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- Yearning for escape and adventure, a young boy runs away from home and sails to an island filled with creatures that take him in as their king.
- Based upon a series of children's books, a grizzly cub has many misadventures with his friends.
- Little Bear and Father Bear are camping when Little Bear meets a new friend named Cub.
- This children's animated series follows seven little monsters, apparently not little but big ones, in their adventures in learning about life. And each monster's name is a number, 1-7. One, the eldest of all of them, and the most athletic yet to be the tattletale of the siblings. Two, the most helpful out of the monsters with a long nose. Three, the most dramatic of the seven, and usually seen taking on a different persona in each episode. Four, the middle child who is the epitome of rambunctious angst in his family. Five, the childish sibling who does weird things with his tongue. He is normally seen with Four. Six, who is the resident ballerina, believes she's the most beautiful monster. And the youngest, Seven, who can unscrew his head. Despite his frightful appearance and being the youngest, he is the tallest among his siblings and the most gentle.
- The adventures of two hippos, George and Martha.
- When Martha starts taking French lessons from that suave leopard about-town Pierre La Derriere, George goes into a fit of jealousy. He schemes to impress Martha with his savoir faire and je ne sais quoi;From the moment George scares the daylights out of Martha by sneaking up behind her and yelling.
- When Oscar and Wilde go away overnight, they ask George and Martha to take care of their darling dog Baby Doll. It?s not long before visions of Hollywood stardom are filling his swelled head; but would he desert his best friend for the lure of Tinsletown?
- Martha joins the Happy Palms Garden Club, not realizing that her humble garden will be judged in the club?s annual competition. When Martha makes more of her famous split pea soup than George can eat, he tries to kill two birds with one stone by pouring the excess on his new shoes.
- George boasts that he?s an unflappable fan of horror films. Martha says she?s terrified of them. All Martha wants is for George to stop reading and do something exciting with her. The standoff turns into a real test of nerves--and their friendship.
- After a successful Amateur Night appearance at the local comedy club, George is convinced he?s a natural born comedian. It?s only when they try to figure out how to share their prize fairly that they run out of luck.
- George and Martha take a cruise; Martha studies fleas.
- Martha takes up hypnotism and manages to convince George that he?s a goose. When dieting and exercise fail to curb his cravings, Martha decides that drastic measures are called for.
- George and Martha engage in an escalating series of challenges to see who?s the bravest. But the game turns serious when George finds himself going head to head with the national champion of icky story telling.
- Martha falls under the spell of Dolly Llama, a beauty guru who raises narcissism to an art form. At the end of the day, though, they realize that there?s no more precious gift than their friendship.
- A simple failure to communicate escalates into a major war of snub and counter-snub when Martha comes to believe that George is ignoring her, and vise versa. Martha is hurt and annoyed at being excluded until she learns the real reason she wasn?t asked to join.
- George would rather stay in bed than go on a picnic; George's practical jokes annoy Martha.
- Martha?s nosy neighbor, Penny the flamingo, just can?t keep her big beak out of everyone else?s business. Her constant snooping becomes so annoying that George and Martha set a trap to teach her a lesson.
- Flushed with her success dancing the role of "The Happy Butterfly" at a ballet recital, Martha tries to get George to share her enthusiasm for the dance. George gives it a game try, but he just isn't built to pirouette;George's maiden voyage on roller skates ends abruptly when he wipes out and looses his favorite tooth. The local hippo dentist fits him with a dazzling gold replacement, but George refuses to be seen with it until Martha convinces him how handsome it is.
- When a new groovy girl moves in next door, everyone wants to be her friend. Each Monster tries to outdo the other to win her friendship. But, in the end, they learn from Mary that they all can be best friends.
- One and Six have different ideas of how to stage their Mother's Day Party. Tempers flare and One suggests that if Six can't go along with her plan, maybe she'd be happier with another family. Six goes off in search of a new family, winding up as the star attraction at the circus.
- With the help of "Doctor" Three, the Monsters try to cure Two's cold so they can all go to the movies. After many hilarious remedies lead nowhere, they discover that Mum's advice of getting plenty of rest is the best cure of all.
- When the power goes out in their house during a storm, the Monsters find themselves scared out of their wits. Four makes the matter worse by trying to spook the others, only to find out he is the biggest 'fraidy cat' of all.
- The Monsters learn the value of teamwork when they are sent to the store for milk. One wants to be in charge, Six falls asleep on the departing bus, Four tries to stage a mutiny and Seven loses his head. But, in the end, they pull together and bring home a cow!
- It is bedtime and the monsters will not listen to their Mum and go to sleep. Pillow fights, conga lines and even a mosquito hunt are among their antics. However, when Mum reads them a fairy tale they tumble off to sleep.
- There is nothing worse than having to be patient for a special package in Two's mind. He waits and waits while the other Monsters are having fun. Trying to be helpful, Seven searches for the package only to lose his head at the Post Office. The head travels the globe, but gets back home just in time to deliver Two's package.
- When Mum takes a nap, a neighbour leaves her baby with Seven to take care of until she returns. The Monsters quickly find out that babysitting is harder than it looks when the baby turns the house and the Monsters upside down.
- Moody Four has to always look after his twin brother Five. But, when Five's behaviour includes eating Four's favourite toothpaste and polishing his ankles with Four's favourite toothbrush, Four does the unthinkable and blurts out that he wishes Five had never been born. When Five seemingly disappears, the Monsters think that Five has gone to the hospital to "Give himself back!" The hunt is on and Four learns that a pesky Five is better than no Five at all.
- When the monsters bring home a puppy for a new pet, they forget entirely about Belinda. When the puppy chews them out of their house and home, the monsters must learn to love, train the canine terror, and win back Belinda's affection.
- After executing an excruciatingly painful belly-whopper George develops a paralyzing diving phobia. It?s up to Martha to cure her best friend of his fears and help him win the big diving competition for Happy Palms.
- George is convinced that space aliens have invaded his bedroom. When his outrageous story makes him the laughing stock of Happy Palms Martha comes to his rescue by providing the town with a close encounter of the funniest kind. Will Martha choose family loyalty over friendship?
- When George and Martha set up a lemonade stand together they learn that it?s easy to mix lemon juice and sugar, but that mixing business and friendship is a lot harder;George has developed a passion for knitting and Martha can?t help teasing her friend mercilessly about it.
- It looks as if their efforts on behalf of their alligator friends are going to send them into a tiff of their own;When George wins the opportunity to become a real Happy Palms policeman for a day he learns that there?s more to the job than eating donuts and handing out tickets.
- George has a chance to win the club?s doubles badminton championship by teaming up with the former national champion, but he?ll have to drop Martha as his partner. Will he win the trophy, but lose Martha?s friendship?.
- George and Martha get a chance to test how well they know each other when they appear on a local TV game show. George keeps his best friend from harm, but he loses so much of his own sleep in doing so that he ends up sleepwalking-or rather, sleepdancing-himself.
- Martha has a deep, dark secret and George has an irresistible impulse to tell it. But when he spills the beans about his best friend he discovers that turnabout?s fair play;George is suffering from a horrendous case of halitosis. (Actually it?s everyone around him who?s suffering.)
- When George catches cold Martha gives her all to nurse her best friend back to health. But George enjoys the sick role so much that he keeps playing it long after his symptoms are gone. And by the time Martha catches on she?s caught the cold herself.