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- A secret military project endangers Neo-Tokyo when it turns a biker gang member into a rampaging psychic psychopath who can only be stopped by a teenager, his gang of biker friends and a group of psychics.
- Warrior and pacifist Princess Nausicaä desperately struggles to prevent two warring nations from destroying themselves and their dying planet.
- After killing the son of a powerful oil tycoon, an infamous hit-man is targeted by American governmental forces and superhuman killers.
- Good-natured, 6 y.o. Dennis is a menace to his parents and especially to his neighbor, Mr. Wilson. He has adventures with his friends and dog, Ruff. Each episode has 3 6-10 min. stories.
- In a post-nuclear hellscape, a master of the deadly martial art "Hokuto Shinken" allies with two kids and an expert in "Nanto Suicho-Ken" to battle the tyrants who kidnapped his lover.
- A prince of the sea and a child of fire engage in a tragic forbidden romance.
- Ataru and Lum must replay their fateful game of tag to decide the fate of Earth, that's being threatened by giant space mushrooms, as well as their relationship.
- Lupin squares off with two criminal families and Inspector Zenigata's new female patrol to track down a hoard of biblical-era treasure.
- A farmboy stumbles upon the Lens, an artifact which grants him fantastic powers and contains vital information that may allow the Galactic Fleet to defeat the evil Boskone Empire.
- Moomin, Sniff and My set out to stop a comet approaching the Moomin valley. Along the way they meet Snusmumriken, the beautiful Snorkfröken, Snorken and a Hemul, who join them in their quest.
- A half animated/half live-action mockumentary about the world of Japanese geekdom.
- A young Chinese landlady has an inventor for a tenant, whose latest invention is a means to travel in space.
- Mendou invites Ataru & Co. to his estate for a viewing of a large, aging cherry tree named "Tarozakura", which is to be featured in an independent film which happens to be financed by Mendou, directed by Megane, and starring Lum. During filming, Ataru cuts down Tarozakura as called for in the script, but the downed tree starts foaming and disintegrates. Afterwards, bizarre incidents occur all over Tomobiki, a mountain emerges out of the ground, spring gives way to winter, Sakura's ghostly friends disappear, Lum begins losing her powers, and Lum's friends begin acting as though she doesn't exist.
- A boy, the son of famous musicians, is kicked out of a music university when he spends too much time with tending plants. A flower fairy helps him out as thanks for his treatment of the plants.
- Based on the first Wizardry game "The Proving Grounds of the Mad Overlord", a group of characters enter a dungeon to confront the ultimate wizard to prevent him from reaching an unstoppable power. On their way they meet up with a few new friends who have their own battles to settle, but their paths lay together.
- Jin is a twenty-two year old stud, with good looks. He's challenged by sexy Ai Mizushima to make her orgasm - it's a wager he can't refuse especially when the prize is a brand new sports car.
- The year is 1866, the twilight of the Tokugawa era. As Japan boldly moves into a new age, one man couldn't possibly care less. That man is Kumosuke Haguregumo, a retired samurai who has since become the town fool. Though he still carries his twin-bladed katana, Kumosuke spends his days smoking, drinking, and womanizing, rarely coming home before dawn. At home, however, wait his wife and two children, Shinnosuke and Ohana, who are constantly troubled by Kumosuke's antics. As Shinnosuke grows older, he begins to understand the world around him. Troubled by his father's reputation, Shinnosuke attempts to live a life of honor, though finding what honor means in a turbulent era is difficult. As Shinnosuke navigates his relationship with his father, countless other warriors struggle to find their place in the ever-changing world.
- Two women escape from a ship by a slave owner with help from their friend, and a young boy. Their one friend is killed and they make it their mission to return the pendent to hi siblings.
- Miho wants to be a fashion designer and wants to make a dress for her little sister, Shuri, to help her win the Dancing Queen contest. Their aunt ruins the dress, the Fairies of Fanland hear her prayer and transform her into a top designer
- The plot featured R and the Camera Club going on a stamp tour throughout Japan, with the threat of their club being closed down unless they can collect all the stamps by 6:00 PM.
- 1986–198822m6.8 (24)TV EpisodeAn alien from another planet lands in Dennis room in a quest for peace and quiet... but Dennis wants to show him around! A mad romp ensues with Dennis taking the alien to Mr. Wilson's house. When Wilson calls the police he is thought to be a quack and carted away. Dennis and his family go on a trip on a train, however Dennis forgets his suitcase. Mr. Wilson, trying his best to make sure Dennis leaves, runs onto the train to give him the suitcase... but, he cannot get back off and is now stuck with Dennis on the train! While there, Dennis sees a man with a trenchcoat and a briefcase and figures him to be a spy. With Mr. Wilson unwillingly helping out, Dennis proves the man to be a spy. Dennis and Margaret both find a bottle from which a Genie emerges. They argue over who gets the wishes, but agree on one wish each. Margaret uses her wish to make her doll come to life, which gets her into jeopardy, and Dennis uses up his own wish to save her.
- 1986–198822m6.1 (28)TV EpisodeMr. Wilson is painting his house and Dennis invites himself over to help out. Needless to say, Dennis' "helping" gets Mr. Wilson close to a nervous breakdown. Dennis accompanies Henry to an auto showroom, where Dennis harasses the poor salesman so, that Henry buys a new car almost to avoid a law-suit. He discovers that the purchase entitles him to watch the actual car being built on the assembly line, with the hapless salesman acting as their guide. Now Dennis turns his impulsiveness toward the robot assembly line, screwing it up completely, and their "new" car comes out looking like futuristic junk!. A Raymond Chandler-type takeoff in which Dennis pretends to be a hard-boiled private eye, in the Bogart tradition, tracking down his missing pooch, Ruff, by questioning his friends and neighbors.
- 1986–19886.2 (16)TV Episode
- 1986–198822m6.7 (25)TV EpisodeMr. Wilson slips on Dennis' skateboard and has to go to the hospital. Once there, Dennis arrives to cheer Wilson up... Wilson is in for the time of his life! The kids discover an abandoned old gothic house that Dennis decides would make a great club-house. The kids begin cleaning the place up until a pair of ghosts appear! The others want to leave the place, but Dennis who never once sees the ghosts chides them for being scaredy cats, and gets them to stay. Finally the "ghosts" are revealed as a couple of crooks who are using the old house to hide their ill-gotten gold, and using "scare tactics" to frighten the kids away. Dennis saves Margaret's life, and she won't let him forget it. Desperate to get Margaret out of his hair, he tries to arrange to have the girl save his life. All his efforts are futile...until an escaped grizzly bear happens on the scene.
- 1986–198822m6.9 (23)TV EpisodeDennis goes fishing with Mr. Wilson, who's out to finally catch "Old Gramps", smartest trout in the whole lake. After a number of zany mishaps due to Dennis' over-eagerness, Wilson manages to hook the prize-winning fish -- only to have Dennis cause it to escape back into the water. When Mr. Wilson gets his hands on a radio that PeeBee has invented -- one that seems to predict future event-his mind races with thoughts of great wealth. But a garbage truck has accidentally carried off the radio, and now Ä with Dennis along - Wilson races to follow the garbage truck. It's course leads to the beach, where Wilson gets involved with huge waves, skate-boarders and roller skaters...then finally to the city dump, where he goes through more indignities. Wilson finally recovers the precious invention-to find that it's an ordinary police band radio, without any special powers. Dennis knew about it Alice along, but didn't tell Wilson, because he was "having so much fun!" A stranger offers Dennis and Joey a dollar to deliver a package. But when the package starts ticking, the kids are convinced it's a time bomb, and try to get rid of it-but it keeps coming back! The "bomb" turns out to be a clock.
- 1986–198822m6.3 (18)TV EpisodeDennis brings home a stray kitten which Alice makes him turn over to the Wilsons. But the "kitten" is actually a baby mountain lion, which proceeds to wreck the Wilson's home. Things get worse when it's angry mother shows up, looking for its cub!. Mr. Wilson takes Dennis and Joey to the circus and ends up being the main event. His unwitting participation is a big success which spoils a former ringmaster's efforts of revenge. Dennis and Tommy set traps for the Mudville Swamp Monster while Margaret whines, but allows them to use her "tracking equipment." The monster scares Margaret into the trap, and when the Ranger arrives to help, he congratulates them for finding the missing hippo from the zoo.
- 1986–198822m7.1 (25)TV EpisodeThey're shooting a "Jaws"-type movie at the beach, when the remote control falls into the mechanical shark's mouth, and it zooms off. Dennis finds the fake shark, and crawling inside it, has fun frightening his friends. The shark talks to amazed Mr. Wilson, who summons the press, claiming he's found a talking shark! Naturally, he looks foolish when Dennis climbs out of it. Henry takes Dennis and Joey to a drive-through Lion Country Safari-type place... then, thanks to Dennis, the car breaks down. He locks the kids in, while he heads back on foot, making them promise not to leave the car! But almost instantly little Joey is running through the jungle, totally unaware of the dangers around him, and soon Dennis has to rescue him from a charging rhino, a hungry crocodile, and an angry elephant, among others. But Dennis manages to get Joey safely back inside the car, only moments before Henry arrives with the gas -- never once suspecting that the kids had ever left it!. Dennis and Henry go to the Steeplechase race to watch a horse that Henry's friend owns. However, just before the race, Dennis, while trying to help out the jockey, adds a little too much in the jockey's "protein drink," causing the jockey to drop out of the race. Dennis feels responsible, so he takes off on the horse and enters the race. It is a wild race with Dennis coming out the winner, making the horse's owner very happy.
- 1986–198822m6.9 (26)TV EpisodeDennis and his family visit Mt. Rushmore, which is in the middle of being renovated. Dennis scales the scaffolding in an effort to help out. There he meets an old man holed up in one of the president's nostrils. Dennis wants to help the old man. A chase ensues with the workers trying to catch Dennis. With the old man's help the scaffolding is blown away with dynamite and a fifth face appears on the mount... Dennis goes to the local lake with his parents to do some fishing. He is very happy to get away from Margaret for a few days-however, once at the lake he finds that she is also there on vacation with her parents! She coerces Dennis to row on the lake with her. Once out there, though, they are attacked by a "REAL" lake monster. They row to an island, and while there they encounter pirates, cavemen, erupting volcanos, et al. Fortunately, they discover that they are actually in "Crazyland" - a new amusement park!Dennis hypnotizes Mr. Wilson into being a 9-year old kid again, in order to play with him - but the kid Wilson turns into, is an insufferable brat!
- After Beld's forces wreak havoc in Valis, Parn's group splits-some helping the injured while others report back to King Fahn. The king tells Parn the story of a heroic knight who saved a princess at the cost of disgrace.