Ghost in the Shell: Stand Alone Complex (2004 Video Game)
Full Cast & Crew
Directed by
Jun'ichi Fujisaku | ... | (as Junichi Fujisaku) |
Writing Credits
Shirow Masamune | ... | (comic "Kôkaku Kidôtai") |
Marc Handler | ... | (uncredited) |
Dai Satô | ... | (screenplay) |
Yoshiki Sakurai | ... | (screenplay) |
Midori Goto | ... | (screenplay) |
Cast (in credits order)
Mary Elizabeth McGlynn | ... | Major Motoko Kusanagi (voice) | |
Richard Epcar | ... | Batou (voice) | |
Sherry Lynn | ... | Tachikoma (voice) | |
Rebecca Forstadt | ... | Tachikoma (voice) | |
William Frederick Knight | ... | Chief Daisuke Aramaki (voice) (as William Knight) | |
Crispin Freeman | ... | Togusa (voice) | |
Michael McCarty | ... | Ishikawa (voice) | |
Dave Wittenberg | ... | Saito (voice) | |
Bob Buchholz | ... | Paz (voice) | |
Dean Wein | ... | Borma (voice) | |
Wendee Lee | ... | Toshimi Tagami (voice) | |
Kim Strauss | ... | Eichi Gotoh (voice) | |
Debra Rogers | ... | Operator (voice) | |
Rest of cast listed alphabetically: | |||
Karen Strassman | ... | (voice) | |
Joe Cappelletti | ... | Additional Voices (voice) (uncredited) | |
Stoney Emshwiller | ... | Additional Voices (voice) (uncredited) |
Produced by
Takuya Iwasaki | ... | lead producer: Cavia Inc. |
Katsuhiko Kanazawa | ... | executive producer |
Ken Matsumoto | ... | producer |
Eitaro Nagano | ... | producer |
Yoshiko Nagasaki | ... | producer |
Yuya Takayama | ... | assistant producer |
Tetsuji Yamamoto | ... | executive producer |
Art Department
Yoshiomi Kure | ... | lead designer: Cavia Inc. |
Keiji Yoshinuma | ... | art advisor: CG movie motion capture |
Sound Department
Arata Iwashina | ... | sound designer: Kiki Co. Ltd. |
Daisuke Jinbo | ... | sound effects |
Nobuyoshi Sano | ... | sound director: Cavia Inc. |
Shunichi Shigematsu | ... | sound designer: Kiki Co. Ltd. |
Kazuhiro Wakabayashi | ... | post-production sound director: Kiki Co. Ltd. |
Visual Effects by
Kenji Ishida | ... | character modeling: CG movie |
Soichi Kaburagi | ... | product manager: CG movie |
Mitsuhiro Kageyama | ... | animator: CG movie |
Akihiko Kishi | ... | background modeler: CG movie |
Hiroshi Matsumoto | ... | animator: CG movie |
Toshiaki Matsuno | ... | visual effects programming: Cavia Inc. |
Ryohei Murakami | ... | character modeling: CG movie |
Shinichi Rembutsu | ... | visual director: CG movie |
Shinji Takehara | ... | motion director: CG movie |
Fujitaka Tani | ... | character lighting: CG movie |
Shu Teraoka | ... | animator: CG movie |
Naoki Uchiumi | ... | 2D effects: CG movie |
Kanji Wakabayashi | ... | movie part storyboard: CG movie |
Taku Wanifuchi | ... | visual effect design team: Cavia Inc. |
Shinji Watanabe | ... | producer: CG movie |
Masayoshi Yamane | ... | animator: CG movie |
Akira Yasui | ... | visual effect design team: Cavia Inc. |
Animation Department
Takeshi Anbe | ... | animation team: Cavia Inc. |
Kensaku Fujiwara | ... | animation team: Cavia Inc. |
Toshio Kawaguchi | ... | animation advisor: Production I.G |
Tobu Kawamura | ... | animation team: Cavia Inc. |
Akira Noto | ... | animation team: Cavia Inc. |
Makoto Shimomura | ... | character designer |
Tomoyuki Shinoda | ... | animation team: Cavia Inc. |
Masayuki Suzuki | ... | lead character designer: Cavia Inc. |
Kenji Teraoka | ... | mechanical designer (as Kenzi Teraoka) |
Shinobu Tsuneki | ... | mechanical designer |
Casting Department
Jun Maki | ... | casting management: Mause Production |
Additional Crew
Masayuki Abe | ... | design support: Cavia Inc. |
Shinya Abe | ... | programmer: game system |
Tsubasa Akimoto | ... | motion capture actor |
Tomoyuki Ando | ... | programmer: interface |
Yoshimasa Asao | ... | planning support team: Cavia Inc. |
Toshinori Azami | ... | programmer: interface |
Yumi Chihara | ... | legal: overseas coordination, SCEJ |
Makoto Endô | ... | mechanical model data (as Makoto Endou) |
Takeo Enomoto | ... | planning support team: Cavia Inc. |
David Fleming | ... | translator: English voices |
Jun'ichi Fujisaku | ... | chief director (as Junichi Fujisaku) / game producer (as Junichi Fujisaku) |
Eugene Harada | ... | motion capture actor |
Taro Hasegawa | ... | soldier designer: Cavia Inc. |
Masami Hashizume | ... | character modeling team: Cavia Inc. |
Masaki Hiyoshi | ... | quality assurance manager: SCEJ |
Tadayuki Hoshino | ... | planning team: Cavia Inc. |
Tsutomu Iijima | ... | SCEJ quality assurance staff |
Kimika Imai | ... | motion capture actor: CG movie |
Mitsuhisa Ishikawa | ... | supervisor: Production I.G |
Takenori Ito | ... | motion capture actor: CG movie |
Junichi Iwanaga | ... | landscape design team: Cavia Inc. |
Naoshige Kamamoto | ... | planning team: Cavia Inc. |
Haruyo Kanesaku | ... | producer: English voices |
Takeshi Katayama | ... | programmer: character engine |
Tobu Kawamura | ... | character modeling team: Cavia Inc. |
Ai Kikuchi | ... | production secretary: CG movie motion capture |
Tomikazu Kirita | ... | supervisor: SCEJ |
Masashi Kobayashi | ... | lead programmer: Cavia Inc. |
Yasuhide Kobayashi | ... | supervisor: SCEJ |
Toshiyuki Koike | ... | programmer: support library |
Kohki Koshita | ... | technical director: CG movie motion capture |
Kenji Kurata | ... | quality assurance staff: SCEJ |
Yoshiomi Kure | ... | lead landscape designer: Cavia Inc. |
Wataru Kurosawa | ... | promotion staff: Production I.G |
Rika Maruya | ... | producer: English adaptation |
Yutaka Maseba | ... | producer: English voices |
Collin McQueen | ... | digital adr tracking: English voices |
Atsushi Minowa | ... | research and development manager: English adaptation |
Kazuhito Miyaki | ... | promotion staff: SCEJ |
Takeo Mogi | ... | planning support team: Cavia Inc. |
Katsumi Murata | ... | programmer: AI and 3-D tool |
Kenji Nakata | ... | character modeling team: Cavia Inc. |
Akira Noto | ... | character modeling team: Cavia Inc. |
Shinji Nukumi | ... | design support: Cavia Inc. |
Kazuhiro Numata | ... | landscape design team: Cavia Inc. |
Yukie Oester | ... | production coordinator: English voices |
Shigeru Ohata | ... | mocap operator: game motion capture (as Shigeru Oohata) |
Seiji Okuda | ... | supervisor: NTY |
Keisuke Onishi | ... | producer: English voices |
Chizuru Sasaki | ... | SCEJ quality assurance staff (as Chiduru Sasaki) |
Akira Sato | ... | supervisor: SCEJ |
Yuta Satoh | ... | programmer: interface |
Kevin Seymour | ... | adr director (English version) |
Tetsuya Shibata | ... | coordinator: game motion capture |
Yûji Shimomura | ... | director: game motion capture |
Takahiro Shimura | ... | landscape design team: Cavia Inc. |
Takeshi Sugiyama | ... | landscape design team: Cavia Inc. |
Norihiko Tabei | ... | promotion staff: SCEJ |
Mai Takahara | ... | interface design team: Cavia Inc. |
Kazuya Takahashi | ... | programmer: landscape engine |
Tetsuya Takahashi | ... | planning support team: Cavia Inc. |
Koji Takano | ... | quality assurance staff: SCEJ |
Yuki Takazawa | ... | character modeling team: Cavia Inc. |
Yoichi Take | ... | lead director: Cavia Inc. / programmer: support library |
Kenichirô Tamayori | ... | motion capture actor |
Shigeru Tanabe | ... | landscape design team: Cavia Inc. |
Hiromi Terada | ... | landscape design team: Cavia Inc. |
Akiko Teramoto | ... | promotion staff: SCEJ |
Shogo Tojo | ... | landscape design team: Cavia Inc. |
Yûsaku Toyoshima | ... | producer: CG movie motion capture (as Yusaku Toyoshima) |
Shinya Tsukizaki | ... | programmer: interface |
Naruo Uchida | ... | director of research and development: English adaptation |
Takashi Ueda | ... | interface design team: Cavia Inc. |
Shin Unozawa | ... | supervisor: Bandai |
Taku Wanifuchi | ... | landscape design team: Cavia Inc. |
Chikashi Watanabe | ... | SCEJ quality assurance staff |
Ryuichi Yamada | ... | supervisor: game motion capture |
Atsushi Yamaguchi | ... | landscape design team: Cavia Inc. (as Atushi Yamaguchi) |
Atsushi Yamamoto | ... | planning support team: Cavia Inc. |
Takayasu Yanagihara | ... | producer: game motion capture |
Hiroyuki Yoshida | ... | motion capture actor |
Daisuke Yoshioka | ... | character modeling team: Cavia Inc. |
Kiyo Yoshizawa | ... | motion capture actor: CG movie |
Thanks
Hisao Akaki | ... | special thanks: Cavia Inc. |
Yusuke Asayama | ... | special thanks: frognation |
Kazumi Fukuda | ... | special thanks: NTV |
Tadashi Hashimoto | ... | special thanks: Cavia Inc. |
Miki Ichino | ... | special thanks: Cavia Inc. |
Hirofumi Inagaki | ... | special thanks: Bandai |
Takuya Izumi | ... | special thanks: SCEJ |
Kenji Kamiyama | ... | special thanks |
Hironori Komiya | ... | special thanks: SCEJ |
Takami Kudo | ... | special thanks: Cavia Inc. |
Akira Kurochi | ... | special thanks: Cavia Inc. |
Yuichiro Matsuka | ... | special thanks: Production I.G |
Naoki Matsumoto | ... | special thanks: Cavia Inc. |
Shinichi Mayakawa | ... | special thanks: Cavia Inc. |
Ryûji Mitsumoto | ... | special thanks: Production I.G (as Ryuji Mitsumoto) |
Katsuji Morishita | ... | special thanks: Production I.G |
Shinya Nakamura | ... | special thanks: SCEJ |
Hitoshi Nishioka | ... | special thanks: NTV |
Junichi Oda | ... | special thanks: Cavia Inc. |
Masako Odaira | ... | special thanks: Cavia Inc. |
Kenichi Sato | ... | special thanks: Cavia Inc. |
Tatsuru Shimizu | ... | special thanks: Cavia Inc. |
Satoko Tsushima | ... | special thanks: Cavia Inc. |
Naoko Wakamatsu | ... | special thanks: Cavia Inc. |
Kengo Watanabe | ... | special thanks: frognation |
Tsuneo Yamazaki | ... | special thanks: Cavia Inc. |