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1-78 of 78
- In hopes of impressing the Queen with his gardening know-how, Bello uses a super grow formula that makes plants (and a dodo) grow wild and out of control! In taming the wild things Bello comes to understand how plants grow naturally on Jammbo and how things take their time.
- The King is having a blast with his favorite Jelvis toy when Rita asks to play with it. King, who fancies himself a good sharer, lets her. Rita takes advantage and soon tricks him out of ALL his toys! Eventually she discovers the best thing about toys; when you share them with others you have a lot more fun.
- Bello and Goomo, in their super-hero guises Jammboman and Sidekickman, create imaginary adventures which become moot when the super-hero wannabes are called into a real adventure - saving Rita, stranded on a ledge over Jammbo Gorge.
- Mina is reluctantly drawn into a mission to help a lost dodo. Rita, with her self-professed "knowledge" of dodos, only makes matters worse. After a long search, thanks to Mina's failed experiment, the dodo's parents are lured to their lost babe. And though the dodo returns to its home, Mina has made a beloved little friend.
- Mina wants to be the go to girl for fun on Jammbo. She tries to create Jammbo's best party ever. When her Four Phase Fun Plan fails to achieve "Maximum Fun-ness" for the group, Mina learns to chill and listen to her friends for ideas on how to get the good times flowing.
- Bello and Goomo promise to watch over Rita's favorite doll Princess while she goes off to the forest to play with Dodos, but they forget when they go off to play Jellyball. The unattended Princess is scooped up by King who wants to show his kingdom to the Royal visitor. The boys must lay siege to the castle to get Princess before Rita returns.
- Goomo thinks Bello is his best friend. But, does Bello feel the same about him? Goomo sets out to test their friendship but the constant testing makes Bello run in the opposite direction. Upset with each other, they go off to play with "other friends", but they discover that nobody is more fun and understands your special nature like your BFF (Best Friend Forever).
- While exploring the musical nature of spring on Jammbo, Goomo realizes he has a fear of Burst into Song flowers. In search of a cure, Mina conducts a series of tests to help Goomo deal with his over the top reactions to the singing plants. In the end, Goomo realize that when you understand your fears, there is nothing scary at all.
- Goomo's discovers a noisy Heavy Metal Rock music box which he thinks is awesome but drives everyone elso on Jammbo crazy. Something must be done! Bello and Mina fool Goomo with a magic trick that makes the box "disappear". Without his "Wamma Jamma" box Goomo is distraught. Bello and Mina realize how important Goomo's music is to him and make the box reappear...
- Rita finally gets close enough to a dodo to pet it but only because it injured its foot. She takes the critter home, nursing it with affection and too much food. The now overweight dodo needs exercise badly. Rita learns that caring for others requires what is good for them, not for you. And, in doing so, now has a new best friend.
- Due to King's weird sleep habits, Queen kicks him out of the castle. Surrounded by dark shadows and unusual sounds, King quickly seeks refuge at Bello's house, but they are a long way from a good night's sleep. After a series of strange bedtime rituals, Bello's finally understands the problem and helps King conquer his fear of the night.
- On a seemingly normal day, Goomo steps outside for a nice jog when he notices that something is slightly different about Jammbo today...everything has stopped moving! The music has stopped. The dodos are frozen mid-air. Even his friends are stiff as statues! It's up to Goomo and his helpful headphones to find out what happened and get Jammbo flowing again.
- Bello is put in charge of the music factory, but he doesn't read the instruction manual and gets into a bit of a mess.
- Thanks to some breakthrough science, Mina is able to make objects, and herself, invisible! She can't help but see the effects of invisibility on her unsuspecting friends! After a day of wild happenings the kids discover the culprit of all the invisible weirdness. They come up with an experiment of their own to see how much the scientist likes being tested!
- Mina invents a giant robot for changing light bulbs on Jammbo. Bello thinks the robot should be made to defend Jammbo from invaders! Without Mina's knowledge, he modifies "Jammbobot" causing it to malfunction and rampage through the planet. Bello discovers the meaning behind the words "don't touch my stuff!".
- Jammbo's in trouble! Its amazing music bubbles are full of trash and gunky goo. After a planet wide investigation, the King, Queen and kids realize that the junk in the bubbles is their own garbage! They work together to change their sloppy habits and restore Jammbo's jelly-good health. In the process they recycle their garbage into something they can all enjoy.
- The Queen goes on vacation, leaving King with lots of responsibilities. He leaps into action, finding someone else to do it. Rita will help the King...if she's made Queen of Jammbo! At first, all the kids are happy one of their own is in charge. But, soon the fun and games are replaced by games that make only Rita happy. The tiny Queen must realize how the power is going to her head.
- During teatime, Rita loses track of Princess. She searches Jammbo in a frantic frenzy but fails to find her best friend. Bello sees Rita's upset. He vows to make her have so much fun, that she'll forget Princess. And he does! But, when Princess reappears, it's Bello who feels friendless.
- The kids are sitting around a campfire telling scary stories. Goomo tells the scariest monster story and then goes off to get a snack. But, he's gone too long! The others must look for him in the dark woods! Before long mysterious shadow and sounds have them all thinking a monster is stalking them!
- The Queen's Song Fruit are being stolen from the royal garden. It's up to the detective duo of Jammboman and Sidekickman to solve this crime. Everyone is a suspect. Their listening skills and teamwork help them catch the fruit filcher. It's quite a surprise---even to the thief.
- Spooked by lighting and thunder, Bello and Goomo seek refuge in the Music Factory. But once inside, they realize there's much scarier stuff afoot; there's a ghost in the castle that's frightening the dodos and keeping them from making music bubbles! And if the dodos stop, Jammbo has no music. If there's no music, the planet freezes! Yikes! It's up to the boys to find the ghost ...
- Goomo falls asleep in the jellyberry grove. Nearby, King tries to open his soda bottle with a ridiculously powerful machine that ends up knocking over the jellyberry trees! Goomo wakes among the ruins horrified! He convinces himself that he is to blame! It's up to Bello and Mina to gather clues that get the King to take responsibility for his actions and clear Goomo's confused mind.