand live action unit |
Dan Hindes | ... | project manager: Deluxe Digital Cinema |
Jodie S. Holt | ... | consultant: botany (as Dr. Jody S. Holt) |
Sherryn Hunt | ... | production assistant: Weta Workshop (as Sherryn Matthews) |
Stacey Jelin | ... | craft service (as Stacy Kasubowski) |
Boysie Jereza | ... | post production payroll accountant |
Kate Jorgensen | ... | design studio manager weta workshop |
Seamus Kavanagh | ... | cast assistant: New Zealand live action unit |
Jamie Landau | ... | production assistant |
Nikki Latham | ... | cast assistant: New Zealand live action unit |
Jamie Lawrence | ... | assistant: Mr. Cameron, New Zealand live action unit |
Michael Ling | ... | assistant accountant |
Brandon Linville | ... | post-production assistant accountant |
David Lo | ... | digital assets assistant |
Neha Lohia | ... | Marketing and Promotions |
Chris Lum | ... | on set medic |
Nancy Lutkehaus | ... | anthropological consultant (as Dr. Nancy Lutkehaus) |
Steven J. Madonna | ... | systems engineer (as Steve Madonna) |
Georgia Mahaffie | ... | production office assistant: New Zealand live action unit |
Sebastian Marr | ... | payroll accountant: New Zealand live action unit |
Gary Martinez | ... | head rig supervisor |
Averil Mawhinney | ... | production accountant: New Zealand live action unit |
Will Mawhinney | ... | accounts assistant: New Zealand live action unit |
Troy McGatlin | ... | assistant accountant |
Nick Mestrundrea | ... | craft service (as Nick Mestrandria) |
Carla Meyer | ... | dialect coach |
John Meyers | ... | production assistant |
Adam Milnes | ... | production office runner: New Zealand live action unit |
Mike Minogue | ... | production office runner: New Zealand live action unit |
Linus Murphy | ... | first assistant accountant: New Zealand live action unit |
Carly Neemia | ... | stand-in: cast, New Zealand live action unit |
Dan Neufeldt | ... | technical supervisor |
Phil Nixey | ... | cast assistant: New Zealand live action unit (as Philip Nixey) |
Simon Noakes | ... | unit assistant: New Zealand live action unit |
Terry Notary | ... | movement coach: Na'vi |
Joshua Owens | ... | systems administrator |
Gabe Page | ... | unit assistant: New Zealand live action unit |
Charlie Palafox | ... | technology: Lightstorm |
Paul Pape | ... | adr loop group |
Tim Patterson | ... | production assistant |
Nick Phad | ... | runner: Lightstorm |
Travis Pinn | ... | Military technical advisor: additional |
Nicole Pitesa | ... | assistant: Jon Landau |
Jenna Pitula | ... | production assistant |
Ana Maria Quintana | ... | script supervisor: Los Angeles live action |
Inge Rademeyer | ... | travel coordinator: Weta Digital |
Keith Raymond | ... | medic: : New Zealand live action unit, Sideline Safety |
Mike Reed | ... | lead systems administrator |
Paul 'Sled' Reynolds | ... | animal trainer coordinator (as Titus Reynolds) |
Grant Roa | ... | assistant: Mr. Cameron, New Zealand live action unit |
Jamie Robinson | ... | production coordinator (as Jamie R. Robinson) |
Ryan Romanski | ... | system technician |
Marilyn Ryder | ... | housing coordinator: Weta Digital |
Rae Sanchini | ... | consultant |
Mike Santos | ... | receptionist: Lightstorm |
Willi Schmidt | ... | studio support: Playa Vista |
Ben Schoen | ... | end titles: Scarlet Letters |
John Shelby | ... | production assistant |
Helen Sideris | ... | post-production assistant accountant |
Valerie Suarez | ... | assistant accountant |
Fa Suluvave | ... | second second assistant accountant: New Zealand live action unit |
Barbara Szeman | ... | production assistant |
Helene Takacs | ... | assistant production coordinator: New Zealcand live action unit |
Brenna Townshend | ... | cast assistant: New Zealand live action unit |
Marc Tyron | ... | second second assistant accountant: New Zealand live action unit |
Michael Urbanski | ... | production assistant |
Edith Viramontes | ... | production secretary |
Ange Waller | ... | contracts manager: Weta Digital |
Lula Washington | ... | choreographer: Na'vi dance |
Michael Elko Weaver | ... | production assistant (as Mike Weaver) |
Matty Webling | ... | housing coordinator: Weta Digital |
Alexander Westmore | ... | production assistant (as Alexander Hamilton Westmore) |
Bill Whirity | ... | production assistant |
Maria Wilhelm | ... | licensing liaison |
Don Abernathy | ... | production assistant: IMAX post-production coordination (uncredited) |
Gunner Ashford | ... | weapons armorer (uncredited) |
Tyler Atkinson | ... | digital distribution (uncredited) |
Simone Bargetze | ... | motion capture actress (uncredited) |
Alex Betuel | ... | production assistant (uncredited) |
Eric Bradley | ... | additional voices (uncredited) |
Evan Brainard | ... | head engineer (uncredited) |
Gregg Brilliant | ... | unit publicist (uncredited) |
Page Buckner | ... | consultant (uncredited) |
Elizabeth Chassie | ... | animal trainer (uncredited) |
Keith Cooke | ... | trainer: Zoe Saldana (uncredited) |
Kimberly Cooper | ... | production executive (uncredited) |
Trevor Cooper | ... | film extra (uncredited) |
Dan Cortez | ... | production assistant (uncredited) |
Sarah Cripps | ... | production coordinator: Framestore (uncredited) |
James Dee | ... | health and safety coordinator: Weta Digital (uncredited) |
Kevin Du Toit | ... | executive: Halon Entertainment (uncredited) |
Kirk Dunne | ... | production assistant (uncredited) |
John 'Duke' Duquesnay | ... | studio manager: Hydraulx VFX (uncredited) |
Jon Earnest | ... | production assistant (uncredited) |
Eric R. Evans | ... | additional production assistant (uncredited) |
D.R. Farquharson | ... | project manager: Deluxe Digital Cinema (uncredited) |
Luigi Ferraro | ... | Italian dubbing: Dr. Max Patel (uncredited) |
Rachel Lee Goldenberg | ... | production assistant (uncredited) |
Karl 'Krash' Goldshmidt | ... | tools sr. software engineer: Blur (uncredited) |
Veloz Gomez | ... | production assistant (uncredited) |
Cheri Hall | ... | accountant (uncredited) |
Glenn Walker Harris Jr. | ... | production assistant (uncredited) |
Jennifer Herman | ... | set production assistant (uncredited) |
Nathan Huber | ... | production assistant: prep (uncredited) |
Enoch Ihde | ... | pipeline td (uncredited) |
Richard B. Jefferson | ... | attorney (uncredited) |
Brent Kaviar | ... | 3d post-production delivery (uncredited) |
Ron Kerkmeester | ... | film extra (uncredited) |
Paul Kingdom | ... | film extra (uncredited) |
George Kitson | ... | production assistant (uncredited) |
Dean Knowsley | ... | helicopter advisor (uncredited) |
Ray Lee | ... | caterer (uncredited) |
David Lenna | ... | pipeline engineer (uncredited) |
Arthur D. Lindfield | ... | physical consultant (uncredited) |
Bernie Lord | ... | film extra (uncredited) |
Brian Mahony | ... | insurance broker (uncredited) |
Fiona Manners | ... | motion capture performer (uncredited) |
Tammy Maples | ... | animal trainer (uncredited) |
Ruben Marquez | ... | production assistant (uncredited) |
Katie McGinley | ... | production coordinator: Twentieth Century Fox (uncredited) |
Carlton McRae | ... | film extra (uncredited) |
Joseph Mika-Hunt | ... | film extra (uncredited) / stand-in (uncredited) |
Dina Morrone | ... | adr voice (uncredited) |
Matt Mosher | ... | qc technician: Dolby Laboratories (uncredited) |
Erich A. Muller | ... | production assistant (uncredited) |
Chad Nagel | ... | production assistant (uncredited) |
Sergio Najera | ... | systems administration (uncredited) |
Adrianne Ng | ... | accounts assistant (uncredited) |
Jimmy James Nielsen | ... | film extra (uncredited) |
Terry Notary | ... | choreographer (uncredited) / motion capture performer (uncredited) |
Shaun O'Banion | ... | assistant to ms. saldana (uncredited) |
Ryan Pardeiro | ... | production assistant (uncredited) |
Francesco Pezzulli | ... | Italian dubbing: Jake Sully (uncredited) |
Wayne Phillips | ... | film extra (uncredited) |
Carlo Pratto | ... | assistant accountant: New Zealand (uncredited) |
Raj Rawal | ... | marketing intern (uncredited) |
Jordan Reynolds | ... | animal trainer (uncredited) |
Mandy Richardville | ... | researcher (uncredited) |
Sean Richter | ... | stand-in (uncredited) |
Bridgett Riley | ... | motion capture (uncredited) |
Chad Saxton | ... | set production assistant (uncredited) |
Howard R. Schuster | ... | financing (uncredited) |
Deepesh Shah | ... | Marketing & Promotion: Fox Star Studios (uncredited) |
Dan Southworth | ... | motion capture actor (uncredited) |
Ken Stratton | ... | film extra (uncredited) |
Mark Sussman | ... | additional voice (uncredited) |
Josh Swoveland | ... | craft service assistant (uncredited) |
Svetlana Tesnes | ... | researcher (uncredited) |
Zach Thomson | ... | production coordinator (uncredited) |
Magdalena Trovald | ... | Archivist (uncredited) |
Ryan Unicomb | ... | marketing (uncredited) |
Douglas Peter Viljoen | ... | Software Engineer (uncredited) |
Dannon Walters | ... | craft service (uncredited) |
Emma Watts | ... | production executive (uncredited) |
Ben White | ... | set production assistant (uncredited) |
Andy Wickens | ... | master tape vault manager (uncredited) |
Keegan Zall | ... | crafts services: process unit (uncredited) |
Nikie Zambo | ... | motion capture model (uncredited) |
Jerome Zelle | ... | assistant craft service (uncredited) |
Thanks
AsikWon | ... | thanks |
Iman Rahimi | ... | thanks |
Production Companies
- Twentieth Century Fox
- Dune Entertainment (in association with)
- Lightstorm Entertainment
Distributors
- Twentieth Century Fox (2009) (United States) (theatrical)
- Twentieth Century Fox (2009) (Canada) (theatrical)
- Twentieth Century Fox (2009) (Mexico) (theatrical)
- Twentieth Century Fox Film Company (2009) (United Kingdom) (theatrical)
- 20th Century Fox CIS (2009) (Belarus) (theatrical)
- 20th Century Fox CIS (2009) (Kazakhstan) (theatrical)
- 20th Century Fox CIS (2009) (Russia) (theatrical)
- Bontonfilm (2009) (Czechia) (theatrical)
- Castello Lopes Multimédia (2009) (Portugal) (theatrical)
- FS Film (2009) (Finland) (theatrical)
- Forum Cinemas (2009) (Estonia) (theatrical)
- Forum Cinemas (2009) (Lithuania) (theatrical)
- Forum Cinemas (2009) (Latvia) (theatrical)
- Hispano Foxfilms S.A.E. (2009) (Spain) (theatrical)
- Odeon (2009) (Greece) (theatrical)
- Tatrafilm (2009) (Slovakia) (theatrical)
- Twentieth Century Fox (2009) (Austria) (theatrical)
- Twentieth Century Fox (2009) (Belgium) (theatrical)
- Twentieth Century Fox (2009) (France) (theatrical)
- Twentieth Century Fox (2009) (Germany) (theatrical)
- Twentieth Century Fox (2009) (Italy) (theatrical)
- Twentieth Century Fox (2009) (Netherlands) (theatrical) (through Warner Bros.)
- Twentieth Century Fox (2009) (Sweden) (theatrical)
- Twentieth Century Fox (2009) (Switzerland) (theatrical)
- Warner Bros. (2009) (Netherlands) (theatrical) (through)
- 20th Century Fox de Venezuela (2009) (Venezuela) (theatrical)
- InterCom (2009) (Hungary) (theatrical)
- Twentieth Century Fox (2009) (Australia) (theatrical)
- Twentieth Century Fox (2009) (Japan) (theatrical)
- Twentieth Century Fox (2009) (Malaysia) (theatrical)
- Twentieth Century Fox (2009) (New Zealand) (theatrical)
- Twentieth Century Fox (2009) (Singapore) (theatrical)
- Sea Movies (2009) (World-wide) (non-theatrical)
- 20th Century Fox Argentina (2010) (Argentina) (theatrical)
- 20th Century Fox Home Entertainment (2010) (Argentina) (Blu-ray)
- 20th Century Fox Home Entertainment (2010) (Argentina) (DVD)
- 20th Century Fox Home Entertainment (2010) (Belgium) (Blu-ray)
- 20th Century Fox Home Entertainment (2010) (Belgium) (DVD)
- 20th Century Fox Home Entertainment (2010) (Canada) (Blu-ray)
- 20th Century Fox Home Entertainment (2010) (Canada) (DVD)
- 20th Century Fox Home Entertainment (2010) (Germany) (Blu-ray)
- 20th Century Fox Home Entertainment (2010) (Germany) (DVD)
- 20th Century Fox Home Entertainment (2010) (France) (Blu-ray)
- 20th Century Fox Home Entertainment (2010) (France) (DVD)
- 20th Century Fox Home Entertainment (2010) (United Kingdom) (Blu-ray)
- 20th Century Fox Home Entertainment (2010) (United Kingdom) (DVD)
- 20th Century Fox Home Entertainment (2010) (Hong Kong) (Blu-ray)
- 20th Century Fox Home Entertainment (2010) (Hong Kong) (DVD)
- 20th Century Fox Home Entertainment (2010) (Hong Kong) (video) (Video Compact Disc)
- 20th Century Fox Home Entertainment (2010) (United States) (Blu-ray)
- 20th Century Fox Home Entertainment (2010) (United States) (DVD)
- Deltamac Co. (2010) (Hong Kong) (Blu-ray)
- Deltamac Co. (2010) (Hong Kong) (DVD)
- Deltamac Co. (2010) (Hong Kong) (video) (Video Compact Disc)
- FS Film (2010) (Finland) (Blu-ray) (DVD)
- Home Box Office (HBO) (2010) (United States) (tv)
- Twentieth Century Fox Home Entertainment (2010) (Netherlands) (Blu-ray)
- Twentieth Century Fox Home Entertainment (2010) (Netherlands) (DVD)
- Westec Media Limited (2011) (Cambodia) (theatrical)
- Canal+ Polska (2011) (Poland) (tv)
- Cinecanal (2011) (Argentina) (tv)
- Film1 (2011) (Netherlands) (tv) (limited)
- FX Network (2012) (United States) (tv) (cable)
- Nippon Television Network (NTV) (2012) (Japan) (tv)
- RTL Entertainment (2012) (Netherlands) (tv) (RTL4)
- Sub (2012) (Finland) (tv)
- Polsat (2014) (Poland) (tv)
- Ava (2015) (Finland) (tv)
- Film1 (2015) (Netherlands) (tv) (limited)
- Mainostelevisio (MTV3) (2015) (Finland) (tv)
- Disney+ (2019) (Australia) (video) (VOD)
- Disney+ (2019) (United States) (video) (VOD)
- Disney+ (2020) (United Kingdom) (video) (VOD)
- Feelgood Entertainment (2022) (Greece) (theatrical) (re-release)
- NOS Audiovisuais (2022) (Portugal) (theatrical)
- Walt Disney Studios Motion Pictures Argentina (2022) (Argentina) (theatrical) (re-release)
- Walt Disney Studios Motion Pictures Finland (2022) (Finland) (theatrical)
- Walt Disney Studios Motion Pictures Germany (2022) (Germany) (theatrical) (4K re-release)
- Walt Disney Studios Motion Pictures International (2022) (Netherlands) (theatrical) (4K re-release)
- Walt Disney Studios Motion Pictures International (2022) (Singapore) (theatrical) (re-release)
- Walt Disney Studios Motion Pictures International (2022) (United Kingdom) (theatrical) (4K re-release)
- Walt Disney Studios Motion Pictures (2022) (United States) (theatrical) (4K re-release)
- American Broadcasting Company (ABC) (2022) (United States) (tv)
- Freeform (2022) (United States) (tv)
Special Effects
- Stan Winston Studio (character design)
- Giant Studios (performance capture technology)
- Wētā FX (visual effects and animation)
- Industrial Light & Magic (ILM) (visual effects and animation)
- Framestore (visual effects)
- Prime Focus World (visual effects and animation)
- Hybride Technologies (visual effects)
- Hydraulx (visual effects)
- BUF (visual effects)
- Blur Studio (visual effects)
- Pixel Liberation Front (visual effects)
- Spy Post Digital (screen graphics design)
- Lola Visual Effects (additional visual effects)
- Look Effects (additional visual effects)
- Stereo D (additional visual effects)
- Stan Winston Studio (character designs and specialty props manufacturing)
- Legacy Effects (character designs and specialty props manufacturing)
- Camera Control (motion control system: Los Angeles live action)
- Lowry Digital Images (image processing)
- Gentle Giant Studios
- The Third Floor (previsualization)
- Truecut Motion Pixelworks
Other Companies
- American Humane Association (animal activity monitoring: AHAD 01853)
- Apollo Productions / AAR Digital (advertising and promotions)
- Atlantic Records (soundtrack available on)
- Avon Studio Transportation (transportation)
- Billionaire's Catering (catering)
- Cameron-Pace Group (3d imaging: Fusion Camera System)
- Cameron/Pace Designs (acknowledgment: imaged in 3d with the Fusion Camera System)
- Cast & Crew Entertainment Services (payroll services)
- Chapman/Leonard Studio Equipment (camera cranes)
- Chapman/Leonard Studio Equipment (camera dollies)
- Chapman/Leonard Studio Equipment (hydrascope telescoping crane arm)
- Chapman/Leonard Studio Equipment (stabilized remote camera systems)
- Codex (digital recording equipment)
- Cunning Stunts Limited (stunt equipment)
- DTS (acknowledgement)
- Deluxe Entertainment Services (color and prints)
- Descriptive Video Works (descriptive video)
- Direct Tools & Fasteners (expendables)
- Dolby 3D (special thanks)
- Dolby Laboratories (sound post-production)
- Dolby (sound mix: in selected theatres)
- EFILM (film recording services)
- Fairfield Studios (post-production sound services)
- Filmtools (expendables)
- Fisher Technical Services Rentals (camera and performer flying system)
- Gallagher Entertainment (insurance)
- Gentle Jungle (animals)
- Government of New Zealand (special thanks)
- Halon Entertainment (special thanks)
- Hollywood Rentals Productions Services (lighting)
- Hollywood Studio Symphony (music performed by)
- Howard Hawks Stage, Twentieth Century Fox (sound mixing facility)
- Human Dynamo (props fabrication company)
- IMAX (special thanks)
- Intelligent Media (international monitoring agency)
- International Alliance of Theatrical Stage Employees (IATSE) (this picture made under the jurdisction of)
- Izzat (props fabrication company)
- Kodak (motion picture film)
- Loop de Loop (adr casting)
- Microsoft (special thanks)
- Mob Scene (behind the scenes)
- Modern VideoFilm (digital intermediate)
- Movie Movers (cast trailers)
- Moving Pictures Anywhere Company (shipping)
- On Tour Productions (transportation services)
- PACE (specialty high definition equipment)
- Pacific Studios II (chromatrans background)
- Panasonic (special thanks)
- Paskal Lighting (grip equipment)
- Playback Technologies (HD video assist equipment)
- Real D (special thanks)
- Record One Recording Studios (score mixing)
- Rockbottom Rentals (nextel cell phone rentals)
- Rockbottom Rentals (walkie rentals)
- SDDS Sony Dynamic Digital Sound (in selected theatres)
- Scarlet Letters (end titles)
- Sideline Safety (medics: New Zealand live action unit)
- Skatedolly (camera dolly)
- Skywalker Sound (Post-Production Sound Services by)
- Sonoblok (dubbing facilities provided by)
- Spitfire Audio (custom orchestral samples)
- Star Waggons (star trailers)
- Stereo D (2D to 3D conversion)
- Stone Street Studios (studio facilities: New Zealand)
- Synxspeed (post-production facilities) (foreign dub)
- THX Ltd. (digital mastering: DVD & Blu-ray)
- The Newman Scoring Stage, Twentieth Century Fox Studios (music recording)
- The Third Floor (special thanks)
- Ubisoft (video games by)
- Veeco Instruments (special thanks)
- Weta Workshop (additional conceptual design: weapons, costumes and specialty props)
- Wexler Video (support: Avid)
Storyline
Plot Summary |
When his brother is killed in a robbery, paraplegic Marine Jake Sully decides to take his place in a mission on the distant world of Pandora. There he learns of greedy corporate figurehead Parker Selfridge's intentions of driving off the native humanoid "Na'vi" in order to mine for the precious material scattered throughout their rich woodland. In exchange for the spinal surgery that will fix his legs, Jake gathers knowledge, of the Indigenous Race and their Culture, for the cooperating military unit spearheaded by gung-ho Colonel Quaritch, while simultaneously attempting to infiltrate the Na'vi people with the use of an "avatar" identity. While Jake begins to bond with the native tribe and quickly falls in love with the beautiful alien Neytiri, the restless Colonel moves forward with his ruthless extermination tactics, forcing the soldier to take a stand - and fight back in an epic battle for the fate of Pandora. Written by The Massie Twins |
Plot Keywords | |
Taglines | Enter the World See more » |
Genres | |
Parents Guide | View content advisory » |
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Additional Details
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Box Office
Budget | $237,000,000 (estimated) |
Opening Weekend United States | $77,025,481, 20 Dec 2009 |
Cumulative Worldwide Gross | $2,787,965,087, 13 Feb 2015 |
Did You Know?
Trivia | The Na'vi language was created entirely from scratch by linguist Dr. Paul R. Frommer. James Cameron hired him to construct a language that would be easily enunciable for actors to pronounce but would not resemble any human language. Frommer created about 1,000 words. Cameron requested Dr Frommer that the Na'vi language must be entirely new, as it's supposed to be from another planet, and that it should sound "nice" to the audience. Cameron didn't want any additional editing done to their voices and wanted them to sound authentic and not unnatural. Equipped with a vast knowledge of linguistics, Dr Frommer understood what kinds of sounds the Na'vi language would or wouldn't have. Just like "j" and "r" don't exist in Korean, in English, the 'h' sound is unaspirated. In a similar vein, Frommer's conception of the new language totally avoided the sounds of "ch", "th", and "sh". Additionally, Frommer had to decide on the language's syntax -- or rules regarding word order. He came up with his own set of constraints and words to be used in the language of Pandora. The tongue took inspiration from the natural languages of the world to create a totally different spoken form. See more » |
Goofs | Cockpits of numerous aircraft are breached without the unshielded pilots being affected by the toxic atmosphere. See more » |
Movie Connections | Edited into The Gamer in the Grease (2009). See more » |
Soundtracks | I See You (Theme from Avatar) See more » |
Crazy Credits | There are no opening credits of any kind, outside of the 20th Century Fox fanfare. The title of the film doesn't appear on screen until the end of the movie. For the 2022 re-release, the 20th Century Fox logo was swapped out for a 20th Century Studios logo for consistency with the second film. See more » |
Quotes |
Jake Sully:
Neytiri calls me skxawng. It means "moron." See more » |