Max Unterfenger
- Editorial Department
Max Unterfenger is a Chicago-based Editor, Visual Effects Designer, and Animator. He is advanced in the majority of professional programs including Adobe After Effects & Premiere Pro, Autodesk Maya, Maxon Cinema 4D, Epic Games Unreal Engine 4, Sony Vegas Pro, Vicon Boujou, Blender, Unity, and FL Studio. Outside of his professional work, Max edits gaming montages for Esports organizations.