Annecy, France — Brazil has long been a powerhouse in Latin American video game production, and home to many of South America’s largest and most important festivals, conventions and markets for the industry. It’s the world’s 13th largest consumer market in terms of game purchases, and in the middle of a period which is seeing exponential growth in production.
Not bad for a country that once had a black market for pirated games due to a ban that was only lifted in the ‘90s.
While the game design and animation often occupy similar spaces in economic models and cultural perception, in Brazil this hasn’t always been the case. For years after improvements were made to government programs which support domestic film and TV production, the country’s gaming industry was left to fend for itself.
That paradigm is changing however. This year the Brazilian Audiovisual Sector Fund...
Not bad for a country that once had a black market for pirated games due to a ban that was only lifted in the ‘90s.
While the game design and animation often occupy similar spaces in economic models and cultural perception, in Brazil this hasn’t always been the case. For years after improvements were made to government programs which support domestic film and TV production, the country’s gaming industry was left to fend for itself.
That paradigm is changing however. This year the Brazilian Audiovisual Sector Fund...
- 6/13/2018
- by Jamie Lang
- Variety Film + TV
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