- My fear is that the content will be designed for the medium. People "will say, 'what works in VR? Let's design a story that works in VR!' Then maybe you can't move the camera, you have to have certain kind of frames, and create a story that works just for that. That's a real problem. [2016]
- It took 100 years to develop film into a very elegant medium. Cameras are now small and quiet, we have amazing film stocks. We have pushed that craft to absolute perfection. [2016]
- [on Westworld (2016)] The lines are definitely blurring between film and television. It's an interesting time. They're not making films in the $15 million range any more at the studios, but now we have TV shows that can have a budget of $15 million for an hour episode. [2016]
- There's a new generation of kids who've been raised for a decade on digital technology and are accustomed to ultraclean images, sharp backgrounds, and high resolution. If you take them to see a film like Carol (2015) that was shot on Super 16, they think there's something wrong with the picture. [2016]
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