It seems like mass layoffs aren’t the only trend in the current gaming landscape. In the last couple of years, we’ve seen more and more games come out in early access. This is an attempt by the developers to test a product and develop a fanbase before the game officially releases in a complete state. However, this model has led to some questionable ethics, with developers selling unfished games.
Still, the early access model has proven to be a major success for many popular titles such as Dead Cell, Baldur’s Gate 3, and Darkest Dungeon. Recently, Moon Studios came under fire after players reported performance issues in their latest title, No Rest for the Wicked, which debuted in early access. However, the studio’s CEO has talked about the usefulness of the early access model and believes that even popular classics such as Dark Souls could’ve benefitted from it.
Still, the early access model has proven to be a major success for many popular titles such as Dead Cell, Baldur’s Gate 3, and Darkest Dungeon. Recently, Moon Studios came under fire after players reported performance issues in their latest title, No Rest for the Wicked, which debuted in early access. However, the studio’s CEO has talked about the usefulness of the early access model and believes that even popular classics such as Dark Souls could’ve benefitted from it.
- 5/12/2024
- by Dhruv Bhatnagar
- FandomWire
The video game industry keeps suffering incredible losses month after month. Xbox just confirmed that it will close four studios that were part of Bethesda. Due to this, No Rest for the Wicked’s CEO has commented on the unfortunate situation that has plagued these studios.
Thomas Mahler, the head of Moon Studios, the creators of both Ori games, posted on X explaining his decision to resist acquisition by a major company such as PlayStation. The studio is currently working on No Rest for the Wicked, a title that is on early access. The developer said that he witnessed the same thing in the 1990s.
The Xbox Decision Resonates in Every Corner of the Industry Thomas Mahler is the CEO of Moon Studios, which made both Ori games but didn’t go through the Xbox or PlayStation acquisition.
Yesterday’s leaked internal email confirmed Xbox’s decision to close four Bethesda studios: Arkane Austin,...
Thomas Mahler, the head of Moon Studios, the creators of both Ori games, posted on X explaining his decision to resist acquisition by a major company such as PlayStation. The studio is currently working on No Rest for the Wicked, a title that is on early access. The developer said that he witnessed the same thing in the 1990s.
The Xbox Decision Resonates in Every Corner of the Industry Thomas Mahler is the CEO of Moon Studios, which made both Ori games but didn’t go through the Xbox or PlayStation acquisition.
Yesterday’s leaked internal email confirmed Xbox’s decision to close four Bethesda studios: Arkane Austin,...
- 5/8/2024
- by Lucas Lapetina
- FandomWire
Xbox Game Pass has been home to many indie and Aaa titles that have attracted a huge player base to the service over the years. At first glance, it may seem that the subscription model is doing well and is helping developers take the spotlight. However, a recent series of posts proves otherwise.
The CEO of Moon Studios, makers of the Ori games, took to the internet to reveal how the titles truly only profit when someone purchases them on Steam. So, if you’re looking forward to supporting the studio, maybe Xbox Game Pass isn’t your best bet.
Despite Xbox Game Pass Being Home to the Ori Games, It’s Not Helping the Studio The games may be successful, but not as profitable on Game Pass.
This may seem like an unexpected turn of events since Ori has been a household name for the popular subscription service ever since its early days,...
The CEO of Moon Studios, makers of the Ori games, took to the internet to reveal how the titles truly only profit when someone purchases them on Steam. So, if you’re looking forward to supporting the studio, maybe Xbox Game Pass isn’t your best bet.
Despite Xbox Game Pass Being Home to the Ori Games, It’s Not Helping the Studio The games may be successful, but not as profitable on Game Pass.
This may seem like an unexpected turn of events since Ori has been a household name for the popular subscription service ever since its early days,...
- 3/5/2024
- by Tanay Sharma
- FandomWire
“Ori and the Blind Forest” enchanted gamers with its bright colors and adorable hero from the moment it was announced in 2014. The attractive Metroidvania game hides a dark secret, though. Brutal difficulty spikes stood between many players and the game’s uplifting conclusion. The sequel aims to correct those problems.
Moon Studios is set to release “Ori and the Will of the Wisps” in 2019, continuing spirit guardian Ori’s story. The E3 2018 trailer sets the stage for another vibrant adventure.
Unlike the first game’s tragic opening, our first glimpse sees the characters from the first game together. They have taken in a small owl, Ku, the orphaned child of the first game’s antagonist, Kuro.
Unfortunately, the rest of the story is still being kept under wraps, and early glimpses of Ori flying atop Ku haven’t yet been explained. Instead, Moon is using E3 to talk about refinements to gameplay.
Moon Studios is set to release “Ori and the Will of the Wisps” in 2019, continuing spirit guardian Ori’s story. The E3 2018 trailer sets the stage for another vibrant adventure.
Unlike the first game’s tragic opening, our first glimpse sees the characters from the first game together. They have taken in a small owl, Ku, the orphaned child of the first game’s antagonist, Kuro.
Unfortunately, the rest of the story is still being kept under wraps, and early glimpses of Ori flying atop Ku haven’t yet been explained. Instead, Moon is using E3 to talk about refinements to gameplay.
- 6/12/2018
- by Michael Futter
- Variety Film + TV
The beautifully pieced together game, Ori and the Blind Forest is getting a Definitive Edition to add more levels and excitement to an already solid game. To go along with that, Nordic is now making sure it gets a pair of awesome looking retail versions to go along with it. Come inside for your first look!
If you're like me and love having physical copies of your favorite games, then you'll be happy to hear Ori and the Blind Forest is finally getting one. Well, I should say, the Definitive Edition of the game is getting a Pair of physical releases: a standard and limited edition. Each will come with their own goodies, so even if you miss out on the Limited Edition one, you'll have plenty of gorgeous to enjoy with the standard release as well. Best of all, they won't cost you and arm and a leg, coming in at $20 and $30 respectively.
If you're like me and love having physical copies of your favorite games, then you'll be happy to hear Ori and the Blind Forest is finally getting one. Well, I should say, the Definitive Edition of the game is getting a Pair of physical releases: a standard and limited edition. Each will come with their own goodies, so even if you miss out on the Limited Edition one, you'll have plenty of gorgeous to enjoy with the standard release as well. Best of all, they won't cost you and arm and a leg, coming in at $20 and $30 respectively.
- 5/23/2016
- by feeds@cinelinx.com (Jordan Maison)
- Cinelinx
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