Carmen's caught in a virtual reality game designed by the Kids' new nemesis, the Toymaker. It's up to Juni to save his sister, and ultimately the world.
A retired spy is called back into action, and to bond with her new step-children, she invites them along for the adventure to stop the evil Timekeeper from taking over the world.
The children of the world's greatest secret agents unwittingly help a powerful game developer unleash a computer virus that gives him control of all technology, leading them to become spies themselves to save their parents and the world.