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1-34 of 34
- A vampire hunter fights to save a besieged city from an army of otherworldly creatures controlled by Dracula.
- Follows a professional demon hunter named Dante seeking vengeance for the death of his family.
- 2017–202122mTV-MA7.7 (1.5K)TV EpisodeBelmont and the Judge discover an ominous symbol, Saint Germain's treasure hunt is cut short, and Alucard's bond with Sumi and Taka continues to grow.
- Lenore continues to spend time with Hector, slowly earning his trust. Saint Germain experiences a telling nightmare about the Infinite Corridor.
- As Saint Germain makes unsettling discoveries, Isaac marches toward a showdown. Meanwhile, Belmont and Sypha question a monk - aggressively.
- Something is alive in the priory's basement, and for Belmont and Sypha, time is of the essence. Lenore opens up to Hector about Carmilla's plans.
- Night falls on Lindenfeld and all manner of hell breaks loose. Also, Isaac meets the Magician, Hector makes a pledge, and Sumi and Taka make a move.
- With the portal to hell open, Trevor and Sypha must battle an onslaught. Meanwhile, the Judge shares a disturbing legacy, and Hector learns his fate.
- Belmont and Sypha continue to battle beasts loyal to Dracula, but it's getting a little old. Meanwhile, Alucard receives a guest.
- Lenore urges Hector to not test Camilla's patience. Belmont and Sypha cross paths with Zamfir, a fearsome guard with a suspicious mind.
- Alucard travels to Danesti, where he makes a dramatic entrance in the nick of time. Also, the scholar Saint Germain reflects on his own twisted path.
- Isaac gets under Varney's skin. Vampires Morana and Striga receive an urgent message from Carmilla. Belmont and Sypha get a look at Targoviste.
- Varney and Ratko discover their plan is working - but who gets the credit? Also, Zamfir finally takes Belmont and Sypha underground.
- As Isaac and his army of night creatures descend on Camilla's castle Hector rushes to finish his preparations before the bloody reunion begins.
- With Greta's help, Alucard sets out to guide the villagers to his castle for protection.Sypha pushes back on Zamfir's leadership.Isaac makes a move.
- Belmont and Sypha join forces with their old friend Alucard - and not a moment too soon. As the battle rages, Varney reveals his true form.
- Belmont, Sypha and Zamfir battle Varney, Ratko and their unholy army. Alucard's castle falls under attack, and Saint Germain shares his scheme.
- Not content to live in a cage, Lenore chooses another fate.Alucard opens his castle. Sypha wonders if she's lost Belmont for good.
- A headstrong young woman seeks out forbidden knowledge; A corrupt bishop courts disaster by enraging a legend.
- Trevor Belmont drifts into the panicked city of Gresit, where he learns of an ancient evil and makes a surprising vow.
- Belmont explores the catacombs of Gresit and makes a disturbing discovery; As night falls on the city, the beasts return for blood.
- Belmont strives to save Gresit from certain doom and comes face to face with a shocking truth.
- Dracula's generals gather to prosecute the war against humanity. There is discord when Dracula's human allies, Hector and Isaac, are given command of the armies of the night.
- Trevor, Sypha and Alucard take a dangerous path in their desperate attempt to defeat Dracula. The last vampire general, Carmilla, arrives at the castle.
- Carmilla plays political games with dark intent. Trevor and his comrades sack his childhood home for secrets.
- The Belmont Hold is discovered. Dracula's War Council goes to war with itself.
- Another city is about to fall to Dracula's castle, and Dracula himself may be about to fall, at the hand of someone he thought was on his side.
- The battle lines are drawn. Comrade against comrade, father against son and two new lovers against the world.
- The dead are buried, friends and enemies are scattered, and hard choices are made.
- Hector and Isaac take their first steps on divergent paths. Trevor and Sypha grow closer. Vampires can die too.
- Alucard adjusts to his lonely new life, Belmont and Sypha pay a visit to an eerie and unusual town, and Carmilla returns home with a prize.
- Isaac gets some unexpected help in his search for Hector. Meanwhile, Carmilla plots a land grab and Alucard meets some fans.
- Belmont and Sypha's plan to leave Lindenfeld hits a snag. Isaac and the Captain debate the merits of humanity. Hector tries to get a read on Lenore.
- Sumi and Taka share their history with Alucard. Also, Saint Germain gains entrance to the priory, and Isaac receives an icy welcome in Genoa.